Omicron - prerelease 0.7 "Tweaky Update"

u34

Re: Omicron - prerelease 0.7 "Tweaky Update"

by u34 » Post

i use mint linux and when i compile the game with cmake or make the game start shortly and then it crash and do nothing? what should i do to run it under linux?

Image

error: message:

could not find DOXYGEN ??

sudo apt-get build-dep glfw ------------------>>>> where do i get glfw ?????????

which linux distribution does this game do his best job?? maybe i switch the os system!!
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azekill_DIABLO
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

cHyper wrote:i use mint linux and when i compile the game with cmake or make the game start shortly and then it crash and do nothing? what should i do to run it under linux?

Image

error: message:

could not find DOXYGEN ??

sudo apt-get build-dep glfw ------------------>>>> where do i get glfw ?????????

which linux distribution does this game do his best job?? maybe i switch the os system!!
I'm so sorry for taking that long to reply, I had a lot of stuff to do away from my PC.

ABOUT THE CRASH:
lone_wolf suffers the same issue as you. I'm working on it and I couldn't guess what wasn't working out until you pointed out something related to GLFW and Doxygen :D thanks!

ABOUT GLFW:
you might need to use the command sudo apt-get install cmake xorg-dev libglu1-mesa-dev to get the good deps for GLFW. Then if you still can't install GLFW (which is one pesky library) here's what you can do instead:

short method: sudo apt-get install libglfw3-dev
else use:
  1. Add the following line to /etc/apt/sources.list
  2. Then execute these commands
    • sudo apt-get update
      sudo apt-get install libglfw3
      sudo apt-get install libglfw3-dev
ABOUT OS CONCERNS:
AntiX seems to work just fine... but don't change! It's entirely my fault if I can't get the game to work on your PC! Don't disturb your config, I'm sure if fine and reliable!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
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azekill_DIABLO
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

I was testing on my nano-laptop and it can't run craft so yeah, I think it's fair to say it's my laptop which is quite bad. And old.

Honestly I'd love to be able to try run it on another linux to understand wth is wrong.

Also DOXYGEN is pretty much useless, it's optional don't worry, I don't have it on my PC either.
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u34

Re: Omicron - prerelease 0.7 "Tweaky Update"

by u34 » Post

After adding a folder called "world" the game runs smooth and well done.
Thanks for fixing the issue. great game so far, whats the next features you will add with the next milestone-release?

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

That's nice to hear. Next feature are: light system, chunk render issue fixing on the run, tree leaves
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cHyper-0815OL

Re: Omicron - prerelease 0.7 "Tweaky Update"

by cHyper-0815OL » Post

are there any news or plans for the future? any new release?

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

note: I answered on discord aswell but for people who Don't have access to it here's approximately what I said.

Sadly nothing new on the update side! On the info side I'm just very sick lately :sad:
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by zicmama » Post

> Sadly nothing new on the update side! On the info side I'm just very sick lately :sad:
Hope you get better soon

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by sorcerykid » Post

I'm sorry to hear about your illness. Get well soon.

cHyper-0815OL

Re: Omicron - prerelease 0.7 "Tweaky Update"

by cHyper-0815OL » Post

BTW the original sourcecode-dev has a win build right or wrong? Why it is not so easy to make a win-build?
get well very soon, so you can do your job ;-)

cHyper-0815OL

Re: Omicron - prerelease 0.7 "Tweaky Update"

by cHyper-0815OL » Post

dev-message from Discord !!

Updates: I've started to clean up the files and try to compile on windows and info, I'm confined bc coronavirus

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

sorcerykid wrote:I'm sorry to hear about your illness. Get well soon.
zicmama wrote:> Sadly nothing new on the update side! On the info side I'm just very sick lately :sad:
Hope you get better soon
Thank you both! I'm glad I got better soon enough to avoid taking any risk: the sanitary situation in France preoccupies me a lot. It's getting worse and worse :O
cHyper-0815OL wrote:BTW the original sourcecode-dev has a win build right or wrong? Why it is not so easy to make a win-build?
get well very soon, so you can do your job ;-)
Oh no! You discovered it! Yes it has a working win build, tho very glitchy... and that's the same problem I'm facing rn, libraries are a pain to set up for compilation under win10. I had also asked fogleman (original creator) for help on his github but he never replied .____. (I waited a lot for his answer tbh, way too much)

And thanks for updating the community Chyper, you might earn a community manager role one day or another.

