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Re: Freeminer

Posted: Sun Jul 16, 2017 23:16
by proller
=== END of story.
me (proller) and xyz allow to use all our commits to freeminer in minetest.
freeminer still have lot of improvements: https://github.com/freeminer/freeminer/ ... ANGELOG.md
Some changes too big and too hard to port (like threading system).
Some can be used as base for future (like enet+messagepack protocol, dev sctp via udp protocol, ...)
Some can be easily ported (like falling movement fixes, sun position, farmesh, ...)

easy way too see all changes from minetest in diff:
1. clone freeminer , cd freeminer

Code: Select all

git remote add minetest        https://github.com/minetest/minetest.git
git fetch --all
git diff abd68d346
725 files changed, 52986 insertions(+), 14400 deletions(-)


Other things that deserve attention (except weather-liquid system):
Optimized ABM (split analyze-trigger process).
Optimized block send to client/client render queues and process (fast(100+nodes per second) fly without stuck), possible to load big areas around (500+nodes).
Light update queue.
Map save process (no sector), possible to save only changed blocks => 10x less disk space.
Headless bot optimize (tested with 300 bots running on one computer (up to 600 bots on one server (yes, it still playable))).
LAN serverlist (automatically show started servers via broadcast).
Windows automatic build system (install msvs and run one script)

Re: Freeminer

Posted: Sun Jul 16, 2017 23:21
by xyz
I'm not sure if any confirmation from my side is required but feel free to use my code from the freeminer repo https://github.com/freeminer/freeminer under the minetest license (lgpl 2.1+)

Re: Freeminer

Posted: Mon Jul 17, 2017 13:33
by u34
Why there are no updates?

Re: Freeminer

Posted: Sun Jul 23, 2017 19:12
by AntumDeluge
I haven't read all the posts in this topic, but from what I understand, Freeminer development has been slowing down & may end up discontinued. I am a little bummed out by this because the Freeminer project made a Minetest-compatible client for Android that worked better for me. I'd like to suggest merging some of the Freeminer code, at least for the Android development to try & make the client better.

--- Edit ---

Not to mention, I also really liked the name Freeminer.

Re: Freeminer

Posted: Mon Jul 24, 2017 15:59
by Wuzzy
I am very glad to hear that you decided to open up Freeminer for Minetest. Thank you.

But what has happened to Freeminer? I haven't seen any updates for a long time and http://freeminer.org no longer points to the homepage.
Is Freeminer dead?

Re: Freeminer

Posted: Mon Jul 24, 2017 22:26
by sorcerykid
If development on this project ceases, what is the possibility of the Minetest team obtaining rights to the name?

Minetest is slated for a major version change in the near future, thereby breaking compatibility with prior releases. I think this might be the ideal opportunity to also look into different branding particularly if there is potential for a code merge with the existing Freeminer project.

Just my two cents :)

Re: Freeminer

Posted: Fri Aug 04, 2017 01:04
by paramat
Hehe 'Freeminer' is such an overly-obvious and unimaginative name, even worse than 'Minetest'.

Why Freeminer stopped http://irc.minetest.net/minetest-dev/20 ... #i_5011943

Re: Freeminer

Posted: Fri Aug 04, 2017 01:37
by AntumDeluge
I didn't quite understand why proller's Google Play account was suspended. It sounded like someone reported the Freeminer app as being abusive for some reason?

Re: Freeminer

Posted: Fri Aug 04, 2017 04:40
by sorcerykid
Overly obvious and unimaginative? Worse than Minetest? O_o

From a branding and marketing perspective, Minetest is a horrible name for a software product and has effectively no redeeming qualities. It gives the impression that a college student woke up one morning, had a cup of coffee, and decided to start a pet programming project that they never finished and so released it as a practical joke -- wait, maybe that is what actually happened, but I digress =)

Freeminer, in contrast immediately evokes its mission as an open source engine for computer games inspired by Minecraft. It is simple to remember, easy to pronounce, suggestive of its purpose and its category, short and concise, and most importantly it is original as can be confirmed from a Google search. Good luck trying to find a better name, because it's unlikely to happen.

Re: Freeminer

Posted: Fri Aug 04, 2017 06:24
by AntumDeluge
sorcerykid wrote:... inspired by Minecraft ...
I agree with everything except that. As I understand it, Minetest & Minecraft were both inspired by Infiniminer.

Re: Freeminer

Posted: Sun Aug 06, 2017 18:27
by Byakuren
paramat wrote:Hehe 'Freeminer' is such an overly-obvious and unimaginative name, even worse than 'Minetest'.

Why Freeminer stopped http://irc.minetest.net/minetest-dev/20 ... #i_5011943
It's more obvious but it sounds cooler to me.

Re: Freeminer

Posted: Thu Aug 10, 2017 12:51
by azekill_DIABLO
paramat wrote:Hehe 'Freeminer' is such an overly-obvious and unimaginative name, even worse than 'Minetest'.
xD

Re: Freeminer

Posted: Mon Aug 21, 2017 16:21
by u34
seadly to hear that freeminer is a stopped project.

Re: Freeminer

Posted: Mon Aug 21, 2017 17:16
by azekill_DIABLO
yep, it looked promising.

Re: Freeminer

Posted: Sat Aug 26, 2017 23:00
by Casimir
paramat wrote:Hehe 'Freeminer' is such an overly-obvious and unimaginative name, even worse than 'Minetest'.
Actually (I think) it is a great name: https://en.wikipedia.org/wiki/Freeminer

Big thanks to proller and xyz to license their code under lgpl.
Is there active work to use the Freeminer code, or has it become to different to Minetest?

Re: Freeminer

Posted: Sat Aug 26, 2017 23:16
by rubenwardy
paramat wrote:Hehe 'Freeminer' is such an overly-obvious and unimaginative name, even worse than 'Minetest'.
I disagree, the bad part IMO about "Minetest" is the "test".

Re: Freeminer

Posted: Sun Aug 27, 2017 09:47
by azekill_DIABLO
yep.

Re: Freeminer

Posted: Sun Aug 27, 2017 12:45
by voxelproof
I disagree, the bad part IMO about "Minetest" is the "test".
Yes, if "bad" means not gaining wide recognition. "Test" bears connotations with some experiment or proof of concept, or might mean trying out some ideas to implement later in other projects.

Adding "r" somewhere would make it better imho. But as Minetest isn't meant to became a sellable product it is not of a great importance. People interested in modding and contributing to its development certainly know about it already.

Re: Freeminer

Posted: Mon Aug 28, 2017 02:02
by Byakuren
Like Testminer or Minetester?

Re: Freeminer

Posted: Mon Aug 28, 2017 08:30
by azekill_DIABLO
i'm not a koala but i die anyway seeing this.

Re: Freeminer

Posted: Mon Aug 28, 2017 10:37
by voxelproof
Byakuren wrote:Like Testminer or Minetester?
Yup. Or "Caverman" (no matter it's not a correct English word), or "Cube harvester" or... Minetest R. With "R" meaning nothing in this case.

But "K" in J. K. Rowling did not mean anything either (now it is referred to Kathleen; the primary cause for it was that two - initial name would be better sellable). When you want to sell a product (even in a metaphoric sense), you also sell the brand attached to it. These are not particular paintings of van Gogh, Manet, Monet or whoever that reach hard to imagine selling prices at Sotheby's. Marchands are selling the names of painters, it is long-known rule of the art market.
Anticipating that the target audience of young boys might not want to read a book written by a woman, her publishers asked that she use two initials rather than her full name.
(From Wikipedia).

(By the way, does charging for Stonecraft (which is a bunch of Minetest mods with slightly remastered textures) on itch.io comply with Minetest license?)

Re: Freeminer

Posted: Mon Aug 28, 2017 11:07
by azekill_DIABLO
(By the way, does charging for Stonecraft (which is a bunch of Minetest mods with slightly remastered textures) on itch.io comply with Minetest license?)

i made a git repo where you can report those abuse. <<<It's pretty stupid, what i've done.

Re: Freeminer

Posted: Mon Aug 28, 2017 18:15
by voxelproof
i made a git repo where you can report those abuse. <<<It's pretty stupid, what i've done.
Just asking. I'm not a law enforcement agent :|
I like Stonecraft, it runs pretty unlaggy on my hardware and its cartoonish textures are very agreeable.

Re: Freeminer

Posted: Mon Aug 28, 2017 18:16
by voxelproof
How to delete redundant post, anybody has any idea?...

Re: Freeminer

Posted: Tue Aug 29, 2017 07:27
by azekill_DIABLO
voxelproof wrote:
i made a git repo where you can report those abuse. <<<It's pretty stupid, what i've done.
Just asking. I'm not a law enforcement agent :|
I like Stonecraft, it runs pretty unlaggy on my hardware and its cartoonish textures are very agreeable.
If they precise there are a fork of MT, no problem. Or if they are in LGPL v2.1