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Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Posted: Fri Nov 24, 2017 04:04
by SAMIAMNOT
Alright, so I've been doing some testing and it looks like this will require a bit more work. Unfortunately, with family stuff I've been quite busy and not able to do much work.

However, here's the debut.txt for when the game crashes. I'm not seeing anything that should be causing the game to crash, but I'm working on the light_source error:

Code: Select all

2017-11-23 22:59:18: WARNING[Main]: BanManager: creating F:\minetest-0.4.16-win32-mingw\minetest-0.4.16-win32\bin\..\worlds\Yggdrasil\ipban.txt
2017-11-23 22:59:18: ERROR[Main]: mod "peaceful_npc" has unsatisfied dependencies:  "plants_lib"
2017-11-23 22:59:18: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-11-23 22:59:18: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-11-23 22:59:18: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_flowing
2017-11-23 22:59:18: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:lava_source
2017-11-23 22:59:18: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: default:torch
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone -> default:stone
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_tree -> default:tree
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_leaves -> default:leaves
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_apple -> default:apple
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_water_source -> default:water_source
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt -> default:dirt
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_sand -> default:sand
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_gravel -> default:gravel
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_clay -> default:clay
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_lava_source -> default:lava_source
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_cobble -> default:cobble
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mossycobble -> default:mossycobble
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_dirt_with_grass -> default:dirt_with_grass
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_junglegrass -> default:junglegrass
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_coal -> default:stone_with_coal
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_stone_with_iron -> default:stone_with_iron
2017-11-23 22:59:18: WARNING[Main]: Not registering alias, item with same name is already defined: mapgen_mese -> default:mese
2017-11-23 22:59:18: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: tnt:boom
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-11-23 22:59:18: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: throwing:light

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Posted: Thu Mar 08, 2018 15:26
by SAMIAMNOT
Unfortunately, I am going to have to announce that support for this game is discontinued. (Yeah, you might have been able to tell, but still) In the future, I plan on picking it up, but I thought it'd be fair to let you know that Clonecraft is no longer in development.

However, I do have goals for Clonecraft's future, the main object being the achievement (and maintaining) of Clonecraft Classic's support on current versions of Minetest.

Thanks to everyone who played this game and liked the project. I really am sorry that I'm currently unable to continue the project. I will let you guys know when (if?) the game returns.

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Posted: Tue Sep 10, 2019 16:50
by aavdov`
When I try to load Clonecraft Classic, I get this message. Have I downloaded the right game? What file am I supposed to unzip from the master file? Thanks!

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Posted: Tue Sep 10, 2019 17:41
by texmex
This game is superseded by the supreme MineClone 2 project. This is what you want: viewtopic.php?f=50&t=16407

Re: [Game] Clonecraft & Clonecraft Classic [Clonecraft][v1]

Posted: Tue Sep 10, 2019 21:25
by Wuzzy
When I try to load Clonecraft Classic, I get this message. Have I downloaded the right game? What file am I supposed to unzip from the master file? Thanks!
The error is not your fault. It's caused because Clonecraft tries to call os.execute (to create a directory), which is forbidden in Minetest 5.0.0 for security reasons.

Clonecraft is just very, very old. It does not work in Minetest 5.0.0, but maybe it works one of the older 0.4.X releases. Also, you must use the v6 mapgen to play, other mapgens are not supported (but this is unrelated to your error).

But notice that even back in the days, Clonecraft was very, VERY buggy. The inventory is completely messed up, it would crash often, many crafting recipes are broken and the mapgen is very slow. But eh, if you still want to try, I'm not stopping you! Here be dragons. I gave you everything you need to know. :-)
This game is superseded by the supreme MineClone 2 project. This is what you want: viewtopic.php?f=50&t=16407
Eh, “superseded” is the wrong word here. MineClone 2 and Clonecraft are not comparable and have nothing to do with each other. “Clonecraft” sounds like a Minecraft clone, but it features many things that are not in Minecraft. It's also incorrect historically. Historically, MineClone 2 superseded MineClone, not Clonecraft.
The word “supreme” is highly subjective, but as the main MineClone 2 dev, I agree. ;-)