[Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Elessar
New member
 
Posts: 3
Joined: Thu Nov 17, 2016 17:26

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by Elessar » Sat Nov 19, 2016 04:36

I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?
 

User avatar
firefox
Member
 
Posts: 1428
Joined: Wed Jan 14, 2015 07:34
Location: Xanadu
In-game: Red_Fox

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by firefox » Sun Nov 20, 2016 09:10

Elessar wrote:I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?

leaf decay has been changed some time ago, maybe this game wasn't updated in a long time so some things are not working anymore.
my game: viewtopic.php?f=49&t=15860 --- building inspiration: viewtopic.php?f=3&t=15550 --- =(^.^)= nya~
 

thePalindrome
New member
 
Posts: 1
Joined: Sat Jan 21, 2017 22:25
GitHub: thePalindrome
IRC: thePalindrome
In-game: thePalindrome

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by thePalindrome » Sat Jan 21, 2017 22:30

Heya!

Weird as this may sound, I'm wondering if there are any mc mods that we'd like a port for?

Just faffing about, I noticed that Applied Energistics is fully compatible with minetest, so I figured there must be other mods that would be easier to port.

I think MT would get a lot more plays if we could get close to the bigger technic/ftb packs.
Washed up modder from the other voxel game until 1.8 broke everything. Decided that minetest presented a much better modding interface (albiet not perfect).

Figured he'd port some mods from the other voxel game for cheap thrills.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Tue Jan 24, 2017 21:09

Hello everyone! I'm back after a pretty long hiatus. (I've been busy with other projects, including but not limited to Radio Central 2, LegalStream and what will amount to LIPTV 2.) I'm going to add some things, then get the latest version of Minetest (I think it's at 0.4.16 now) and optimize Clonecraft for it. However, I may not be able to upload the latest version until a few days because our computer has some adware I need to get rid of. Thanks, everyone, for playing the game!

Elessar wrote:I've noticed that the leaves of the trees are not decaying, so I have to clear them by hand. Is there a mod that I'm missing, or is this a bug in Clonecraft?


I haven't noticed it. I'm going to take Clonecraft for a spin and see if I can root out the problem...heh heh...

EDIT: Please note that this is based off of RPi, which is based off of Minimal, and might not have decaying trees. Theoretically I could change it...but I don't know Lua (or have time to learn it). ;)
Last edited by SAMIAMNOT on Wed Jan 25, 2017 03:17, edited 1 time in total.
I test mines.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Tue Jan 24, 2017 23:18

So I just took Clonecraft for a very quick spin (didn't check out the trees though...that will be tomorrow) and I did a very small change, adding the character.b3d file from the default mod from minetest_game, increasing mod support.

Also, I've moved Clonecraft from the forum site to Github, so you can get Clonecraft now at https://github.com/notanewbie/clonecraft_ZIP.
I test mines.
 

User avatar
azekill_DIABLO
Member
 
Posts: 7450
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by azekill_DIABLO » Wed Jan 25, 2017 10:31

SAMIAMNOT, you know your game looks very sweet with a cartony texture pack? peppy or mintyfresh for example.

ANd i noticed error on start, here is my debug if you want:
Code: Select all
-------------
  Separator
-------------

