[Game] XaEnvironment 11.02 [xaenvironment]

User avatar
AiTechEye
Member
Posts: 960
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: ¯\_(ツ)_/¯

Re: [Game] XaEnvironment 11.01 [xaenvironment] (POLL)

by AiTechEye » Post

If you are waiting for updates, here is one: the Projectile launcher

It is a half advanced tool/weapon where you can put in yet 5 kinds of the ammunition in the item inventory instead of fill you inventory with them, unlike the most other weapons, especially bows that are kinda hard to handle with different arrows.

place/right click a block to open the inventory, or in air to change "index", it detects items by it self, can't be simpler.
  • Shoots bullets or "projectiles"
  • Have a sharp autoaim mode that aren't effected by grass...
  • No wear
  • Goes straight away
  • Inventory in the item
  • No need to move around stuff in your inventory, just right click instead
Attachments
screenshot_20220922_232757.png
screenshot_20220922_232757.png (311.24 KiB) Viewed 87 times

User avatar
AiTechEye
Member
Posts: 960
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: ¯\_(ツ)_/¯

Re: [Game] XaEnvironment 11.02 [xaenvironment] (POLL)

by AiTechEye » Post

You probability noted the mobs in the other dimensions has been gone for a while, and this was caused by a wrong calculation by the dimension mod itslef, this is fixed now and the dimensions has their right height, but this means if you placed a teleport door since june this year those dinensions will be wrong or stop generating.
nothing to do about.
just to replace the teleports if you want to keep explore the dimensions.
________________________________
The reason to i started the poll was i was pretty sure the most users didn't like clumsy cities spawning in middle of everywhere, but i was wrong, 100% of all votes like them :)

User avatar
AiTechEye
Member
Posts: 960
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: ¯\_(ツ)_/¯

Re: [Game] XaEnvironment 11.02 [xaenvironment]

by AiTechEye » Post

Tim790 wrote:
Fri Apr 22, 2022 02:47
I have a cool dimension idea, a dimension with a slime ocean and floating slime islands, maybe a flying slime enemy and cool blocks that are very bouncy?
i made the slime world,
the slime dimension exists from now, there is just 3 kinds of slime blocks and an enemy

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest