[Game] rpgtest [git][rpgtest]

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rubenwardy
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by rubenwardy » Post

minetest.line_of_sight may help you

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

rubenwardy wrote:minetest.line_of_sight may help you
Huh, I did not know about this function.

Edit : http://dev.minetest.net/minetest.line_of_sight

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE
  • formspecs : added different color themes
  • formspecs : added "Crafting" text
  • mobs : use minetest.line_of_sight
+ Spoiler
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE
  • create dialogue mod (rubenwardy)
+ Spoiler

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • new menu background image
  • removed story mod
  • updated quest mod
I decided to remove the story mod because:
  • the code was a mess
  • it was really complicated to add new features
  • there were a lot of files just for one quest
How will quests work in future?
Quests will be stored per world. There will be different "quest packs" you can install. Everyone will be able to create quest easily because I will program a web app that allows you to do that.

PS: There wont be any updates for the next 2 weeks.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

+1

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added use for the skill miner (for more information see wiki)
  • added crafting guide
+ Spoiler
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

+1

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • updated crafting guide
  • limited number of mobs (to avoid lags)
  • added quests button to crafting guide
+ Spoiler
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

looks nice!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by D00Med » Post

^+1
Look! I have a signature :]
My subgame: viewtopic.php?f=15&t=14051#p207242

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:looks nice!
D00Med wrote:^+1
Thank you!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by MineYoshi » Post

Yay!
Another update! +10
Oi

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

Cd2: why you don't change the button like with the crafting pack? it looks far better!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

MineYoshi wrote:Yay!
Another update! +10
Thank you.
azekill_DIABLO wrote:Cd2: why you don't change the button like with the crafting pack? it looks far better!
Which button?

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

the one for the items( the grey square with a border.). he is ugly.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:the one for the items( the grey square with a border.). he is ugly.
Hmmm, maybe. In my opinion they look ok.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added shop
+ Spoiler
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

i think you've done this intentionnaly, but i think some blocks are just looking too perfect. it's a bit wierd. maybe the block rotation mod could add some irregularities.

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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added doors
  • added use for the skill "farmer"
  • added shop texture
  • fixed skills mod
+ Spoiler
PS : Check out the poll at the top!
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

very nice

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by ph8jPf9M » Post

dont want any feature to be removed. why are you removing features is it because of lag?

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rubenwardy
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by rubenwardy » Post

Sometimes you need to remove things to make progress. So you can reimplement it in a better way, or implement other stuff. Not sure what you're talking about though

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by ph8jPf9M » Post

there is a poll in this thread here to choose which features should be removed i guess if it is about removing and reimplementing the features then its fine with me.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

rubenwardy wrote:Sometimes you need to remove things to make progress. So you can reimplement it in a better way, or implement other stuff. Not sure what you're talking about though
Sorry for this mistake. I forgot to add a none button.
I will restart this poll now. Anyways removing means removing.
I will start an other poll "Wich features should be reimplemented" after this one ends.
ph8jPf9M wrote:dont want any feature to be removed. why are you removing features is it because of lag?
I want to remove features because some of them (IMO) are unnecessary. I want to finish the game / release version 1.0 soon (soon = ?) so I want to remove features to make the development a bit faster. Maybe these features will be added again after version 1.0 is out (Or if I have still time they may be added before version 1.0 is out).

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