[Mod] Boats [boats]

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CraigyDavi
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by CraigyDavi » Post

deasanta wrote:Subject: [Contribution] [PilzAdam/boats]

Boats that can be used in boats mod

http://dl.dropboxusercontent.com/u/1389 ... ts-001.jpg
Picture - http://dl.dropboxusercontent.com/u/1389 ... ts-001.jpg

Original: https://github.com/PilzAdam/boats
GitHub: https://github.com/deasanta/minetest-deasanta
Download: https://github.com/deasanta/minetest-de ... master.zip

License: (see README.txt)
Models: WTFPL
Textures: WTFPL
Wow good job! The boats look great.

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Evergreen
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by Evergreen » Post

deasanta wrote:Subject: [Contribution] [PilzAdam/boats]

Boats that can be used in boats mod

http://dl.dropboxusercontent.com/u/1389 ... ts-001.jpg
Picture - http://dl.dropboxusercontent.com/u/1389 ... ts-001.jpg

Original: https://github.com/PilzAdam/boats
GitHub: https://github.com/deasanta/minetest-deasanta
Download: https://github.com/deasanta/minetest-de ... master.zip

License: (see README.txt)
Models: WTFPL
Textures: WTFPL
These look much better than the ones that pilzadam made. They look better than minecraft's boats imo.
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PilzAdam
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by PilzAdam » Post

Evergreen wrote:These look much better than the ones that pilzadam made. They look better than minecraft's boats imo.
I actually havent made them, someone gave them to me.

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by Evergreen » Post

PilzAdam wrote:
Evergreen wrote:These look much better than the ones that pilzadam made. They look better than minecraft's boats imo.
I actually havent made them, someone gave them to me.
In that case, better than who ever gave them to you.
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Purrune
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by Purrune » Post

good and simple

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Achilles
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Re: [Mod] Boats [boats]

by Achilles » Post

Another amazing mod PilzAdam :)

Maybe we should have paddles also and possibly different types of boats:

-Jet-Ski's
-Motor Boats
-Canoes
-Ships
-Some others...

They could all have different speeds and sizes the faster ones being harder to make...

(If it doesn't cause lag)

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Re: [Mod] Boats [boats]

by Lomic » Post

Hi erveryon, I'm trying to use deasanta's mod, I've installed and actived "ds_rowboat" and "ds_sailboat" for my world, but in the game I can't build the boat.

I try this : 5 wooden planks set like a "U" on the 6 bottom boxes of the crafting tool, but it don't turn into a boat.

I've discovered the boat in the wiki, where it was not mentionned that you need a mod to obtain it, but as I was not succeeding to build it as shown, I googled to find more and here I am.

My PC is running with Ubuntu, I have Minetest 0.4.10.

If someone can help, it would be great, thanks

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Topywo
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Re: [Mod] Boats [boats]

by Topywo » Post

@Lomic
That's strange. Boats is a mod that's included in the minetest_game:

games/minetest_game/mods/boats

Create a minetest_game without enabling other mods. Can you now make a boat?

ds_rowboat and ds_sailboat (depends.txt must be default and boats. Those mods probably were made before boats became part of minetest_game.

Crafting:

Code: Select all

minetest.register_craft({
output = "ds_rowboat:ds_rowboat",
recipe = {
{"", "", ""},
{"", "", ""},
{"boats:boat", "boats:boat", ""},
},


minetest.register_craft({
output = "ds_sailboat:ds_sailboat",
recipe = {
{"", "", ""},
{"", "", ""},
{"boats:boat", "boats:boat", "boats:boat"},
},
})
Edit: Maybe this helps (too). Only extract ds_rowboat and ds_sailboat in your mod folders. Then, after writing boats in the depends.txt try again.

