Marstest V1 (modpack and world and maybe future fork?)

User avatar
RAPHAEL
Member
 
Posts: 627
Joined: Tue Nov 01, 2011 09:09
Location: Earth

Marstest V1 (modpack and world and maybe future fork?)

by RAPHAEL » Wed Dec 12, 2012 06:33

Wasn't sure where to put this so I chose this board (seems most fitting).

This is an update to a project I was tinkering with early in 2012. It is very early in development and will very likely be updated a lot before I consider it "acceptable".

I am posting this version ONE for people to try out and offer suggestions/comments/improvements/etc.

To install this Marstest mod, obtain a "run in place" minetest
of version 0.4.4 and place it somewhere.

Copy the "games" folder into the root of the run in place
minetest.

Copy the "worlds" folder into the root of the run in place
minetest.

Copy the "minetest.conf" file into the root of the run
in place minetest.

Start minetest and select the "mars" world.


This modpack is known to work with Minetest version 0.4.4

Screenshot: http://ompldr.org/vZ250MQ
Download: http://ompldr.org/vZ25zdQ

Theme of the game:
You have just arrived on Mars with a mission. Your mission is to collect Martian resources, process them as needed, expand the colony and explore. This is an open ended mission that can go on as long as you desire. Resources are limited and you cannot grow trees. You will have to use industrial replicators to replicate some of the materials you cannot harvest or grow.

Some Notes: This can be used on a server or in singleplayer mode. Be sure to offer suggestions and comments on how to improve. This is mostly done because I'm interested in the idea. The various mods within the modpack have their own licenses that you must agree to. If you are a developer of a mod contained in this and you do not want your mod included, let me know and it will be removed.

TODO:
* Change color of sky
* Reduce brightness of sun
* Implement a better story line
* Possibly make the game more challenging
* Get/make better textures and sounds?
* ??

Mods in modpack:
3dforniture/
armor/
bags/
beds/
bones/
bucket/
builtin_item/
craft_guide/
creative/
default/
diamonds/
dicormod/
doors/
drowning/
dye/
fakeblocks/
farming/
farming_plus/
fire/
flowers/
gems/
give_initial_stuff/
homedecor/
home_gui/
industrial/
inventory_plus/
inventorywarp/
item_drop/
legacy/
lightsplus/
maptools/
mesecons/
mesecons_alias/
mesecons_blinkyplant/
mesecons_button/
mesecons_commandblock/
mesecons_delayer/
mesecons_detector/
mesecons_dev/
mesecons_extrawires/
mesecons_gates/
mesecons_hydroturbine/
mesecons_insulated/
mesecons_lamp/
mesecons_lightstone/
mesecons_materials/
mesecons_microcontroller/
mesecons_movestones/
mesecons_mvps/
mesecons_noteblock/
mesecons_pistons/
mesecons_powerplant/
mesecons_pressureplates/
mesecons_random/
mesecons_receiver/
mesecons_solarpanel/
mesecons_switch/
mesecons_textures/
mesecons_torch/
mesecons_walllever/
moarcraft/
money/
moreblocks/
more_fences/
moreores/
node_ownership/
obsidian/
painting/
pipeworks/
plants/
player_textures/
replicator/
scaffolding/
stairs/
stairsplus/
technic/
teleporter/
throwing/
titanium/
traps/
unifiedbricks/
unifieddyes/
various/
vessels/
wool/
woolcraft/
workers/
worldedit/
worldedit_commands/
worldtime/
Last edited by RAPHAEL on Wed Dec 12, 2012 06:36, edited 1 time in total.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)
 

madarexxx
Member
 
Posts: 144
Joined: Sat Aug 04, 2012 06:49

by madarexxx » Thu Dec 13, 2012 02:05

any screens? sounds cool
Sorry for my bad English, please help me learn it - correct my worst mistakes :)
 

User avatar
RAPHAEL
Member
 
Posts: 627
Joined: Tue Nov 01, 2011 09:09
Location: Earth

by RAPHAEL » Thu Dec 13, 2012 03:55

madarexxx wrote:any screens? sounds cool




I can't add more this early without spoiling some things in the colony (which WILL be expanded in the future when I have the spare time.. of course anyone is free to expand/improve and offer world. If liked it can be included)
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)
 

User avatar
Likwid H-Craft
Member
 
Posts: 1113
Joined: Sun Jan 06, 2013 14:20
Location: Lost in Crypt

by Likwid H-Craft » Mon Feb 11, 2013 18:55

Whatever happen to this Rap?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

User avatar
RAPHAEL
Member
 
Posts: 627
Joined: Tue Nov 01, 2011 09:09
Location: Earth

by RAPHAEL » Fri Feb 15, 2013 21:55

Likwid H-Craft wrote:Whatever happen to this Rap?

It "should" still work as is. Been a bit busy with real life to develop this any further. It is still in development.. just slowly.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)
 

sloantothebone
Member
 
Posts: 26
Joined: Thu Aug 28, 2014 18:42
 


Return to Minetest-related projects



Who is online

Users browsing this forum: No registered users and 5 guests

cron