[Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
leaf decay has been changed some time ago, maybe this game wasn't updated in a long time so some things are not working anymore.Elessar wrote:I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Heya!
Weird as this may sound, I'm wondering if there are any mc mods that we'd like a port for?
Just faffing about, I noticed that Applied Energistics is fully compatible with minetest, so I figured there must be other mods that would be easier to port.
I think MT would get a lot more plays if we could get close to the bigger technic/ftb packs.
Weird as this may sound, I'm wondering if there are any mc mods that we'd like a port for?
Just faffing about, I noticed that Applied Energistics is fully compatible with minetest, so I figured there must be other mods that would be easier to port.
I think MT would get a lot more plays if we could get close to the bigger technic/ftb packs.
Washed up modder from the other voxel game until 1.8 broke everything. Decided that minetest presented a much better modding interface (albiet not perfect).
Figured he'd port some mods from the other voxel game for cheap thrills.
Figured he'd port some mods from the other voxel game for cheap thrills.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Hello everyone! I'm back after a pretty long hiatus. (I've been busy with other projects, including but not limited to Radio Central 2, LegalStream and what will amount to LIPTV 2.) I'm going to add some things, then get the latest version of Minetest (I think it's at 0.4.16 now) and optimize Clonecraft for it. However, I may not be able to upload the latest version until a few days because our computer has some adware I need to get rid of. Thanks, everyone, for playing the game!
EDIT: Please note that this is based off of RPi, which is based off of Minimal, and might not have decaying trees. Theoretically I could change it...but I don't know Lua (or have time to learn it). ;)
I haven't noticed it. I'm going to take Clonecraft for a spin and see if I can root out the problem...heh heh...Elessar wrote:I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?
EDIT: Please note that this is based off of RPi, which is based off of Minimal, and might not have decaying trees. Theoretically I could change it...but I don't know Lua (or have time to learn it). ;)
Last edited by SAMIAMNOT on Wed Jan 25, 2017 03:17, edited 1 time in total.
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
So I just took Clonecraft for a very quick spin (didn't check out the trees though...that will be tomorrow) and I did a very small change, adding the character.b3d file from the default mod from minetest_game, increasing mod support.
Also, I've moved Clonecraft from the forum site to Github, so you can get Clonecraft now at https://github.com/notanewbie/clonecraft_ZIP.
Also, I've moved Clonecraft from the forum site to Github, so you can get Clonecraft now at https://github.com/notanewbie/clonecraft_ZIP.
I test mines.
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
SAMIAMNOT, you know your game looks very sweet with a cartony texture pack? peppy or mintyfresh for example.
ANd i noticed error on start, here is my debug if you want:
ANd i noticed error on start, here is my debug if you want:
Code: Select all
-------------
Separator
-------------
2017-01-25 11:31:35: ERROR[Main]: mod "throwing" has unsatisfied dependencies: "bucket"
2017-01-25 11:31:35: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_flowing
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:torch
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone -> default:stone
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_tree -> default:tree
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_leaves -> default:leaves
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_apple -> default:apple
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_water_source -> default:water_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt -> default:dirt
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_sand -> default:sand
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_gravel -> default:gravel
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_clay -> default:clay
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_lava_source -> default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_cobble -> default:cobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mossycobble -> default:mossycobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt_with_grass -> default:dirt_with_grass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_junglegrass -> default:junglegrass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_coal -> default:stone_with_coal
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_iron -> default:stone_with_iron
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mese -> default:mese
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: tnt:boom
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node2" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:4.
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:5.
2017-01-25 11:31:35: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-01-25 11:31:35: ACTION[Main]: .__ __ __
2017-01-25 11:31:35: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2017-01-25 11:31:35: ACTION[Main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2017-01-25 11:31:35: ACTION[Main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2017-01-25 11:31:35: ACTION[Main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2017-01-25 11:31:35: ACTION[Main]: \/ \/ \/ \/ \/
2017-01-25 11:31:35: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\qrgfvb]
2017-01-25 11:31:35: ACTION[Main]: Server for gameid="Clonecraft_classic" listening on 0.0.0.0:55880.
