This is what I see:

EDIT: This is the 300th post of me
rubenwardy wrote:Right click, inspect element, click the console tab of the thing that appears and tell us the content.
Code: Select all
Refused to set unsafe header "Connection"
http://minetest.fensta.bplaced.net/x3dom.swf
Failed to load resource: the server responded with a status of 404 (Not Found)
data:image/png;base64,[object HTMLImageElement]
Failed to load resource
http://www.x3dom.org/download/.1/x3dom.swf
Failed to load resource: the server responded with a status of 404 (Not Found)
Refused to set unsafe header "Connection"
8
chrome-extension://gofhjkjmkpinhpoiabjplobcaignabnl/content.js:1
Uncaught TypeError: Cannot read property 'style' of undefined
GET data:image/png;base64,[object HTMLImageElement] main.js:32
That looks like the problem line.Krock wrote:Failed to load resource
http://www.x3dom.org/download/.1/x3dom.swf
He has chromeAMMOnym wrote:do u have Windows and mozilla firefox ?
Windows XP SP 3, 32-Bit Chrome as browserAMMOnym wrote:do u have Windows and mozilla firefox ?
yuprubenwardy wrote:That looks like the problem line.Krock wrote:Failed to load resource
http://www.x3dom.org/download/.1/x3dom.swf
Díky Pitrissi, ale doma už jednu takú cenu mám a na další ma už nominovali tak my drž palce a možno dostanem aj druhú XD In english : Thanks Pitriss, but i have one at home indeed, and I have been nominated to next so u can keep me fingers and maybe i get a second XD sorry i will be carefulPitriss wrote:Ammonym: You are trying to win prize for best spamer on MT forums?
If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.AMMOnym wrote:name:HungrySteve
http://minetest.fensta.bplaced.net/skins/5/157.png
author: AMMOnym
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
DownloadEnjoy
its possible to define more than just one viewpoint and switch between that. i made some experiments with that but without successrubenwardy wrote:Can you make it so it is impossible to rotate the z axis?
Currently, the character spins out of control when I try to rotate by y axis
You could link it to an option.
.option could use some padding too.
go back to page x boxes (and go forward to page x boxes) have too much height, and would be better outlined in grey.
Krock wrote:I feel like a nub but I don't get it done to load a skin into that-I-think-it-should-be-a 3D viewer.
This is what I see:
EDIT: This is the 300th post of me
hmm normaly the Flash element should only loaded if the browser dose not support X3Dom, but its in alpha and may dose not work sometimes.Krock wrote:rubenwardy wrote:Right click, inspect element, click the console tab of the thing that appears and tell us the content.Code: Select all
Refused to set unsafe header "Connection" http://minetest.fensta.bplaced.net/x3dom.swf Failed to load resource: the server responded with a status of 404 (Not Found) data:image/png;base64,[object HTMLImageElement] Failed to load resource http://www.x3dom.org/download/.1/x3dom.swf Failed to load resource: the server responded with a status of 404 (Not Found) Refused to set unsafe header "Connection" 8 chrome-extension://gofhjkjmkpinhpoiabjplobcaignabnl/content.js:1 Uncaught TypeError: Cannot read property 'style' of undefined GET data:image/png;base64,[object HTMLImageElement] main.js:32
there is currently no way to delete skins.AMMOnym wrote:Hey addi how can i delete my skin from it .
*rofl* :-PAMMOnym wrote:Díky Pitrissi, ale doma už jednu takú cenu mám a na další ma už nominovali tak my drž palce a možno dostanem aj druhú XD In english : Thanks Pitriss, but i have one at home indeed, and I have been nominated to next so u can keep me fingers and maybe i get a second XD sorry i will be carefulPitriss wrote:Ammonym: You are trying to win prize for best spamer on MT forums?
i think too it would be great to see that as a "official Minetest Skin database" but it does not bother me whether it is now "officially" or called "unofficially".ShadowNinja wrote:This is very nice, and it would be nice if it became the official skins DB for Minetest (Under skins.minetest.net or something like that).
However, I think there should be an option for servers to download the whole skins DB and use it for setting skins on their server. That way there could be a centralized skins DB.
In order for that to work the skins will have to be associated with an account. You will also have to add a way for servers to download the skins, and preferably a method to only download new/changed skins and delete old skins. Does that seem doable?
Integrating with the forum would be nice, but I don't think the forum offers a API, so that is probably impossible.
This would require a seperate updater script, written in python, that would send a POST request to the server containing a list of the available local textures, and the server returning a list of skins to download and remove.
make a blender model wich supports it without breaking the old skins and than its possible to convert it to that page too. :-)Inocudom wrote:If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.AMMOnym wrote:name:HungrySteve
http://minetest.fensta.bplaced.net/skins/5/157.png
author: AMMOnym
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
DownloadEnjoy
Ehm I use this one: http://www.srware.net/software_srware_iron.phpaddi wrote:normaly the shouldnt be draw so smoth the should be "pixelated" do you use the Google Chrome browser or a fork of it?
First, it would have to be understood how the skins are drawn onto the models. If that is done by some sort of naming or numerical method, the the extra mesh layer will have to have new names and new numbers.addi wrote:make a blender model wich supports it without breaking the old skins and than its possible to convert it to that page too. :-)Inocudom wrote:If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.AMMOnym wrote:name:HungrySteve
http://minetest.fensta.bplaced.net/skins/5/157.png
author: AMMOnym
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
DownloadEnjoy
thanks ;-Prubenwardy wrote:"dose" means a portion of medicine.
I think you mean does.
possibilities made possible by a bunch work :-)Inocudom wrote:First, it would have to be understood how the skins are drawn onto the models. If that is done by some sort of naming or numerical method, the the extra mesh layer will have to have new names and new numbers.addi wrote:make a blender model wich supports it without breaking the old skins and than its possible to convert it to that page too. :-)Inocudom wrote:
If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.
Another way is to create a secondary player model for that purpose (which would only appear if certain skins need it.)
I am certain that there are a few talented modelers in this community. Anyone care to try? A player model with secondary meshes on all of its parts (not just the head) allows for things like capes, dresses, togas, and generally better clothing. There are many benefits to come from such a model. Consider the possibilities, possibilities, possibilities, possibilities...
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