2017-01-25 11:31:35: ERROR[Main]: mod "throwing" has unsatisfied dependencies:  "bucket"
2017-01-25 11:31:35: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_flowing
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:torch
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone -> default:stone
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_tree -> default:tree
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_leaves -> default:leaves
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_apple -> default:apple
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_water_source -> default:water_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt -> default:dirt
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_sand -> default:sand
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_gravel -> default:gravel
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_clay -> default:clay
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_lava_source -> default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_cobble -> default:cobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mossycobble -> default:mossycobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt_with_grass -> default:dirt_with_grass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_junglegrass -> default:junglegrass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_coal -> default:stone_with_coal
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_iron -> default:stone_with_iron
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mese -> default:mese
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: tnt:boom
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node2" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:4.
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:5.
2017-01-25 11:31:35: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-01-25 11:31:35: ACTION[Main]:         .__               __                   __   
2017-01-25 11:31:35: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2017-01-25 11:31:35: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2017-01-25 11:31:35: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2017-01-25 11:31:35: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2017-01-25 11:31:35: ACTION[Main]:       \/        \/     \/          \/     \/       
2017-01-25 11:31:35: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\qrgfvb]
2017-01-25 11:31:35: ACTION[Main]: Server for gameid="Clonecraft_classic" listening on 0.0.0.0:55880.
2017-01-25 11:31:37: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2017-01-25 11:31:37: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,15,-103)
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,16,-103)
2017-01-25 11:31:43: ACTION[Server]: singleplayer digs default:dirt_with_grass at (124,17,-103)
2017-01-25 11:31:44: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-103)
2017-01-25 11:31:45: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-104)
2017-01-25 11:31:46: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-105)
2017-01-25 11:31:47: ACTION[Server]: singleplayer digs default:dirt at (123,16,-105)
2017-01-25 11:31:48: ACTION[Server]: singleplayer digs default:dirt at (123,16,-104)
2017-01-25 11:31:49: ACTION[Server]: singleplayer digs default:dirt at (123,16,-103)
2017-01-25 11:31:50: ACTION[Server]: singleplayer digs default:dirt at (123,15,-105)
2017-01-25 11:31:51: ACTION[Server]: singleplayer punches object 4: LuaEntitySAO at (123.183,14.701,-104.938)
2017-01-25 11:31:52: ACTION[Server]: singleplayer punches object 3: LuaEntitySAO at (122.974,15.701,-103.834)
2017-01-25 11:31:53: ACTION[Server]: singleplayer digs default:dirt at (123,15,-104)
2017-01-25 11:31:54: ACTION[Server]: singleplayer digs default:dirt at (123,15,-103)
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "visual" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:54.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:59
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "prop" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:62.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:88
2017-01-25 11:31:56: WARNING[Emerge-0]: Assignment to undeclared global "bush_branch_type" inside a function at ...lonecraft_classic\mods\plantlife_modpack\bushes\init.lua:172.
2017-01-25 11:32:00: ACTION[Server]: singleplayer damaged by 7 hp at (121.771,18.13,-102.99)
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:59
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:88
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:58
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:88
2017-01-25 11:32:44: [#0x1ee8]: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Wed Jan 25, 2017 18:55

azekill_DIABLO wrote:SAMIAMNOT, you know your game looks very sweet with a cartony texture pack? peppy or mintyfresh for example.

ANd i noticed error on start, here is my debug if you want:
Code: Select all
-------------
  Separator
-------------

2017-01-25 11:31:35: ERROR[Main]: mod "throwing" has unsatisfied dependencies:  "bucket"
2017-01-25 11:31:35: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-01-25 11:31:35: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_flowing
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:torch
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone -> default:stone
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_tree -> default:tree
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_leaves -> default:leaves
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_apple -> default:apple
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_water_source -> default:water_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt -> default:dirt
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_sand -> default:sand
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_gravel -> default:gravel
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_clay -> default:clay
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_lava_source -> default:lava_source
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_cobble -> default:cobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mossycobble -> default:mossycobble
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt_with_grass -> default:dirt_with_grass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_junglegrass -> default:junglegrass
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_coal -> default:stone_with_coal
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_iron -> default:stone_with_iron
2017-01-25 11:31:35: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mese -> default:mese
2017-01-25 11:31:35: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: tnt:boom
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:456
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "minp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "maxp" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...craft_classic\mods\plantlife_modpack\plants_lib\init.lua:460
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node2" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:4.
2017-01-25 11:31:35: WARNING[Main]: Assignment to undeclared global "node" inside a function at ...aft_classic\mods\plantlife_modpack\trunks/generating.lua:5.
2017-01-25 11:31:35: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-01-25 11:31:35: ACTION[Main]:         .__               __                   __   
2017-01-25 11:31:35: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2017-01-25 11:31:35: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2017-01-25 11:31:35: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2017-01-25 11:31:35: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2017-01-25 11:31:35: ACTION[Main]:       \/        \/     \/          \/     \/       
2017-01-25 11:31:35: ACTION[Main]: World at [C:\Games\minetest-0.4.14-64bits\bin\..\worlds\qrgfvb]
2017-01-25 11:31:35: ACTION[Main]: Server for gameid="Clonecraft_classic" listening on 0.0.0.0:55880.
2017-01-25 11:31:37: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2017-01-25 11:31:37: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:37: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,15,-103)
2017-01-25 11:31:42: ACTION[Server]: singleplayer digs default:dirt at (124,16,-103)
2017-01-25 11:31:43: ACTION[Server]: singleplayer digs default:dirt_with_grass at (124,17,-103)
2017-01-25 11:31:44: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-103)
2017-01-25 11:31:45: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-104)
2017-01-25 11:31:46: ACTION[Server]: singleplayer digs default:dirt_with_grass at (123,17,-105)
2017-01-25 11:31:47: ACTION[Server]: singleplayer digs default:dirt at (123,16,-105)
2017-01-25 11:31:48: ACTION[Server]: singleplayer digs default:dirt at (123,16,-104)
2017-01-25 11:31:49: ACTION[Server]: singleplayer digs default:dirt at (123,16,-103)
2017-01-25 11:31:50: ACTION[Server]: singleplayer digs default:dirt at (123,15,-105)
2017-01-25 11:31:51: ACTION[Server]: singleplayer punches object 4: LuaEntitySAO at (123.183,14.701,-104.938)
2017-01-25 11:31:52: ACTION[Server]: singleplayer punches object 3: LuaEntitySAO at (122.974,15.701,-103.834)
2017-01-25 11:31:53: ACTION[Server]: singleplayer digs default:dirt at (123,15,-104)
2017-01-25 11:31:54: ACTION[Server]: singleplayer digs default:dirt at (123,15,-103)
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "visual" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:54.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:59
2017-01-25 11:31:55: WARNING[Emerge-0]: Assignment to undeclared global "prop" inside a function at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:62.
2017-01-25 11:31:55: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...mes\Clonecraft_classic\mods\peaceful_npc/npc/npc_def.lua:88
2017-01-25 11:31:56: WARNING[Emerge-0]: Assignment to undeclared global "bush_branch_type" inside a function at ...lonecraft_classic\mods\plantlife_modpack\bushes\init.lua:172.
2017-01-25 11:32:00: ACTION[Server]: singleplayer damaged by 7 hp at (121.771,18.13,-102.99)
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:59
2017-01-25 11:32:27: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...es\Clonecraft_classic\mods\peaceful_npc/npc/npc_fast.lua:88
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "default_textures" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:58
2017-01-25 11:32:29: WARNING[Emerge-0]: Undeclared global variable "animation_speed_mod" accessed at ...s\Clonecraft_classic\mods\peaceful_npc/npc/npc_dwarf.lua:88
2017-01-25 11:32:44: [#0x1ee8]: INFO: event_handler(): Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down.

