[Game] rpgtest [git][rpgtest]

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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I updated the ore generation (again) and I updated the pets mod.
You need special food to tame animals now!
  • sheep : wheat
  • wolf : fish (there is no other meat yet)
  • pig : wheat

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

which languages?

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:which languages?
If you want to translate RPGtest, just translate it in your prefered language.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I added some tutorial quests. They explain you how to craft things, use a workbench...

Image

The tutorial also gives you some basic items like wood and grass (to craft a string).

I also added a feature, which allows a admin to create a spawn city where you do the first quests!
PS : Yesterday, I didnt post a update, because I was working on my js game engine
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

cd2 wrote:Today, I added some tutorial quests. They explain you how to craft things, use a workbench...

Image

The tutorial also gives you some basic items like wood and grass (to craft a string).

I also added a feature, which allows a admin to create a spawn city where you do the first quests!
PS : Yesterday, I didnt post a update, because I was working on my js game engine


Nice ;)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:
cd2 wrote:Today, I added some tutorial quests. They explain you how to craft things, use a workbench...

Image

The tutorial also gives you some basic items like wood and grass (to craft a string).

I also added a feature, which allows a admin to create a spawn city where you do the first quests!
PS : Yesterday, I didnt post a update, because I was working on my js game engine


Nice ;)
Thank you :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

cd2 wrote:Today, I added some tutorial quests. They explain you how to craft things, use a workbench...

Image

The tutorial also gives you some basic items like wood and grass (to craft a string).

I also added a feature, which allows a admin to create a spawn city where you do the first quests!
PS : Yesterday, I didnt post a update, because I was working on my js game engine
i saw something in the hotbar: the items are turning!!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by srifqi » Post

azekill_DIABLO wrote:i saw something in the hotbar: the items are turning!!
It is available in development version (a.k.a. daily builds) of Minetest.
Saya dari Indonesia! · Terjemahkan Minetest! · my mods · My nickname in IPA: /es.rif.qi/

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I added blueprints for rare weapons.
To craft a rare weapon, you need its blueprint, some materials and a ruby.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

I added a level system for potions :

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E.g. A healing potion level 1 heals 11 hp, a healing potion level 5 15 hp.
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by Betta » Post

I have a minor suggestion.
Instead of acquiring tree saplings from crafting or falling off the tree when the leaves decay. How about we change that to something more of a different process of getting tree saplings. How about a special tool of some sort (clippers, scissors, etc.) that the only ones can get saplings and has a very short use instead of crafting it or falling of the tree when the leaves decay. This gives it more of an "engaging" feel to the game.
so, yea, that's my small suggestion :)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Betta wrote:I have a minor suggestion.
Instead of acquiring tree saplings from crafting or falling off the tree when the leaves decay. How about we change that to something more of a different process of getting tree saplings. How about a special tool of some sort (clippers, scissors, etc.) that the only ones can get saplings and has a very short use instead of crafting it or falling of the tree when the leaves decay. This gives it more of an "engaging" feel to the game.
so, yea, that's my small suggestion :)
Thats a good idea :)
I think leaves should drop saplings, but not so much than normally.
I will add a tool for that :)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I added new torches:

Image

I also removed the quest-block, because they are not needed anymore.
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

cd2 wrote:Today, I added new torches:

Image

I also removed the quest-block, because they are not needed anymore.
i'm sorry to tell you this but they are ugly

they would be better in 3d :)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:
cd2 wrote:Today, I added new torches:

Image

I also removed the quest-block, because they are not needed anymore.
i'm sorry to tell you this but they are ugly

they would be better in 3d :)
Yea, I will change that, but I think that this looks even better than the last model :)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I added some sounds to the game!
They are not meant to be realistic.
I cant show them you in a screen shot, so just download the game :)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

I updated the village generation feature:

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The village size is now limited to 3 - so villages cant crash the server.
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

nice work like every time !

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:nice work like every time !
Thank you :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

I added a simple bow (still WIP)

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The bow is a tool for the farmer (I think I will rename that class...).
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

farmers take over the world with their bows!! Beware!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:farmers take over the world with their bows!! Beware!
xD
Maybe I will add a new class - "Hunter".

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

i thinks it's better, yes;)

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

Today, I added a new tool, the chisel:

Image

You can use the chisel to turn blocks into stairs/slabs.
Rightclick a block to rotate it, punch a block to turn it into a slab/stair.

PS : Sorry for the lack of updates
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

a thinner lame and some shadow on the side of it would be nice ;)

What is it useful for?chiseling blocks?crafting funny structures?

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