[Modpack] "Better HUD" and "hunger" [2.x.1] [hud][hunger]

Zeppelin
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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Zeppelin » Sat Aug 01, 2015 18:47

BlockMen wrote:Update Version 2.1.3

hunger:
- Fixed healing after death
- Fixed healing while drowning
- Fixed crashed caused by Pipeworks mod
- Added wrapper for minetest.item_eat(). see Readme.txt for more informations
- Updated HUD-API usage
- Added beans of Farming Redo


With update Hunger to 1.1 (2015-07-15) eating doesn't effekt "hunger" any more, it increases life instead. But hunger decrease life. Going back to version 1.0 resolved the problem.

using Minetest 0.4.12, only hud+hunger, world-engine v6
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by amadin » Sat Aug 08, 2015 16:13

Lava don't deal damage, water and lava don't flow after some time if i add hunger mod before.
By process of elimination, removing one by one mods, I figured that the problem is in hunger mod, more precisely in HUD, if i delete HUD directory of hunger mod - lava begin deal damage and flowing, water begin flowing too.
0.4.12-dev updated 3-4 days ago, hunger mod last version too, mapgen v7 with ehtereal mod. In log i can't see any errors. This bug on local dedicated server and on public server, players see this bug too.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by benrob0329 » Sun Aug 09, 2015 03:38

Thats probably because you heal when your hunger bar is more than half full. It shouldn't run without all of the mod being there though...
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by amadin » Sun Aug 09, 2015 04:03

benrob0329 wrote:Thats probably because you heal when your hunger bar is more than half full. It shouldn't run without all of the mod being there though...

You wrong, damage of lava are more then heal by hunger mod.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Martno » Fri Aug 14, 2015 10:49

In the latest version eating doesn't change hunger, increases health instead. Wierd. Early version works fine.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by BlockMen » Fri Aug 14, 2015 18:42

Martno wrote:In the latest version eating doesn't change hunger, increases health instead. Wierd. Early version works fine.


What Minetest version are you using?
What other mods have you installed?
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Martno » Sat Aug 15, 2015 06:50

BlockMen wrote:What Minetest version are you using?
What other mods have you installed?


Version 0.4.12
farming_plus, mobs redo, mtfoods, food, food sweet (all foods in these and the default apple and bread doesn't increase hunger, but health)
I tried in a newly created world too, no mods, just the minetest_game, and hud_hunger. Same problem.

So now I use the previous version of your mod, because that works fine for me.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by BlockMen » Sat Aug 15, 2015 16:29

Martno wrote:
BlockMen wrote:What Minetest version are you using?
What other mods have you installed?


Version 0.4.12
farming_plus, mobs redo, mtfoods, food, food sweet (all foods in these and the default apple and bread doesn't increase hunger, but health)
I tried in a newly created world too, no mods, just the minetest_game, and hud_hunger. Same problem.

So now I use the previous version of your mod, because that works fine for me.


Either that or you need to update your Minetest version. As first post says, 2.1.3 needs
Minetest-dev as of July 2015 or newer
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Martno » Sun Aug 16, 2015 10:34

BlockMen wrote: Either that or you need to update your Minetest version. As first post says, 2.1.3 needs
Minetest-dev as of July 2015 or newer

I didn't read the first post carefully enough. Thank you.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by santino » Sun Aug 30, 2015 01:33

Hi. I have the version 0.4.12 for Linux. This mod does not work well: eating meat only increases heart, not hunger. When hunger decreases, the life decreases. I can not in any way to increase hunger.

edit: I fixed the problem by downloading the "hunger Version 1.0" or hud Version 2.0 (released both in 3 Apr -hud_hunger-2_0-BlockMen.zip-), with versions later this (to the latest version), does not increase hunger.

But in the old version "hud_hunger-2_0-BlockMen.zip" (vers 2.0 released in 3 Apr), the position of the bread is more up, and is not aligned to heart's.
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Martin_Devil » Mon Sep 21, 2015 19:39

Crash on master:
2015-09-21 20:36:05: ACTION[ServerThread]: singleplayer uses ethereal:orange, pointing at [nothing]
2015-09-21 20:36:05: ERROR[main]: ServerError: Lua: Runtime error from mod '' in callback ScriptApiItem::item_OnUse(): ...\bin\..\games\ActionCraft_game\mods\hunger/functions.lua:226: attempt to index a nil value
2015-09-21 20:36:05: ERROR[main]: stack traceback:
2015-09-21 20:36:05: ERROR[main]: ...\bin\..\games\ActionCraft_game\mods\hunger/functions.lua:226: in function 'eat'
2015-09-21 20:36:05: ERROR[main]: ...\bin\..\games\ActionCraft_game\mods\hunger/functions.lua:200: in function <...\bin\..\games\ActionCraft_game\mods\hunger/functions.lua:198>
 

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Re: [Modpack] Better HUD (and hunger) [2.1.3] [hud][hunger]

by Soudon » Mon Oct 12, 2015 17:27

Ok friday I installed mobs redo, and hud_hunger friday all worked well no problems, now today I added 3d_armor and I get this error when I go to eat something. I have removed 3d_armor still happens.