Are you sure that you're using the correct Clonecraft version? Please download the current versions (Clonecraft 1.0.1 and Clonecraft Classic 2.1.2) it from here: https://github.com/notanewbie/clonecraf ... 101212.zip Also, which version of Minetest are you on? I am on 0.4.13 (although I will update soon).
I test mines.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Thu Jan 26, 2017 16:34

Just updated Clonecraft, it now includes Moreblocks, NPCF_ng (instead of NPCF) and AliveAI.

Coming soon will be some animal mods, error fixes and stability updates.

Get Clonecraft 1.0.2 and Clonecraft Classic 2.1.2 at GitHub!

https://github.com/notanewbie/clonecraf ... 102212.zip
I test mines.
 

User avatar
captpete
Member
 
Posts: 105
Joined: Fri Nov 25, 2016 03:02

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by captpete » Fri Jan 27, 2017 20:03

Clonecraft Classic starts up with two errors in MineTest 0.4.15:

Code: Select all
2017-01-27 14:40:42: ERROR[Main]: mod "throwing" has unsatisfied dependencies:  "bucket"


Code: Select all
2017-01-27 14:40:43: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.


I solved the first one by copying the "bucket" mod to Classic's "mod" directory. Don't know about the second only that your "mapgen.lua" only mentions "mapgen_water_source" not "mapgen_river_water_source". Hope this helps.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Sat Jan 28, 2017 18:50

captpete wrote:Clonecraft Classic starts up with two errors in MineTest 0.4.15:

Code: Select all
2017-01-27 14:40:42: ERROR[Main]: mod "throwing" has unsatisfied dependencies:  "bucket"


Code: Select all
2017-01-27 14:40:43: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.


I solved the first one by copying the "bucket" mod to Classic's "mod" directory. Don't know about the second only that your "mapgen.lua" only mentions "mapgen_water_source" not "mapgen_river_water_source". Hope this helps.

Just updated to address your concerns...

Clonecraft 1.0.3 and Clonecraft 2.1.3 are now available! Get them now at https://github.com/notanewbie/clonecraf ... 103213.zip
I test mines.
 

User avatar
captpete
Member
 
Posts: 105
Joined: Fri Nov 25, 2016 03:02

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by captpete » Sat Jan 28, 2017 19:15

Still getting this error with latest download in Classic:

Code: Select all
2017-01-28 14:10:12: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Tue Jan 31, 2017 19:03

captpete wrote:Still getting this error with latest download in Classic:

Code: Select all
2017-01-28 14:10:12: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.

