Hi everyone im making a game that are based on minetest in godot.
https://youtu.be/kyp4exCm6XU
the terrain is unlimeted... you can walk/fly or dig untill your computer crashes.
its generating 8x8x8 chunks, just cuz those loads x4 faster.
the nodes has tiles you can set like in minetest, and the tool is generated like in minetest / from texture to model
it is in a very early development stage, i begun like 2 weeks ago.
The goal is to make a game like minetest, but more cinematic which is no problem in godot.
and moddable, but there is no mod support in godot, so i need to create it, probability something like this mod until something better appear.
minetest has way better performance then this game, so there need to be some workarounds.
minetest based game in godot
minetest based game in godot
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Last edited by AiTechEye on Mon Aug 16, 2021 19:34, edited 4 times in total.
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Re: minetest based game in godot
Do you use one of the already available voxel addons for Godot or did you build your own?
Re: minetest based game in godot
i have done everything by my own
probably i'm making this to a open source project later, i will make the basics done first, or the project will just run att wrong direction.
Re: minetest based game in godot
I got same problem as with minetest, so i leaving this project.
It is able at https://github.com/AiTechEye/Mineshafts-prototype2
its just to download and have fun with it or maybe contribute.
It is able at https://github.com/AiTechEye/Mineshafts-prototype2
its just to download and have fun with it or maybe contribute.
Re: minetest based game in godot
Hi AiTechEyeAiTechEye wrote: ↑Thu Jul 22, 2021 16:28I got same problem as with minetest, so i leaving this project.
It is able at https://github.com/AiTechEye/Mineshafts-prototype2
its just to download and have fun with it or maybe contribute.
I'm sad that you abandoned your project, as I also had ideas for making a Minetest-like game with Godot, so your "defeat" (at the "hands" of the Godot engine?) causes me to kinda lose hope... Would you mind telling me what "same problem as with minetest" it was that you encountered and caused you to throw in the towel on this? Then I will have a better idea of whether it is worth also trying, or better just looking for other game engines or libraries to play around with...
Re: minetest based game in godot
Programming gives me intensive stress due hyper focus, there is no way to break it except to abandon it. thats all.
All the nodes sides is loose faces, and this makes the game lag when there is many, the items is 1 pixel 1 loose face, or i had to make models to all of the items except the nodes cuz those are cubes.
So if you can avoid this basic problem you have a great game.
Re: minetest based game in godot
Oh, I understand. Thanks for sharing and for your advice... You have my best wishes.AiTechEye wrote: ↑Fri May 27, 2022 09:44Programming gives me intensive stress due hyper focus, there is no way to break it except to abandon it. thats all.
All the nodes sides is loose faces, and this makes the game lag when there is many, the items is 1 pixel 1 loose face, or i had to make models to all of the items except the nodes cuz those are cubes.
So if you can avoid this basic problem you have a great game.
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