[Game] CaptureTheFlag [1.12.0][capturetheflag]

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ForgiveAndromedalol
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ForgiveAndromedalol » Tue Jul 04, 2017 12:02

I've got open ctf again.

derpywars.zapto.org 30001

I'm just testing.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Lejo » Sun Jul 09, 2017 14:04

rubenwardy wrote:
ForgiveAndromedalol wrote:It's weird. Your mod misses ctf_engine init.lua :\.


you need to make sure you do a recursive clone

git clone --recursive https://github.com/rubenwardy/capture_the_flag.git

I now clone it again and it works!
Thanks!
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ForgiveAndromedalol » Sun Jul 09, 2017 14:08

Lejo wrote:
rubenwardy wrote:
ForgiveAndromedalol wrote:It's weird. Your mod misses ctf_engine init.lua :\.


you need to make sure you do a recursive clone

git clone --recursive https://github.com/rubenwardy/capture_the_flag.git

I now clone it again and it works!
Thanks!

how the recursive clone works?
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ForgiveAndromedalol » Sun Jul 09, 2017 19:26

Lejo wrote:git clone --recursive https://github.com/rubenwardy/capturetheflag.git

Yes, I did that. But... when I play ctf, when I win the game, the game crashes. And I've got the game in a flash drive.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Stix » Sat Aug 26, 2017 16:28

kill-hist depends on hudkit and ctf, where can i find these mods???
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Sat Aug 26, 2017 16:29

Stix wrote:kill-hist depends on hudkit and ctf, where can i find these mods???


You need to clone recursively. They're in the ctf_pvp_engine submodule
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Stix » Sat Aug 26, 2017 16:32

rubenwardy wrote:
Stix wrote:kill-hist depends on hudkit and ctf, where can i find these mods???


You need to clone recursively. They're in the ctf_pvp_engine submodule

can you link to the submodule?
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Stix » Sat Aug 26, 2017 16:38

nevermind ive found it...
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Thu Oct 12, 2017 01:37

Some of the chest is now only accessible by players over a certain score:

Image

This stops noobs from taking your hard earned weapons. I'm also planning on removing the ability for an enemy to access your chest. I will readd a "looting" mechanic at some point, but less OP.

I've also added team colors to the chat, optimised a few things, updated default to 0.4.16,
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Thu Nov 16, 2017 19:36

Since last posting, this is some of the stuff that's changed:

  • Added respawn immunity (no killing within 10 seconds)
  • New scoring algorithm!
  • Gauges fixes
  • Increased availability of arrows
  • Sped up hp regeneration
  • Added some admin chat commands - the ability to lock a team and bulk move players. Good for N vs all scenarios
  • Increased damage of shotguns
  • Added exporting of statistics so I can have pretty graphs
  • Fixed dropped entities remaining on end of match

also:

There's a super secret exciting new feature coming in a week or so! It'll add massive variety to the game. Any guesses?
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ExeterDad » Thu Nov 16, 2017 19:52

rubenwardy wrote:There's a super secret exciting new feature coming in a week or so! It'll add massive variety to the game. Any guesses?

Going by what you mentioned in conversation... I'm guessing puppies?
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Thu Nov 16, 2017 20:09

ExeterDad wrote:Going by what you mentioned in conversation... I'm guessing puppies?


Awww damn it, I really wish it was that :'(
 

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by csirolli » Mon May 07, 2018 18:16

Is there anything new?
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Devy » Mon Jul 16, 2018 05:52

Rubenwardy, the one thing this game needs the most is pressure plates/automatic way for doors to open and then close and they only work for your team. Right now, you can spend all the time in the world making a base but then your teammates will leave a door open...
 

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