Yeah, I'm still working on this error. I removed all references to "mapgen_river_water_source" in the default mod but still couldn't get the error to go away...
I test mines.
 

zing269
Member
 
Posts: 69
Joined: Sat Apr 30, 2016 19:10

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by zing269 » Thu Feb 02, 2017 00:03

mapgen_river_water_source is referenced in the code, you'll need to alias it to mapgen_water_source:

Code: Select all
minetest.register_alias_force("mapgen_river_water_source", "mapgen_water_source")
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Thu Feb 02, 2017 18:58

zing269 wrote:mapgen_river_water_source is referenced in the code, you'll need to alias it to mapgen_water_source:

Code: Select all
minetest.register_alias_force("mapgen_river_water_source", "mapgen_water_source")


Thanks zing269 for the tip! I had to alter the code because mintest.register_alias_force doesn't exist in Clonecraft Classic, but without further ado...

Here is the latest release, providing a stable version of Clonecraft Classic, version 2.2. Download it now at https://github.com/notanewbie/clonecraf ... t10322.zip! Don't forget to stay tuned for future Clonecraft and Clonecraft Classic updates/support.
I test mines.
 

User avatar
Wuzzy
Member
 
Posts: 3232
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by Wuzzy » Mon Feb 06, 2017 15:13

Clonecraft 1.0.3 on Minetest 0.4.15 greets me with the following warnings and errors:

Code: Select all
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node2" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:4.
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:5.
2017-02-06 16:03:53: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:235
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "u_skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:237
2017-02-06 16:03:57: WARNING[Server]: Assignment to undeclared global "prop" inside a function at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:58.
2017-02-06 16:03:57: WARNING[Server]: Undeclared global variable "ANIM_STAND" accessed at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:105


The player inventory is very broken.


Also, you have used textures from MineClone 2. Do NOT use them, because otherwise you taint your subgame with non-free data which is certainly NOT CC BY. It is not me who will you forbid you to do this, but the original author may. Sooooo sorry. ;-(
Besides, 32×32 textures don't fit into this game anyway, so you are probably better off with using Minetest Game textures.

Sorry for that. I plan to eventually replace all the non-free textures in MineClone 2. I'm not really happy with the 32×32 textures anyway.

EDIT: OK, forget my panic about the textures. The textures actually come from the Minecraft texture pack Faithful, and here you can download it:
https://minecraft.curseforge.com/projects/faithful-1-11

It is released under the MIT License, which is fine. :-)
My creations. I gladly take any bitcoins you have lying around: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Mon Feb 06, 2017 19:05

Wuzzy wrote:Clonecraft 1.0.3 on Minetest 0.4.15 greets me with the following warnings and errors:

Code: Select all
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node2" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:4.
2017-02-06 16:03:53: WARNING[Main]: Assignment to undeclared global "node" inside a function at .../Clonecraft/mods/plantlife_modpack/trunks/generating.lua:5.
2017-02-06 16:03:53: ERROR[Main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Could not load image "default_ice.png" while building texture
2017-02-06 16:03:54: ERROR[Main]: generateImage(): Creating a dummy image for "default_ice.png"
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:235
2017-02-06 16:03:55: WARNING[Server]: Undeclared global variable "u_skins" accessed at ...mes/Clonecraft/mods/minetest-3d_armor/3d_armor/armor.lua:237
2017-02-06 16:03:57: WARNING[Server]: Assignment to undeclared global "prop" inside a function at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:58.
2017-02-06 16:03:57: WARNING[Server]: Undeclared global variable "ANIM_STAND" accessed at ...uzzy/.minetest/games/Clonecraft/mods/creatures/sheep.lua:105


Hmm...looks interesting. I will fix it if I can.
Wuzzy wrote:Also, you have used textures from MineClone 2. Do NOT use them, because otherwise you taint your subgame with non-free data which is certainly NOT CC BY. It is not me who will you forbid you to do this, but the original author may. Sooooo sorry. ;-(
Besides, 32×32 textures don't fit into this game anyway, so you are probably better off with using Minetest Game textures.

Sorry for that. I plan to eventually replace all the non-free textures in MineClone 2. I'm not really happy with the 32×32 textures anyway.

EDIT: OK, forget my panic about the textures. The textures actually come from the Minecraft texture pack Faithful, and here you can download it:
https://minecraft.curseforge.com/projects/faithful-1-11

It is released under the MIT License, which is fine. :-)


Cool, yes I did get the files from Faithful. I've never even heard of MineClone.

