After much consideration, we have decided to take the idea for Minecore in a different direction. We've been told it would be a waste of our time to mess with the engine by some of you, (though we're not confident about that,) -so we are just taking word for it and ditching the idea of using MTE as the starting point.
The project will continue, though now at a much longer projected timeframe, as we are looking into developing our own engine with the help of friends from other arenas of the indie-gaming world.
This statement will be interpreted several ways; as a cop-out; as a cover in place of proof or legitimacy; an excuse to get out of dealing with harsh criticisms; emotional retaliation; but its none of those things. It's just a statement; take it however you perceive it to be.
It is true that we don't know everything about the Minetest engine and we're not 100% sure our ideas wouldn't work in a new subgame, but there are additional reasons effecting this decision.
Toby suggested the idea of doing this with me when we first met in October of last year and from first glance I thought it was the logical way to go. I figured it would be fun, too. We thought that by posting the idea here that we'd establish some support, but with the small amount it has generated from the development team, we feel it would be toxic to everyone. I can see why it was viewed as 'stealing' and we're sorry it came off that way, we just didn't think there would be any conflicts with the 'open-source' policy Minetest is rooted in. We do not want to steal anything and we no longer feel morally correct to be using Minetest as an engine-base.
As for the people who were interested and quite willing to help us, we are sorry to let go of Minetest, as well as for having unintentionally turned all of you into 'groupies'. We realize some of you are disappointed and others 'confirmed in your suspicions', but we thank you for your advice all the same as it helped us to make the right choice. We would also like to advise the user-base to pay close attention to the mistakes we've made here, so as not to repeat them. Such is for the best of the Minetest community.
On a lighter note, I want to emphasize that we always thought that the Minetest Development Team was making an amazing program, and have been succeeding for a long time. We hope they continue to succeed with unwaivering support from the community.
We truly did not mean to start an earthquake and have never meant to be a trouble to this community or its development or the relationships therein. We're just creative as well as passionate. We realize our original post may have come off egotistical and we're sorry for that too. Our intentions were pure. We must just be naive or need to fix our people-skills or something like that.
Well then, I guess this is 'the point of no return'.
Just to clarify though, we will not be using Minetest or its code. We will just continue our own projects, to include the Minecore project, and its concepts using other resources.
We really are not angsty about this outcome, so don't think that. We want Minetest to progress and that's partly our reasons for moving on.
If anything, we are just a little sad.
-Scarecrowman and friends