Lomic
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Re: [Mod] Boats [boats]

by Lomic » Post

Topywo wrote:That's strange. Boats is a mod that's included in the minetest_game:

games/minetest_game/mods/boats
my path is "/home/lomic/.minetest/mods" and before I put ds_rowboat and ds_sailboat, it was empty, is there any other location I should check?
Create a minetest_game without enabling other mods. Can you now make a boat?
I don't have other mods.
ds_rowboat and ds_sailboat (depends.txt must be default and boats. Those mods probably were made before boats became part of minetest_game.
ok, I tried to add "boats" in depends.txt but nothing changed

I don't get what I am supposed to do with your "crafting" code?

Thanks for your help anyway :)

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Topywo
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Re: [Mod] Boats [boats]

by Topywo » Post

Lomic wrote:is there any other location I should check?
I'm not very familiair with the system-wide build, but found this:
/usr/share/minetest/games/[gameid]/mods/
~/.minetest/mods/[gameid]/ <-- User-installed mods
~/.minetest/worlds/[worldname]/worldmods/

The first line describes the place of the minetestgames. Standard/default game, the [gameid] is minetest_game. When you doubleclick on it's mods, there are several mods that belong to it (like default, flowers and also boats).
Lomic wrote:ok, I tried to add "boats" in depends.txt but nothing changed
I tried out and noticed I could craft the deasanta boats, so my mistake.
Lomic wrote:I don't get what I am supposed to do with your "crafting" code?
The deasanta boats are crafted by placing 2 boats and 3 boats on the botttom line of the crafting grid.

- Did you try out creative? If the ds_rowboat and ds_sailboat are loaded they should appear in it.
- Did you create a minetest game? (if you created the development game or maybe another game without the boats mod, you can't make one)
- Only the ds_rowboat and ds_sailboat folders must be put (directly) into the mods folder, without any parent directory. Don't use/install everything else from the zip.

I hope it works.

Lomic
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Re: [Mod] Boats [boats]

by Lomic » Post

thanks for the other path, I found it here : /usr/share/games/minetest/games/minetest_game/mods

and in fact I don't have a mod called "boats" in here, those are the default mods installed with the game

Code: Select all

bones
bucket
creative
default
doors
dye
external_legacy
farming
flowers
fire
give_initial_stuff
legacy
screwdriver
stairs
vessels
wool
in fact I realised that I get an error message when I try to start the game with "ds_rowboat" activated and "boats" added to depends.txt, it says dependency not satisfied or something like that but it is logical if I don't have the "boats" mod

I've seen that I can have boats in creative mod (they are available among the items) but I can't use them.

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Topywo
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Re: [Mod] Boats [boats]

by Topywo » Post

@Lomic

It looks to me you are using (the) minetest(_game from) 0.4.9 instead of 0.4.10. There is legacy still in it and no boats.

Most of the times the development versions from minetest work better (with the latests (updates of) mods) or use at least the 0.4.10 stable version.

Here are some links:

viewforum.php?f=42

http://minetest.net/download

Or build minetest yourself (look under GitHub, readme.txt, Linux):
https://github.com/minetest/minetest

Alternative, download from GithHub minetest_game and extract boats into your minetest_game folder. Though this might not work if the recent boats mod is to new for minetest 0.4.9 (didn't try it)

Lomic
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Re: [Mod] Boats [boats]

by Lomic » Post

Topywo wrote:Alternative, download from GithHub minetest_game and extract boats into your minetest_game folder. Though this might not work if the recent boats mod is to new for minetest 0.4.9 (didn't try it)
it doesn't work, I will habe to install 0.4.10. I remember now, I used Ubuntu software library to install the game and I've just checked, it is the 0.4.9

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Re: [Mod] Boats [boats]

by TenPlus1 » Post

I've always liked the boat mod even though on server it lags a tad, so here's a little code change to make it turn quicker, and if you hit the shore too hard the boat is destroyed and drops 3 wood :) (wip)

https://github.com/tenplus1/boats

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Re: [Mod] Boats [boats]

by philipbenr » Post

Cool idea, TenPlus1. I like it better than what we are using now.

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