Some sad news today...my dad made a deal with us; we can keep Minetest and our three PS3 controllers, or we get rid of Minetest and get a fourth one so that four out of the five of us who are old enough to play Minecraft on the PS3 can play together locally. Most of my siblings decided to get another controller, so it is my duty to inform you that due to the fact that we will have to get rid of Minetest, Clonecraft will have to be discontinued. If anyone wants to pick it up and keep it updated that's fine by me, and I'll keep the ZIP files up on my GitHub account, but I simply won't be able to work on the game anymore after we get the controller. I'll try to address the bugs brought to my attention by Wuzzy, but past that I won't do anything more with the game.

Love,
SAMIAMNOT
I test mines.
 

User avatar
Wuzzy
Member
 
Posts: 3232
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by Wuzzy » Mon Feb 06, 2017 21:38

Yeah, it's a good idea to bring Clonecraft in an at least roughly playable state so that a normal player would not run into a bug within 5 minutes of playing. ;-)

But I think this means you will soon leave the Minetest community, right?
Good bye, it was nice having you around. ;-(

I think the “deal” is pretty unfair, but I can't change it. Don't let your creativity be killed!
My creations. I gladly take any bitcoins you have lying around: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Tue Feb 07, 2017 15:58

Wuzzy wrote:Yeah, it's a good idea to bring Clonecraft in an at least roughly playable state so that a normal player would not run into a bug within 5 minutes of playing. ;-)


Yeah, I intend to do so before I have to give up Minetest.

Wuzzy wrote:But I think this means you will soon leave the Minetest community, right?


Not necessarily, as I can still use the forums.

That reminds me, I need to clarify that if anything has code that can fix a bug or a mod request that they can certify is compatible, I can add them to the game. I'm banned from Minetest, but not the game.

Oh wait, that sounds wrong.

What I mean is, the only thing I can't do with Minetest is have it on the computer. Everything else is fair game.

Hope that makes sense.

EDIT:
Wuzzy wrote:Don't let your creativity be killed!


I'm still doing a boatload of other stuff, which you can check out at https://github.com/notanewbie.
I test mines.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Tue Feb 07, 2017 16:28

Okay, so I addressed a bunch (but unfortunately not all) of Wuzzy's issues. More bug fixes coming tomorrow.

Get Clonecraft 1.0.4 and Clonecraft Classic 2.2 now at https://github.com/notanewbie/clonecraf ... t10422.zip

EDIT: Just remembered that I forgot to bundle the default_ice.png texture. I also made some changes. When they're available, get them here: https://github.com/notanewbie/clonecraf ... t10522.zip
I test mines.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Thu Mar 30, 2017 12:48

Okay, so I have further updates concerning my current situation. Turns out my sister's money that they were going to use to buy the controller on Amazon got "absorbed" (Mom & Dad accidentally spent it) after they put it in our parent's bank account, so they'll have to raise the funds again to buy the PS3 controller. Guess they'll use Amazon gift cards now...
On the other front, which is my support of the game, turns out my parents promised to get me a smartphone this fall. Me knowing the phone will likely be Android (we use prepaid), I plan on continuing development of Clonecraft once I get that phone and conduct testing on that device, as I'm too busy now to work on Clonecraft but hopefully things will clear up by then.

So stay strong! Clonecraft is still alive, or at least I'll take it off life support this fall. Thanks for continuing to play the game.
I test mines.
 

User avatar
azekill_DIABLO
Member
 
Posts: 7450
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by azekill_DIABLO » Thu Mar 30, 2017 16:10

thank you! this game is nice and funny! and take your time! look at me! i make people wiat months for an update of my game and everytime, they come back with feedback and funny memes. Good continuation!
 

User avatar
Punk
Member
 
Posts: 149
Joined: Sun Dec 25, 2016 06:52

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by Punk » Sat May 20, 2017 16:53

Something is wrong...
Attachments
screenshot_20170520_134356.png
(312.3 KiB) Not downloaded yet
screenshot_20170520_134223.png
(293.21 KiB) Not downloaded yet
DON'T STEAL! The government hates competition.
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

by SAMIAMNOT » Sun Jun 11, 2017 00:15

Punk wrote:Something is wrong...

What the...

Are you running any mods?
I test mines.
 

User avatar
azekill_DIABLO
Member
 
Posts: 7450
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

User avatar
SAMIAMNOT
Member
 
Posts: 406
Joined: Wed Sep 03, 2014 00:51
Location: Desert
In-game: notanewbie
 

PreviousNext

Return to Game Releases



Who is online

Users browsing this forum: No registered users and 3 guests