[Mod] Jump Challenge [0.1] [jump] – get as far as you can

User avatar
rubenwardy
Moderator
 
Posts: 4861
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

[Mod] Jump Challenge [0.1] [jump] – get as far as you can

by rubenwardy » Wed May 21, 2014 17:02

Image

Players jump from one stilt to another, in order to get the furthest they can.
Post your top scores in this topic.

Some obvious rules:
  • No teleportation
  • No flying

License: GPLv3.0+
Dependencies: none
GitHub
Download
Last edited by rubenwardy on Wed May 04, 2016 21:39, edited 4 times in total.
 

User avatar
Hybrid Dog
Member
 
Posts: 2533
Joined: Thu Nov 01, 2012 12:46
 

User avatar
Mitroman
Member
 
Posts: 62
Joined: Thu Apr 03, 2014 19:47
GitHub: Mitroman
In-game: Mitroman15

Re: [Mod] Jumping [0.1] [jump] – get as far as you can

by Mitroman » Wed May 21, 2014 18:21

My best is 686.2m without teleportation or something else. What is your best score rubenwardy?
PS: Nice Mod.
 

User avatar
Krock
Developer
 
Posts: 3763
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: [Mod] Jumping [0.1] [jump] – get as far as you can

by Krock » Wed May 21, 2014 18:28

Reached the end 1337 times with teleport
And it got boring...
Image
Mod Search Engine - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

User avatar
rubenwardy
Moderator
 
Posts: 4861
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: [Mod] Jumping [0.1] [jump] – get as far as you can

by rubenwardy » Wed May 21, 2014 19:25

Krock wrote:Reached the end 1337 times with teleport
And it got boring...
Image


Did you edit the code? That is very cool
 

Dragonop
Member
 
Posts: 1178
Joined: Tue Oct 23, 2012 12:59
Location: Argentina
GitHub: Dragonop
IRC: Dragonop
In-game: Dragonop

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by Dragonop » Thu Mar 31, 2016 00:26

This needs a bump.
What about adding a timer too? And making a time/meters relation and stuff like that?
 

User avatar
MineYoshi
Member
 
Posts: 5298
Joined: Wed Jul 08, 2015 13:20
Location: Colombia

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by MineYoshi » Fri Apr 01, 2016 21:09

Dragonop wrote:This needs a bump.
What about adding a timer too? And making a time/meters relation and stuff like that?


Good idea, and some decoration!
Noahide with faith in G*d. | Nik Euskaraz ditz egiten dut. | Hablo Español.
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by azekill_DIABLO » Mon Apr 04, 2016 12:29

maybe add traps like blocks where we can only stand on for a few seconds!
 

wilkgr76
Member
 
Posts: 827
Joined: Wed Feb 18, 2015 02:44

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by wilkgr76 » Mon Apr 18, 2016 23:05

Best: 470m

Note that I didn't jump or teleport at all!
"If you can't contribute code, contribute docs!" --wilkgr, 2017
 

User avatar
benrob0329
Member
 
Posts: 1218
Joined: Thu Aug 06, 2015 22:39
GitHub: Benrob0329
In-game: benrob03
 

wilkgr76
Member
 
Posts: 827
Joined: Wed Feb 18, 2015 02:44

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by wilkgr76 » Tue Apr 19, 2016 02:23

benrob0329 wrote:That must've taken some serios sneak glitching!

Fast FTW!!

I suppose I could've used blocks...
"If you can't contribute code, contribute docs!" --wilkgr, 2017
 

User avatar
benrob0329
Member
 
Posts: 1218
Joined: Thu Aug 06, 2015 22:39
GitHub: Benrob0329
In-game: benrob03
 

wilkgr76
Member
 
Posts: 827
Joined: Wed Feb 18, 2015 02:44

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by wilkgr76 » Tue Apr 19, 2016 02:28

benrob0329 wrote:Yeah, "fast" is fast enough to practically go into orbit!

Yeah, you can even go diagonally!
"If you can't contribute code, contribute docs!" --wilkgr, 2017
 

User avatar
Me Me and Me
Member
 
Posts: 46
Joined: Sun Jul 03, 2016 21:08
Location: Vulcan, in the leftmost star of Orion's Belt
In-game: MeMeandMe2 Regulus

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by Me Me and Me » Wed Jul 27, 2016 21:08

I got this far:
689.85 m!

Image
Attachments
didit!.png
(124.35 KiB) Not downloaded yet
My mod(s)
unternullPLUS
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

User avatar
burli
Member
 
Posts: 1552
Joined: Fri Apr 10, 2015 13:18
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

User avatar
burli
Member
 
Posts: 1552
Joined: Fri Apr 10, 2015 13:18

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by burli » Thu Jul 28, 2016 12:04

azekill_DIABLO wrote:how many time it took you? one hour :D

No idea. I think, it was the 4th or 5th try and I need maybe 10 minutes for this run? Dunno, was interrupted at ~1700 meter. This was the only stop. Did the rest without a break
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

User avatar
burli
Member
 
Posts: 1552
Joined: Fri Apr 10, 2015 13:18
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

User avatar
philipbenr
Member
 
Posts: 1679
Joined: Fri Jun 14, 2013 01:56
Location: United States
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by philipbenr » Tue Aug 02, 2016 22:03

Using the shift key + fast mode, this would be mindnumbingly boring. Still, if there were variances in height, I might give it a try. It will make you think about it.
 

User avatar
MineYoshi
Member
 
Posts: 5298
Joined: Wed Jul 08, 2015 13:20
Location: Colombia

Re: [Mod] Jump Challenge [0.1] [jump] – get as far as you ca

by MineYoshi » Wed Aug 03, 2016 00:09

philipbenr wrote:Using the shift key + fast mode, this would be mindnumbingly boring. Still, if there were variances in height, I might give it a try. It will make you think about it.

Good idea, why you don't try changing the height between each jump?
(1 block maybe?)
Noahide with faith in G*d. | Nik Euskaraz ditz egiten dut. | Hablo Español.
 

User avatar
Me Me and Me
Member
 
Posts: 46
Joined: Sun Jul 03, 2016 21:08
Location: Vulcan, in the leftmost star of Orion's Belt
In-game: MeMeandMe2 Regulus

Re: [Mod] Jumping [0.1] [jump] – get as far as you can

by Me Me and Me » Mon Sep 26, 2016 12:25

rubenwardy wrote:
Krock wrote:Reached the end 1337 times with teleport
And it got boring...
Image


Did you edit the code? That is very cool

Is teleport even allowed in this challenge? :)
My mod(s)
unternullPLUS
 

User avatar
azekill_DIABLO
Member
 
Posts: 6726
Joined: Wed Oct 29, 2014 20:05
Location: Inside the Box
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

Next

Return to Old Mods



Who is online

Users browsing this forum: No registered users and 3 guests