2017-01-25 11:31:37: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2017-01-25 11:31:37: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,15,-103)
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,16,-103)
2017-01-25 11:31:43: ACTION[Server]: singleplayer digs default:dirt_with_grass at (124,17,-103)
2017-01-25 11:31:44: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-103)
2017-01-25 11:31:45: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-104)
2017-01-25 11:31:46: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-105)
2017-01-25 11:31:47: ACTION[Server]: singleplayer digs default:dirt at (123,16,-105)
2017-01-25 11:31:48: ACTION[Server]: singleplayer digs default:dirt at (123,16,-104)
2017-01-25 11:31:49: ACTION[Server]: singleplayer digs default:dirt at (123,16,-103)
2017-01-25 11:31:50: ACTION[Server]: singleplayer digs default:dirt at (123,15,-105)
2017-01-25 11:31:51: ACTION[Server]: singleplayer punches object 4: LuaEntitySAO at (123.183,14.701,-104.938)
2017-01-25 11:31:52: ACTION[Server]: singleplayer punches object 3: LuaEntitySAO at (122.974,15.701,-103.834)
2017-01-25 11:31:53: ACTION[Server]: singleplayer digs default:dirt at (123,15,-104)
2017-01-25 11:31:54: ACTION[Server]: singleplayer digs default:dirt at (123,15,-103)
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "visual" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:54.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:59
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "prop" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:62.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:88
2017-01-25 11:31:56: WARNING[Emerge-0]: Assignment to undeclared global "bush_branch_type" inside a function at ...lonecraft_classic\mods\plantlife_modpack\bushes\init.lua:172.
2017-01-25 11:32:00: ACTION[Server]: singleplayer damaged by 7 hp at (121.771,18.13,-102.99)
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:59
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:88
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:58
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:88
2017-01-25 11:32:44: [#0x1ee8]: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Are you sure that you're using the correct Clonecraft version? Please download the current versions (Clonecraft 1.0.1 and Clonecraft Classic 2.1.2) it from here: https://github.com/notanewbie/clonecraf ... 101212.zip Also, which version of Minetest are you on? I am on 0.4.13 (although I will update soon).azekill_DIABLO wrote:SAMIAMNOT, you know your game looks very sweet with a cartony texture pack? peppy or mintyfresh for example.
ANd i noticed error on start, here is my debug if you want:Code: Select all
------------- Separator ------------- 2017-01-25 11:31:35: ERROR[Main]: mod "throwing" has unsatisfied dependencies: "bucket" 2017-01-25 11:31:35: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min". 2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max". 2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_flowing 2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_source 2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:torch 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone -> default:stone 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_tree -> default:tree 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_leaves -> default:leaves 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_apple -> default:apple 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_water_source -> default:water_source 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt -> default:dirt 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_sand -> default:sand 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_gravel -> default:gravel 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_clay -> default:clay 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_lava_source -> default:lava_source 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_cobble -> default:cobble 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mossycobble -> default:mossycobble 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt_with_grass -> default:dirt_with_grass 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_junglegrass -> default:junglegrass 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_coal -> default:stone_with_coal 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_iron -> default:stone_with_iron 2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mese -> default:mese 2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: tnt:boom 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460 2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node2" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:4. 2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:5. 2017-01-25 11:31:35: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'. 2017-01-25 11:31:35: ACTION[Main]: .__ __ __ 2017-01-25 11:31:35: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 2017-01-25 11:31:35: ACTION[Main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ 2017-01-25 11:31:35: ACTION[Main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | 2017-01-25 11:31:35: ACTION[Main]: |__|_| /__|___| /\___ >__| \___ >____ > |__| 2017-01-25 11:31:35: ACTION[Main]: \/ \/ \/ \/ \/ 2017-01-25 11:31:35: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\qrgfvb] 2017-01-25 11:31:35: ACTION[Main]: Server for gameid="Clonecraft_classic" listening on 0.0.0.0:55880. 