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Re: VoxelShop (Voxel-Editor)

PostPosted: Thu May 29, 2014 18:28
by aldobr
Sproxel exporter textures are created by projecting the color of the last voxel into six sides

something like :

Code: Select all
xxxxxxxy -> y
yyyyyyyx -> x
zzy    zz -> z


so you cant have a inside texture for the third row, because the last voxel is the one that gets projected into the texture.

This is a flaw of how the nodebox works.

I once asked for a .3mp (a common voxel formar iirc) to be added to minetest precisely because of that problem.

Edit: regarding the texture alignment problem that twoelk experienced, i believe i fixed that problem in my last revision of the script.

Re:

PostPosted: Thu May 29, 2014 22:09
by aldobr
flux wrote:Uhm, don't know. I think it might have problems with the spring framework that I'm using.

Why do you need to know?


because being compiled in GCJ makes it almost standalone instead of relying on JRE.

Re: VoxelShop (Voxel-Editor)

PostPosted: Sun Jun 08, 2014 01:40
by flux
Inocudom wrote:I don't hear much talk about this program these days. Does anybody use it? How is development?

Image
I made the above image using this program. It is an antique radio.


I'm still here and working on it! Things just gotten a bit slower since I've taken a new job. But there have been tons of update already (check my twitter for update news!) and more will come!

I'm currently working with a professional voxel artist (y2bcrazy) to make sure I'm focusing on the right features.

PS Love your creation!

Re: Re:

PostPosted: Sun Jun 08, 2014 01:45
by flux
aldobr wrote:
flux wrote:Uhm, don't know. I think it might have problems with the spring framework that I'm using.

Why do you need to know?


because being compiled in GCJ makes it almost standalone instead of relying on JRE.


That's what I call a late reply =) Yeah, I don't think gcj will work unfortunately.

Re: VoxelShop (Voxel-Editor)

PostPosted: Sat Jul 02, 2016 02:48
by flux
IMPORTANT UPDATE:
VoxelShop is now open source! Always looking for contributors and feedback! If you have any issues or suggestions please post them here: https://github.com/simlu/voxelshop/issues

I'm not monitoring this thread regularly. Github is your best bet if you want a timely response!

Re: VoxelShop (Voxel-Editor)

PostPosted: Sun Jul 03, 2016 11:31
by azekill_DIABLO
YYYAAYYY! finally a great editor (open source one) for easy voxel and animations!

Re: VoxelShop (Voxel-Editor)

PostPosted: Sun Jul 03, 2016 11:34
by azekill_DIABLO
i can't start it (the windows version like the all platform)

Re: VoxelShop (Voxel-Editor)

PostPosted: Sun Jul 03, 2016 13:45
by flux
Azekill, can you please provide more information on Github as requested in the git issue?

Re: VoxelShop (Voxel-Editor)

PostPosted: Mon Aug 29, 2016 13:17
by azekill_DIABLO
i've tested the app: it's awesome, easy to use, and very nice! when do comes the skeletal animation? maybe with a blend or b3d export :D

Re: VoxelShop (Voxel-Editor)

PostPosted: Tue Nov 01, 2016 15:03
by GreenDimond
This is cool! I downloaded it on linux and havent had a chance to play around with it yet, but I noticed there is no logo (the launcher is standard gear). I know this is a small thing, but just wondering if there is or will be a logo :P

Re: VoxelShop (Voxel-Editor)

PostPosted: Tue Nov 08, 2016 16:08
by flux
GreenDimond wrote:This is cool! I downloaded it on linux and havent had a chance to play around with it yet, but I noticed there is no logo (the launcher is standard gear). I know this is a small thing, but just wondering if there is or will be a logo :P


How are things going, have you had some time to play with this more? There should be a logo (at least on second start).

If you are interested, this is where we discuss current development and suggestions:
https://github.com/simlu/voxelshop/issues

Re: VoxelShop (Voxel-Editor)

PostPosted: Wed Nov 09, 2016 01:04
by GreenDimond
Things are good! These were my first 3 attempts at making stuff:
Image
Suggestion: Export to .b3d and glass-voxels (I want to make a snowglobe, but hard to do without glass).

Re: VoxelShop (Voxel-Editor)

PostPosted: Thu Feb 22, 2018 18:36
by Inocudom
I went and checked on this project's progress today, and I found out that it is still alive and well. That is a very good thing, yes?

Re: VoxelShop (Voxel-Editor)

PostPosted: Mon Feb 26, 2018 15:10
by azekill_DIABLO
Indeed it is.

Re: VoxelShop (Voxel-Editor)

PostPosted: Fri Apr 27, 2018 13:31
by bosapara
How to save/export it to WE or mts file?