Actually these were screenshots but ompldr somehow managed to remove them, I'll have to take them again...Hybrid Dog wrote:your links don't work
EDIT: screenshots re-uploaded.
Actually these were screenshots but ompldr somehow managed to remove them, I'll have to take them again...Hybrid Dog wrote:your links don't work
I still had them in a folder so I could reupload them fastly, but I was too lazy to start minetest and take the other screenshotsHybrid Dog wrote:The textures on the bottom didn't get removed. Why?
The ufo box is kept for compatibility because previous versions required that to keep the UFO's owner and fuel data.Inocudom wrote:In creative mode, the ufo box does appear in the creative inventory. This is a big problem because that node can't be removed once it is placed. It can also appear by right-clicking a ufo. You will probably want to fix this as soon as you can (maybe make it possible to have the ufo box disappear after a while.)
This one has the player inside.prof-turbo wrote:For the inventory image, why don't you reduce that image? http://s288.photobucket.com/user/melkor ... 6.png.html
Good job ! Looks exactly like the model.Hybrid Dog sent a lot of screenshots
See the charging tutorial on the first post (I re-uploaded the images).Element wrote:i like the fact theres a UFO but can someone send me screen shots on how to charge it threw PM if you can and tell me howto start up the UFO
me too, I followed the guide, when I hold down E nothing happens, except that the charging box drains obsidian and the charge number goes up. Yet the UFO shows no fuel, and won't move.Element wrote:i have tried and tried but it wont charge
furnace.lua line 2 :Nathan wrote:So, my question here is: Is it possible to change the fuel to something other than obsidian shards? And if so how?
Thanks, my UFO now runs on different fuels.Topywo wrote: furnace.lua line 2 :
ufos.fuel = "default:obsidian_shard"
nice idea, you could make it fly through ignore when it's fastmbb wrote:i like this mod ,annd i would like to make an airplane mod but i nees help
The mod is hosted on git - you can freely browse for old versions by clicking on the commits link.Michael Eh? wrote:What are the odds of getting the version prior to adding the charging furnance where the UFO ran directly on obsidian shards? Was thinking of using a different model aka a flying broom for Harry Potter/Kiki Delivery Service type world.
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