2017-01-25 11:31:37: ACTION[Server]: singleplayer [127.0.0.1] joins game. 2017-01-25 11:31:37: ACTION[Server]: singleplayer joins game. List of players: singleplayer 2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png 2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png 2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,15,-103) 2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,16,-103) 2017-01-25 11:31:43: ACTION[Server]: singleplayer digs default:dirt_with_grass at (124,17,-103) 2017-01-25 11:31:44: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-103) 2017-01-25 11:31:45: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-104) 2017-01-25 11:31:46: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-105) 2017-01-25 11:31:47: ACTION[Server]: singleplayer digs default:dirt at (123,16,-105) 2017-01-25 11:31:48: ACTION[Server]: singleplayer digs default:dirt at (123,16,-104) 2017-01-25 11:31:49: ACTION[Server]: singleplayer digs default:dirt at (123,16,-103) 2017-01-25 11:31:50: ACTION[Server]: singleplayer digs default:dirt at (123,15,-105) 2017-01-25 11:31:51: ACTION[Server]: singleplayer punches object 4: LuaEntitySAO at (123.183,14.701,-104.938) 2017-01-25 11:31:52: ACTION[Server]: singleplayer punches object 3: LuaEntitySAO at (122.974,15.701,-103.834) 2017-01-25 11:31:53: ACTION[Server]: singleplayer digs default:dirt at (123,15,-104) 2017-01-25 11:31:54: ACTION[Server]: singleplayer digs default:dirt at (123,15,-103) 2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "visual" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:54. 2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:59 2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "prop" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:62. 2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:88 2017-01-25 11:31:56: WARNING[Emerge-0]: Assignment to undeclared global "bush_branch_type" inside a function at ...lonecraft_classic\mods\plantlife_modpack\bushes\init.lua:172. 2017-01-25 11:32:00: ACTION[Server]: singleplayer damaged by 7 hp at (121.771,18.13,-102.99) 2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:59 2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:88 2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:58 2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:88 2017-01-25 11:32:44: [#0x1ee8]: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Just updated Clonecraft, it now includes Moreblocks, NPCF_ng (instead of NPCF) and AliveAI.
Coming soon will be some animal mods, error fixes and stability updates.
Get Clonecraft 1.0.2 and Clonecraft Classic 2.1.2 at GitHub!
https://github.com/notanewbie/clonecraf ... 102212.zip
Coming soon will be some animal mods, error fixes and stability updates.
Get Clonecraft 1.0.2 and Clonecraft Classic 2.1.2 at GitHub!
https://github.com/notanewbie/clonecraf ... 102212.zip
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Clonecraft Classic starts up with two errors in MineTest 0.4.15:
I solved the first one by copying the "bucket" mod to Classic's "mod" directory. Don't know about the second only that your "mapgen.lua" only mentions "mapgen_water_source" not "mapgen_river_water_source". Hope this helps.
Code: Select all
2017-01-27 14:40:42: ERROR[Main]: mod "throwing" has unsatisfied dependencies: "bucket"
Code: Select all
2017-01-27 14:40:43: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Just updated to address your concerns...captpete wrote:Clonecraft Classic starts up with two errors in MineTest 0.4.15:
Code: Select all
2017-01-27 14:40:42: ERROR[Main]: mod "throwing" has unsatisfied dependencies: "bucket"
I solved the first one by copying the "bucket" mod to Classic's "mod" directory. Don't know about the second only that your "mapgen.lua" only mentions "mapgen_water_source" not "mapgen_river_water_source". Hope this helps.Code: Select all
2017-01-27 14:40:43: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
Clonecraft 1.0.3 and Clonecraft 2.1.3 are now available! Get them now at https://github.com/notanewbie/clonecraf ... 103213.zip
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Still getting this error with latest download in Classic:
Code: Select all
2017-01-28 14:10:12: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Yeah, I'm still working on this error. I removed all references to "mapgen_river_water_source" in the default mod but still couldn't get the error to go away...captpete wrote:Still getting this error with latest download in Classic:
Code: Select all
2017-01-28 14:10:12: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
mapgen_river_water_source is referenced in the code, you'll need to alias it to mapgen_water_source:
Code: Select all
minetest.register_alias_force("mapgen_river_water_source", "mapgen_water_source")
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Thanks zing269 for the tip! I had to alter the code because mintest.register_alias_force doesn't exist in Clonecraft Classic, but without further ado...zing269 wrote:mapgen_river_water_source is referenced in the code, you'll need to alias it to mapgen_water_source:
Code: Select all
minetest.register_alias_force("mapgen_river_water_source", "mapgen_water_source")
Here is the latest release, providing a stable version of Clonecraft Classic, version 2.2. Download it now at https://github.com/notanewbie/clonecraf ... t10322.zip! Don't forget to stay tuned for future Clonecraft and Clonecraft Classic updates/support.
