[Game] CaptureTheFlag [capturetheflag]

snowflake
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by snowflake » Post

Hi, rubenwardy.

can i be allowed in IRC>.

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

Great! I love this game and I play often on the [Reloaded!] server.

Ruben I have a request. Can you add improved crosshairs that change color or at least have coloured portions to make it suitable for both bright and dark backgrounds? This is getting very annoying especially in situations where you have the best weapons but can't aim them! because you are in fog mode for lag or staring at sand or sky.

Also can you put a way to better display names just like for crosshair?

Awesome game btw

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

Uh......forget everything I've just said. I don't know who spiked the atmosphere in this room with morphine. LAG AND FRAME RATES ARE NOT THE SAAAAAAAAAAAAAME N*****

By the way,,

What I call, manual torture
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Warrior_4_Christ » Post

So I downloaded the game but there is something very wrong. I have played on you CTF server before and it was just fine, but when I use this game, everything is underwater except for the bases, which are high above the water. How do I fix this?

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rubenwardy
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Post

You're using the wrong seed.
You need to get the mapgen seed from the minetest.conf in the game's root, and put it in the main minetest.conf
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Warrior_4_Christ » Post

Thanks! That worked great!
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

Shadow_The_Hedgehog wrote: Image
Aqua CTF with submarines, planes and boats!
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

Especially the Mitsubishi A6M!

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

it's not the kamikaze plane you talked of...?
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

though it's the most common kamikaze afaik

Oh and even the Yokosuka MXYZ!

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

you, you like kamikazes.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

And you, you like AZERTY and killing.

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

how did you guess? :) you forgot diablo
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ABJ » Post

Oh yes, and you also love Satan.

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

error 404: no satanist here. Search another term.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Lejo » Post

I startet the Subgame in a new world and always get this Error and after that the windows get closed:

Code: Select all

2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:13: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
2017-05-26 16:23:14: ERROR[Server]: An unhandled exception occurred: createSector(): pos. over limit
2017-05-26 16:23:14: ERROR[Server]: In thread 7f9ac5d83700:
2017-05-26 16:23:14: ERROR[Server]: /home/user/minetest/src/server.cpp:72: virtual void* ServerThread::run(): A fatal error occured: createSector(): pos. over limit
2017-05-26 16:23:14: ERROR[Server]: Debug stacks:
2017-05-26 16:23:14: ERROR[Server]: DEBUG STACK FOR THREAD 7f9ab6288700: 
2017-05-26 16:23:14: ERROR[Server]: #0  virtual void* UpdateThread::run()
2017-05-26 16:23:14: ERROR[Server]: DEBUG STACK FOR THREAD 7f9ab6dfd700: 
2017-05-26 16:23:14: ERROR[Server]: #0  virtual void* EmergeThread::run()
2017-05-26 16:23:14: ERROR[Server]: DEBUG STACK FOR THREAD 7f9ab75fe700: 
2017-05-26 16:23:14: ERROR[Server]: #0  virtual void* UpdateThread::run()
2017-05-26 16:23:14: ERROR[Server]: DEBUG STACK FOR THREAD 7f9ac5d83700: 
2017-05-26 16:23:14: ERROR[Server]: #0  virtual void* ServerThread::run()
2017-05-26 16:23:14: ERROR[Server]: DEBUG STACK FOR THREAD 7f9ae596de40: 
2017-05-26 16:23:14: ERROR[Server]: #0  int main(int, char**)
What to do

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Post

Remove the map_generation_limit setting from minetest.conf for now, it doesn't matter that much and causes problems with the Engine
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Lejo » Post

I now not realy get a Error but the Windows still close:

Code: Select all

2017-05-27 18:55:54: WARNING[Main]: BanManager: creating /home/user/.minetest/worlds/sdaf/ipban.txt
2017-05-27 18:55:54: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-05-27 18:55:54: WARNING[Main]: Undeclared global variable "dye" accessed at ....minetest/games/capturetheflag/mods/shooter/crossbow.lua:8
2017-05-27 18:55:54: ACTION[Main]: Logging chat plus to: /home/user/.minetest/worlds/sdaf/chatplus-log.txt
2017-05-27 18:55:54: [Main]: [Chatplus] Loading data
2017-05-27 18:55:54: ACTION[Main]:         .__               __                   __   
2017-05-27 18:55:54: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_ 
2017-05-27 18:55:54: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2017-05-27 18:55:54: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  |  
2017-05-27 18:55:54: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__|  
2017-05-27 18:55:54: ACTION[Main]:       \/        \/     \/          \/     \/        
2017-05-27 18:55:54: ACTION[Main]: World at [/home/user/.minetest/worlds/sdaf]
2017-05-27 18:55:54: ACTION[Main]: Server for gameid="capturetheflag" listening on 0.0.0.0:58926.

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by azekill_DIABLO » Post

runtime error?
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Post

try deleting any map files, eg: map.sqlite
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Lejo » Post

Do you mean only the map.sqlite from the ctf world or from all worlds?

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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Post

Lejo wrote:Do you mean only the map.sqlite from the ctf world or from all worlds?

from the world you are using (ie: the ctf one)
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by Lejo » Post

I still get the same Error.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by ForgiveAndromedalol » Post

It's weird. Your mod misses ctf_engine init.lua :\.
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Re: [Game] CaptureTheFlag [WIP-0.1][capturetheflag] - Kill h

by rubenwardy » Post

ForgiveAndromedalol wrote:It's weird. Your mod misses ctf_engine init.lua :\.
you need to make sure you do a recursive clone

git clone --recursive https://github.com/rubenwardy/capture_the_flag.git
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