[game] Dreambuilder [20210626-0349]
- VanessaE
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Re: [Game] Dreambuilder [20150628-0520]
Dreambuilder's steel ingots and blocks are called "wrought iron" (a side effect of the Technic mod, as it has multiple grades of iron and steel) and work everywhere that steel ingots/blocks called for. However, I don't think it's possible to craft a wrench anymore - you may have to /giveme to get it.
The set-home and go-home buttons basically duplicate the /sethome and /home commands (and use the same data file) as found in minetest_game, and as far as I know require the same set of privileges.
Please raise an issue for that against the Unified Inventory mod ( https://github.com/minetest-technic/unified_inventory ) and I or someone else will look into it.
The set-home and go-home buttons basically duplicate the /sethome and /home commands (and use the same data file) as found in minetest_game, and as far as I know require the same set of privileges.
Please raise an issue for that against the Unified Inventory mod ( https://github.com/minetest-technic/unified_inventory ) and I or someone else will look into it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150628-0520]
Please don't remove or disable That home and go-home buttons by default.
You can't play this game without it.
That's a feature not a bug.
You can't play this game without it.
That's a feature not a bug.
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Re: [Game] Dreambuilder [20150701-1856]
Build #20150701-1856, updated worldedit. And no, I won't be messing with those buttons in "full" mode ("lite" mode lacks them for the sake of space, because you can usually still just do /sethome and /home).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150701-1856]
Hi there,
First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D
Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message
"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"
that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?
Thank you
rmarks
First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D
Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message
"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"
that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?
Thank you
rmarks
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Re: [Game] Dreambuilder [20150701-1856]
You musn't place it in the mods folder , you must place it in the games folder.rmarks1701 wrote:Hi there,
First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D
Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message
"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"
that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?
Thank you
rmarks
This is a subgame , not a mod. And all sub games goes in the games folder. ( the same folder where you will see minetest_game)
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Re: [Game] Dreambuilder [20150709-1507]
Build #20150709-1507, updated signs_lib and notice mod.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150712-1612]
Build #20150712-1612, updated technic, moreblocks, and moreores. The latter two are re-cloned from Calinou's recently-moved-back-to-github repositories.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150719-2114]
Build #20150719-2114: Multiple changes:
First and foremost, brought base minetest_game data up to date.
Updated moretrees, plantlife, unified_inventory, moreblocks, markers, caverealms, and streets.
Fixed the wrongly-colored junglewood in the angled_walls mod (the current light-colored wood snuck in at some point in the recent past).
Added give_initial_stuff mod from minetest_game - it is disabled by default.
Removed the future_ban mod, as it's rather outmoded and is superseded by xban2.
I have switched the game to use git submodules where possible. This means that cloning is a bit different now. To clone the repo fresh:
git clone --recursive https://github.com/VanessaE/dreambuilder_game.git
After cloning, you can update it with:
git pull && git submodule update --recursive --remote
Existing Dreambuilder installs prior to today cannot be updated this way, use this command instead:
git pull && git submodule init && git submodule update
First and foremost, brought base minetest_game data up to date.
Updated moretrees, plantlife, unified_inventory, moreblocks, markers, caverealms, and streets.
Fixed the wrongly-colored junglewood in the angled_walls mod (the current light-colored wood snuck in at some point in the recent past).
Added give_initial_stuff mod from minetest_game - it is disabled by default.
Removed the future_ban mod, as it's rather outmoded and is superseded by xban2.
I have switched the game to use git submodules where possible. This means that cloning is a bit different now. To clone the repo fresh:
git clone --recursive https://github.com/VanessaE/dreambuilder_game.git
After cloning, you can update it with:
git pull && git submodule update --recursive --remote
Existing Dreambuilder installs prior to today cannot be updated this way, use this command instead:
git pull && git submodule init && git submodule update
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: [Game] Dreambuilder [20150720-2039]
Build #20150720-2039, fixed the xpanes mod (the wrong copy snuck in, copy & paste error)
EDIT: build #20150720-2051, added https://github.com/minetest/minetest_ga ... 9013265c4a from minetest_game
EDIT: build #20150720-2213, updated homedecor
EDIT: build #20150720-2051, added https://github.com/minetest/minetest_ga ... 9013265c4a from minetest_game
EDIT: build #20150720-2213, updated homedecor
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150721-0510]
Build #20150721-0510, updated homedecor/lrfurn
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150723-2353]
Build #20150723-2353, farming_plus got switched to an older fork by accident. fixed.
EDIT: build #20150724-0030, accidentally removed the default farming mod. oops :-)
EDIT: build #20150724-0030, accidentally removed the default farming mod. oops :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150727-0156]
Build #20150727-0156, updated pipeworks and technic, and added an experimental patch to areas mod (est's commit to use the 'areastore' feature of the engine)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150727-0624]
Build #20150727-0624, updated that areas patch, updated plantlife.