I test mines.
- Wuzzy
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Clonecraft 1.0.3 on Minetest 0.4.15 greets me with the following warnings and errors:
The player inventory is very broken.
Also, you have used textures from MineClone 2. Do NOT use them, because otherwise you taint your subgame with non-free data which is certainly NOT CC BY. It is not me who will you forbid you to do this, but the original author may. Sooooo sorry. ;-(
Besides, 32×32 textures don't fit into this game anyway, so you are probably better off with using Minetest Game textures.
Sorry for that. I plan to eventually replace all the non-free textures in MineClone 2. I'm not really happy with the 32×32 textures anyway.
EDIT: OK, forget my panic about the textures. The textures actually come from the Minecraft texture pack Faithful, and here you can download it:
https://minecraft.curseforge.com/projects/faithful-1-11
It is released under the MIT License, which is fine. :-)
Code: Select all
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node2" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:4.
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:5.
2017-02-06 16:03:53: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:235
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "u_skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:237
2017-02-06 16:03:57: WARNING[Server]: Assignment to undeclared global "prop" inside a function at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:58.
2017-02-06 16:03:57: WARNING[Server]: Undeclared global variable "ANIM_STAND" accessed at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:105
Also, you have used textures from MineClone 2. Do NOT use them, because otherwise you taint your subgame with non-free data which is certainly NOT CC BY. It is not me who will you forbid you to do this, but the original author may. Sooooo sorry. ;-(
Besides, 32×32 textures don't fit into this game anyway, so you are probably better off with using Minetest Game textures.
Sorry for that. I plan to eventually replace all the non-free textures in MineClone 2. I'm not really happy with the 32×32 textures anyway.
EDIT: OK, forget my panic about the textures. The textures actually come from the Minecraft texture pack Faithful, and here you can download it:
https://minecraft.curseforge.com/projects/faithful-1-11
It is released under the MIT License, which is fine. :-)
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Hmm...looks interesting. I will fix it if I can.Wuzzy wrote:Clonecraft 1.0.3 on Minetest 0.4.15 greets me with the following warnings and errors:
Code: Select all
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node2" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:4. 2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:5. 2017-02-06 16:03:53: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'. 2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture 2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png" 2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture 2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png" 2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:235 2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "u_skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:237 2017-02-06 16:03:57: WARNING[Server]: Assignment to undeclared global "prop" inside a function at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:58. 2017-02-06 16:03:57: WARNING[Server]: Undeclared global variable "ANIM_STAND" accessed at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:105
Cool, yes I did get the files from Faithful. I've never even heard of MineClone.Wuzzy wrote: Also, you have used textures from MineClone 2. Do NOT use them, because otherwise you taint your subgame with non-free data which is certainly NOT CC BY. It is not me who will you forbid you to do this, but the original author may. Sooooo sorry. ;-(
Besides, 32×32 textures don't fit into this game anyway, so you are probably better off with using Minetest Game textures.
Sorry for that. I plan to eventually replace all the non-free textures in MineClone 2. I'm not really happy with the 32×32 textures anyway.
EDIT: OK, forget my panic about the textures. The textures actually come from the Minecraft texture pack Faithful, and here you can download it:
https://minecraft.curseforge.com/projects/faithful-1-11
It is released under the MIT License, which is fine. :-)
Some sad news today...my dad made a deal with us; we can keep Minetest and our three PS3 controllers, or we get rid of Minetest and get a fourth one so that four out of the five of us who are old enough to play Minecraft on the PS3 can play together locally. Most of my siblings decided to get another controller, so it is my duty to inform you that due to the fact that we will have to get rid of Minetest, Clonecraft will have to be discontinued. If anyone wants to pick it up and keep it updated that's fine by me, and I'll keep the ZIP files up on my GitHub account, but I simply won't be able to work on the game anymore after we get the controller. I'll try to address the bugs brought to my attention by Wuzzy, but past that I won't do anything more with the game.
