kaadmy wrote:Hmm, that error shouldn't happen in 0.4.13-dev, works with me.. Is the dev version broken right now?
That armor mod's built-in to Pixture, it's my own.
DS-minetest wrote:ive played on server, i really like it
the subgame needs aggressive mobs (not only this suicide turtle), u can play it to fast through, map doesnt seem to work and the birds hurt my ears
DS-minetest wrote:@Ivà: it seems, like the map doesnt work, i only see with it coordinates and a green thing, no landscape
Ivà wrote:DS-minetest wrote:@Ivà: it seems, like the map doesnt work, i only see with it coordinates and a green thing, no landscape
The map is OK for me, others play on the server too and they don't have this problem.
Which version of minetest are you using?
stormchaser3000 wrote:this might have been mentioned before but i seem to have an issue with the player model being glitchy.
2016-05-23 11:41:15: WARNING[Main]: Irrlicht: Could not open file of texture: character.png
minetest: /build/minetest-twu2iz/minetest-0.4.14/src/util/serialize.h:278: void writeF1000(irr::u8*, irr::f32): Assertion `i >= F1000_MIN && i <= F1000_MAX' failed.
Aborted (core dumped)
kaadmy wrote:The "2016-05-23 11:41:15: WARNING[Main]: Irrlicht: Could not open file of texture: character.png" warning is a known problem in MT/Irrlicht and has nothing to do with Pixture, as the default subgame also has this problem last time I used it.
The crash also isn't my problem it seems, but I haven't tested it with 0.4.14 yet.
Does the same thing happen repeatedly with Pixture, and does it happen with other subgames?
TheReaperKing wrote:The character "warning" definitely happens even with the default game so I don't think that is related to your game.
The second error I don't claim to know much about the inner workings of minetest but in my server hosting experience whenever I got a serialize error it meant that something in the world had gotten corrupted. Have you tried any new worlds with it?
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