games/Minetest/mods/hud_hunger/hud/builtin.lua:41
2015-10-11 20:40:52: ACTION[main]: .__ __ __
2015-10-11 20:40:52: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2015-10-11 20:40:52: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2015-10-11 20:40:52: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2015-10-11 20:40:52: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2015-10-11 20:40:52: ACTION[main]: \/ \/ \/ \/ \/
2015-10-11 20:40:52: ACTION[main]: World at [/home/icarion/.minetest/worlds/White]
2015-10-11 20:40:52: ACTION[main]: Server for gameid="Minetest" listening on 0.0.0.0:58055.
Unified Inventory. inventory size: 287
2015-10-11 20:40:53: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2015-10-11 20:40:53: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2015-10-11 20:40:56: ACTION[ServerThread]: singleplayer uses mobs:pork, pointing at [nothing]
2015-10-11 20:40:56: ERROR[main]: ServerError: Lua: Runtime error from mod 'mobs' in callback item_OnUse(): .../games/Minetest/mods/hud_hunger/hunger/functions.lua:215: attempt to perform arithmetic on local 'hp_change' (a table value)
2015-10-11 20:40:56: ERROR[main]: stack traceback:
2015-10-11 20:40:56: ERROR[main]: .../games/Minetest/mods/hud_hunger/hunger/functions.lua:215: in function 'eat'
2015-10-11 20:40:56: ERROR[main]: .../games/Minetest/mods/hud_hunger/hunger/functions.lua:200: in function <.../games/Minetest/mods/hud_hunger/hunger/functions.lua:198>
2015-10-11 20:40:56: ERROR[main]: (tail call): ?
2015-10-11 20:40:56: ACTION[ServerThread]: singleplayer leaves game. List of players:
20:41:40: WARNING: Undeclared global variable "HUD_ENABLE_HUNGER" accessed at ...etest/games/Minetest/mods/hud_hunger/hud/builtin.lua:41

so far it only happens when eating pork if I eat a apple it works fine I have the mod mobs installed, looks like hunger for that mod but I still get this error.
 

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Better HUD (and hunger) [2.1.4]

by BlockMen » Wed Oct 14, 2015 07:42

Update Version 2.1.4

HUD:
- Fixed unhandled exception in hud.swap_statbar() (reported by Alvarion)

hunger:
- Added support for mushrooms (Minetest NeXt/Minetest Game)
- Fixed unhandled exception (reported by Martin_Devil)
- Fixed crash on invalid values given (reported by Soudon)

----
@Soudon: Could you point me to the code of this item or post the code here? I didn't find "mobs:pork" in Mobs Redo...
 

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Re: [Modpack] Better HUD (and hunger) [2.1.4] [hud][hunger]

by Soudon » Wed Oct 14, 2015 08:08

Its there kaadmy made sub game called pixture with mobs redo and theres pork but I fixed it I didn't have hunger installed whenI tried to eat it.

Can post code tomorrow on my phone right now.
 

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[Modpack] "Better HUD" and "hunger" [2.x.0] [hud][hunger]

by BlockMen » Sun Oct 18, 2015 17:06

Update Version 2.x.0

hunger:
- Prevent server crash caused by specific usernames (by beyondlimits)


Note (!) that I changed organization of this mod:
Since I provide this mod as Modpack (hud and hunger) it is now hosted as such at http://github.com/BlockMen/hud_hunger.
You can still download this modpack as *.zip file from the first post ofc.

Also:
Older releases are also located at the new repository and this modpack is now releases with versionnumbers starting with 2.x., so next release of this modpack will be 2.x.1


----
@Soudon: This subgame seems to be incompatible to this mod, since it changes the default item_eat function and variables.
 

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Re: [Modpack] "Better HUD" and "hunger" [2.x.0] [hud][hunger

by Martno » Sun Jan 24, 2016 21:53

I have a problem with Armor bar, it doesn't appear on the screen. It only appears when I get hurt (immediately after that). If I restart the game after that, the bar doesn't appear again. I use Minetest 0.4.13, and the mod version is 2.x.0 (but I tried with an older version too).
The readme says: "adds statbars for Hunger and Armor (hidden by default)". Is it because of that, or that just mean that it's hidden when 3d armor isn't installed?

I read somewhere that 3d Armor had some changes recently (i don't know if this can cause any problems). I'm using the newest version of 3d Armor.

Also Wuzzy's Armor HUD bar (hbarmor) mod has similar problem.
 

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[Modpack] "Better HUD" and "hunger" 2.x.1

by BlockMen » Mon Feb 15, 2016 13:28

Update Version 2.x.1

HUD:
- Fixed armor not being updated correct due armor mod changes
 

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Re: [Modpack] "Better HUD" and "hunger" 2.x.1

by Martno » Wed Feb 17, 2016 19:42

BlockMen wrote:Update Version 2.x.1

HUD:
- Fixed armor not being updated correct due armor mod changes


That's great! It works.
But I have another problem (I think I experienced this with older versions of this mod too). If Unified Inventory is enabled, the hunger and armor bar don't appear. If it's disabled, hud works fine.
It works with Inventory_plus, but I have the same problem when enabled Cornernote's Bags mod. Unified Inventory contains Bags, so maybe that causes the problem?

EDIT:
I tried it on another machine and this problem doesn't exist on Linux (at least I didn't experience it yet), but on Windows (same computer) the problem exists. Sometimes restarting the game solves the problem, but not always. With inventory_plus still no problem.
 

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Re: [Modpack] "Better HUD" and "hunger" [2.x.1] [hud][hunger

by JingoJagget » Sat Mar 26, 2016 02:12

Hello. Enjoyed this mod. I have a question.
Is there a way to have the HUD show a different sprite entirely instead of just half of the full heart sprite when you have a half heart (same with hunger and armor)?
I'm usually not-so-grump. :3
 

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