Love,
SAMIAMNOT
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- Wuzzy
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Yeah, it's a good idea to bring Clonecraft in an at least roughly playable state so that a normal player would not run into a bug within 5 minutes of playing. ;-)
But I think this means you will soon leave the Minetest community, right?
Good bye, it was nice having you around. ;-(
I think the “deal” is pretty unfair, but I can't change it. Don't let your creativity be killed!
But I think this means you will soon leave the Minetest community, right?
Good bye, it was nice having you around. ;-(
I think the “deal” is pretty unfair, but I can't change it. Don't let your creativity be killed!
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Yeah, I intend to do so before I have to give up Minetest.Wuzzy wrote:Yeah, it's a good idea to bring Clonecraft in an at least roughly playable state so that a normal player would not run into a bug within 5 minutes of playing. ;-)
Not necessarily, as I can still use the forums.Wuzzy wrote:But I think this means you will soon leave the Minetest community, right?
That reminds me, I need to clarify that if anything has code that can fix a bug or a mod request that they can certify is compatible, I can add them to the game. I'm banned from Minetest, but not the game.
Oh wait, that sounds wrong.
What I mean is, the only thing I can't do with Minetest is have it on the computer. Everything else is fair game.
Hope that makes sense.
EDIT:
I'm still doing a boatload of other stuff, which you can check out at https://github.com/notanewbie.Wuzzy wrote:Don't let your creativity be killed!
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Okay, so I addressed a bunch (but unfortunately not all) of Wuzzy's issues. More bug fixes coming tomorrow.
Get Clonecraft 1.0.4 and Clonecraft Classic 2.2 now at https://github.com/notanewbie/clonecraf ... t10422.zip
EDIT: Just remembered that I forgot to bundle the default_ice.png texture. I also made some changes. When they're available, get them here: https://github.com/notanewbie/clonecraf ... t10522.zip
Get Clonecraft 1.0.4 and Clonecraft Classic 2.2 now at https://github.com/notanewbie/clonecraf ... t10422.zip
EDIT: Just remembered that I forgot to bundle the default_ice.png texture. I also made some changes. When they're available, get them here: https://github.com/notanewbie/clonecraf ... t10522.zip
I test mines.
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Okay, so I have further updates concerning my current situation. Turns out my sister's money that they were going to use to buy the controller on Amazon got "absorbed" (Mom & Dad accidentally spent it) after they put it in our parent's bank account, so they'll have to raise the funds again to buy the PS3 controller. Guess they'll use Amazon gift cards now...
On the other front, which is my support of the game, turns out my parents promised to get me a smartphone this fall. Me knowing the phone will likely be Android (we use prepaid), I plan on continuing development of Clonecraft once I get that phone and conduct testing on that device, as I'm too busy now to work on Clonecraft but hopefully things will clear up by then.
So stay strong! Clonecraft is still alive, or at least I'll take it off life support this fall. Thanks for continuing to play the game.
On the other front, which is my support of the game, turns out my parents promised to get me a smartphone this fall. Me knowing the phone will likely be Android (we use prepaid), I plan on continuing development of Clonecraft once I get that phone and conduct testing on that device, as I'm too busy now to work on Clonecraft but hopefully things will clear up by then.
So stay strong! Clonecraft is still alive, or at least I'll take it off life support this fall. Thanks for continuing to play the game.
I test mines.
- azekill_DIABLO
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
thank you! this game is nice and funny! and take your time! look at me! i make people wiat months for an update of my game and everytime, they come back with feedback and funny memes. Good continuation!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Something is wrong...
- Attachments
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
What the...Punk wrote:Something is wrong...
Are you running any mods?
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- azekill_DIABLO
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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
problem with scale. or it's the screen resolution, or it's the formspec
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]
Okay, thanks azekill_DIABLO!
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