EDIT: build #20150727-0657, updated homedecor
EDIT: build #20150727-0657, updated homedecor
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150728-0822]
Build #20150728-0822, updated gloopblocks, homedecor, and mesecons
EDIT: build #20150728-1249, fixed the hotbar default size.
EDIT: build #20150728-1249, fixed the hotbar default size.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150728-1249]
Hi VanessaE , I would just like to report/ask something.
Whenever I want to get the latest version of the subgame I go to your git repo and there I click on the " download zip " button. This always downloaded a .zip file (master) that I then extracted and have been working fine for a long time.
Right now however , when doing that , a lot of the mods in the zip file is empty folders resulting in the game crashing on startup. When I browse the git repo I see that all of these affected mod folder have strange folder names on the repo. ( not just the mod name but some more stuff in the folder name ). I assume this has something to do with the resulting master zip file having empty folders.
So I wanted to inform you of that. I don't know if you are aware of the issue or what is causing it.
I don't now if it's a git issue or intended.
Your tar file from your web site is unaffected and have all folders complete.
Whenever I want to get the latest version of the subgame I go to your git repo and there I click on the " download zip " button. This always downloaded a .zip file (master) that I then extracted and have been working fine for a long time.
Right now however , when doing that , a lot of the mods in the zip file is empty folders resulting in the game crashing on startup. When I browse the git repo I see that all of these affected mod folder have strange folder names on the repo. ( not just the mod name but some more stuff in the folder name ). I assume this has something to do with the resulting master zip file having empty folders.
So I wanted to inform you of that. I don't know if you are aware of the issue or what is causing it.
I don't now if it's a git issue or intended.
Your tar file from your web site is unaffected and have all folders complete.
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Re: [Game] Dreambuilder [20150728-1249]
Don't use the ZIP method on Github. Dreambuilder, like a lot of git repositories, uses submodules. Github, for whatever reason, does not include submodules into the ZIP - it just grabs the "base" project. My tarball is built from the files already on my computer, and the script I use to build it ignores git concepts like submodules, so it always has the whole project.
Always use the instructions I gave in this post. Since you update frequently, it's best if you just delete what you have and do:
git clone --recursive https://github.com/VanessaE/dreambuilder_game
Then in the future, update it with:
git pull && git submodule update --recursive --remote
Always use the instructions I gave in this post. Since you update frequently, it's best if you just delete what you have and do:
git clone --recursive https://github.com/VanessaE/dreambuilder_game
Then in the future, update it with:
git pull && git submodule update --recursive --remote
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150728-1249]
Thanx VanessaE , I figured it was something like that so I just started learning git now to do it the right way.
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Re: [Game] Dreambuilder [20150730-0916]
Build #20150730-0916, updated homedecor and unified inventory
EDIT: build #20150730-0944, updated moretrees also
EDIT: build #20150730-0944, updated moretrees also
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150730-0944]
VanessaE , those git commands works great thanx.
Just 1 question. The dreambuilder_game folder that is created by git clone is 128mb , vs 30mb when it's unzipped from the tar file. Why is the git version so much bigger ?
Just 1 question. The dreambuilder_game folder that is created by git clone is 128mb , vs 30mb when it's unzipped from the tar file. Why is the git version so much bigger ?
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Re: [Game] Dreambuilder [20150730-0944]
Because it contains the entire commit history - every change I've made since the initial release.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150801-0650]
Build #20150801-0650, updated moreblocks, carbone_mobs, markers, travelnet, cottages, and replacer.
EDIT: build #20150801-1029, updated homedecor
EDIT: build #20150801-1039, updated pipeworks
EDIT: build #20150801-1503, updated travelnet again
EDIT: build #20150801-1029, updated homedecor
EDIT: build #20150801-1039, updated pipeworks
EDIT: build #20150801-1503, updated travelnet again
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150802-1405]
Build #20150802-1405, updated travelnet again.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Game] Dreambuilder [20150802-1405]
Pretty nice except i am having technical difficultiesVanessaE wrote:(the majority of the first post)
this is my error i got
07:10:42: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\mason PC\Desktop\minetest-0.4.12-win64-msvc\minetest-0.4.12\bin\..\games\dreambuilder_game-master\mods\xban2\init.lua
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Re: [Game] Dreambuilder [20150802-1405]
@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game
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Re: [Game] Dreambuilder [20150802-1405]
still the same error it said could not load a mod on the dream bulider game so i checked it for some reason the Xban2 and the worldedit is missing its LUA and depends and textures filesExeterDad wrote:@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game
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