[game] Dreambuilder [20210626-0349]

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VanessaE
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Re: [Game] Dreambuilder [20150628-0520]

by VanessaE » Post

Dreambuilder's steel ingots and blocks are called "wrought iron" (a side effect of the Technic mod, as it has multiple grades of iron and steel) and work everywhere that steel ingots/blocks called for. However, I don't think it's possible to craft a wrench anymore - you may have to /giveme to get it.

The set-home and go-home buttons basically duplicate the /sethome and /home commands (and use the same data file) as found in minetest_game, and as far as I know require the same set of privileges.

Please raise an issue for that against the Unified Inventory mod ( https://github.com/minetest-technic/unified_inventory ) and I or someone else will look into it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150628-0520]

by Marshall_maz » Post

Please don't remove or disable That home and go-home buttons by default.
You can't play this game without it.
That's a feature not a bug.

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VanessaE
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Re: [Game] Dreambuilder [20150701-1856]

by VanessaE » Post

Build #20150701-1856, updated worldedit. And no, I won't be messing with those buttons in "full" mode ("lite" mode lacks them for the sake of space, because you can usually still just do /sethome and /home).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150701-1856]

by rmarks1701 » Post

Hi there,

First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D

Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message

"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"

that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?

Thank you
rmarks

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Re: [Game] Dreambuilder [20150701-1856]

by Marshall_maz » Post

rmarks1701 wrote:Hi there,

First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D

Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message

"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"

that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?

Thank you
rmarks
You musn't place it in the mods folder , you must place it in the games folder.
This is a subgame , not a mod. And all sub games goes in the games folder. ( the same folder where you will see minetest_game)

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Re: [Game] Dreambuilder [20150709-1507]

by VanessaE » Post

Build #20150709-1507, updated signs_lib and notice mod.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150712-1612]

by VanessaE » Post

Build #20150712-1612, updated technic, moreblocks, and moreores. The latter two are re-cloned from Calinou's recently-moved-back-to-github repositories.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150719-2114]

by VanessaE » Post

Build #20150719-2114: Multiple changes:

First and foremost, brought base minetest_game data up to date.

Updated moretrees, plantlife, unified_inventory, moreblocks, markers, caverealms, and streets.

Fixed the wrongly-colored junglewood in the angled_walls mod (the current light-colored wood snuck in at some point in the recent past).

Added give_initial_stuff mod from minetest_game - it is disabled by default.

Removed the future_ban mod, as it's rather outmoded and is superseded by xban2.

I have switched the game to use git submodules where possible. This means that cloning is a bit different now. To clone the repo fresh:

git clone --recursive https://github.com/VanessaE/dreambuilder_game.git

After cloning, you can update it with:
git pull && git submodule update --recursive --remote

Existing Dreambuilder installs prior to today cannot be updated this way, use this command instead:
git pull && git submodule init && git submodule update
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150720-2039]

by VanessaE » Post

Build #20150720-2039, fixed the xpanes mod (the wrong copy snuck in, copy & paste error)

EDIT: build #20150720-2051, added https://github.com/minetest/minetest_ga ... 9013265c4a from minetest_game

EDIT: build #20150720-2213, updated homedecor
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150721-0510]

by VanessaE » Post

Build #20150721-0510, updated homedecor/lrfurn
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150723-2353]

by VanessaE » Post

Build #20150723-2353, farming_plus got switched to an older fork by accident. fixed.

EDIT: build #20150724-0030, accidentally removed the default farming mod. oops :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150727-0156]

by VanessaE » Post

Build #20150727-0156, updated pipeworks and technic, and added an experimental patch to areas mod (est's commit to use the 'areastore' feature of the engine)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150727-0624]

by VanessaE » Post

Build #20150727-0624, updated that areas patch, updated plantlife.

EDIT: build #20150727-0657, updated homedecor
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150728-0822]

by VanessaE » Post

Build #20150728-0822, updated gloopblocks, homedecor, and mesecons

EDIT: build #20150728-1249, fixed the hotbar default size.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150728-1249]

by Marshall_maz » Post

Hi VanessaE , I would just like to report/ask something.

Whenever I want to get the latest version of the subgame I go to your git repo and there I click on the " download zip " button. This always downloaded a .zip file (master) that I then extracted and have been working fine for a long time.

Right now however , when doing that , a lot of the mods in the zip file is empty folders resulting in the game crashing on startup. When I browse the git repo I see that all of these affected mod folder have strange folder names on the repo. ( not just the mod name but some more stuff in the folder name ). I assume this has something to do with the resulting master zip file having empty folders.

So I wanted to inform you of that. I don't know if you are aware of the issue or what is causing it.
I don't now if it's a git issue or intended.

Your tar file from your web site is unaffected and have all folders complete.

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Re: [Game] Dreambuilder [20150728-1249]

by VanessaE » Post

Don't use the ZIP method on Github. Dreambuilder, like a lot of git repositories, uses submodules. Github, for whatever reason, does not include submodules into the ZIP - it just grabs the "base" project. My tarball is built from the files already on my computer, and the script I use to build it ignores git concepts like submodules, so it always has the whole project.

Always use the instructions I gave in this post. Since you update frequently, it's best if you just delete what you have and do:

git clone --recursive https://github.com/VanessaE/dreambuilder_game

Then in the future, update it with:

git pull && git submodule update --recursive --remote
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150728-1249]

by Marshall_maz » Post

Thanx VanessaE , I figured it was something like that so I just started learning git now to do it the right way.

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Re: [Game] Dreambuilder [20150730-0916]

by VanessaE » Post

Build #20150730-0916, updated homedecor and unified inventory

EDIT: build #20150730-0944, updated moretrees also
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150730-0944]

by Marshall_maz » Post

VanessaE , those git commands works great thanx.
Just 1 question. The dreambuilder_game folder that is created by git clone is 128mb , vs 30mb when it's unzipped from the tar file. Why is the git version so much bigger ?

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Re: [Game] Dreambuilder [20150730-0944]

by VanessaE » Post

Because it contains the entire commit history - every change I've made since the initial release.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150801-0650]

by VanessaE » Post

Build #20150801-0650, updated moreblocks, carbone_mobs, markers, travelnet, cottages, and replacer.

EDIT: build #20150801-1029, updated homedecor

EDIT: build #20150801-1039, updated pipeworks

EDIT: build #20150801-1503, updated travelnet again
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150802-1405]

by VanessaE » Post

Build #20150802-1405, updated travelnet again.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Post

VanessaE wrote:(the majority of the first post)
Pretty nice except i am having technical difficulties
this is my error i got
07:10:42: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\mason PC\Desktop\minetest-0.4.12-win64-msvc\minetest-0.4.12\bin\..\games\dreambuilder_game-master\mods\xban2\init.lua

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Re: [Game] Dreambuilder [20150802-1405]

by ExeterDad » Post

@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Post

ExeterDad wrote:@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game
still the same error it said could not load a mod on the dream bulider game so i checked it for some reason the Xban2 and the worldedit is missing its LUA and depends and textures files

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