DEV UPDATE: Upcoming work this WE
  • Cleaning up the lightning and stuff, maybe discard everything I done since 0.7, i'm unhappy about it
  • Learning to use git like a normal person
  • Some text spacing tweaks
  • Get familiar again with the code, bc it's been too long I didn't touch it
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

ps: that is if I don't die before saturday of course
pps: also add a world folder on github it's been 5 month since Chyper found the issue /facepalm
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cHyper-0815OL

Re: Omicron - prerelease 0.7 "Tweaky Update"

by cHyper-0815OL » Post

any new updates for this game?

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

Fun news: pc tried to commit suicide and I have no linux to work on now
Also covid is great in france, still going strong, woohoo!
As you can tell my life has been great lately!
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u34

Re: Omicron - prerelease 0.7 "Tweaky Update"

by u34 » Post

cHyper is BACK AGAIN.....

new updates or infos about the project Omicron?

a win-build out there in the near future?

thx for info about this awesome game!!


whats about MP-support?
the support of the game (the original version of this game) is a little bit confusing, you have to create an global account and login-before-u-can launch the multiplayer-map! is this correct or do I mix something with another game out there??

oss: (another voxelgame)

the indie-game VS (vintagestory.AT) has the same function for this game, you have to enter a global account data to enter the VS-Game. VS is a good game and the game-developer (from Austria) and his team do a good job. when u want to make coal you have to burn wood under earth and smoke came out of the dirt-pot! Very awesome and a good innovation of the game. Sadly there is also a older version of this game without online-login and game-start, but when you like to support the developers you can buy it regularily.

u34

Re: Omicron - prerelease 0.7 "Tweaky Update"

by u34 » Post

any good news about this project? i hope so in the future...

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by debiankaios » Post

Don't work!
glLinkProgram failed: error: linking with uncompiled/unspecialized shade

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

cHyper wrote:
Tue Sep 08, 2020 08:38
any good news about this project? i hope so in the future...
Actually there is a good news: I know why I couldn't compile on win10. Idk how to fix it yet, but there's hope. And summer holidays will give me the time to get my linux back to work again, or maybe simply work under windows and fix all my issues.

The hardest part is getting back at it after months away from it (school takes time, who would have thought?)

I can stress enough how much your attention to this small pointless project keep brightening up my days every single time!
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

debiankaios wrote:
Fri Feb 26, 2021 13:34
Don't work!
glLinkProgram failed: error: linking with uncompiled/unspecialized shade
OpenGL error during compilation?

why? how? I thought I fixed it all ;-;

Man I can't understand how shaders always behave differently for some people. I shall look into it if I can.
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Re: Omicron - prerelease 0.7 "Tweaky Update"

by Inocudom » Post

Any new screenshots that you can provide?

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by TumeniNodes » Post

azekill_DIABLO wrote:
Thu Apr 08, 2021 11:57
debiankaios wrote:
Fri Feb 26, 2021 13:34
Don't work!
glLinkProgram failed: error: linking with uncompiled/unspecialized shade
OpenGL error during compilation?

why? how? I thought I fixed it all ;-;

Man I can't understand how shaders always behave differently for some people. I shall look into it if I can.
Shaders are hardware specific, most of the time... which is why I support dynamic shadows over shaders, it's more universal/
Even shader packs for MC don't work for all end users, and most have to tweak things to use them

OpenGL can be version specific as well. If GL shaders are built with an older version, it may not work with a newer ver. of OpenGL/GL
All these blingy things are/can be extremely finicky

Could be, you need to build your code against a newer OpenGL ver
A Wonderful World

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Re: Omicron - prerelease 0.7 "Tweaky Update"

by azekill_DIABLO » Post

TumeniNodes wrote:
Tue Jun 08, 2021 01:10
azekill_DIABLO wrote:
Thu Apr 08, 2021 11:57
debiankaios wrote:
Fri Feb 26, 2021 13:34
Don't work!
glLinkProgram failed: error: linking with uncompiled/unspecialized shade
OpenGL error during compilation?

why? how? I thought I fixed it all ;-;

Man I can't understand how shaders always behave differently for some people. I shall look into it if I can.
Shaders are hardware specific, most of the time... which is why I support dynamic shadows over shaders, it's more universal/
Even shader packs for MC don't work for all end users, and most have to tweak things to use them

OpenGL can be version specific as well. If GL shaders are built with an older version, it may not work with a newer ver. of OpenGL/GL
All these blingy things are/can be extremely finicky

Could be, you need to build your code against a newer OpenGL ver
Yup came to that realisation as well. completely gave up on omicron, I tried to bite more than I could chew. Time has passed and now I'm making a game from scratch to come to a good understanding of all the issues I faced with that project
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

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