Aero88 wrote:Well. This game looks nice. I started to play and the first problem is, that i cant craft the stone axe. The recipe seems not to work. I followed the instructions and thats where it ends for me...
Aero88 wrote:I dont understand the furnace system. How can i use the furnace? Oo for example to craft an iron rod. I got the pattern and the iron. But how can i forge the iron rod? There is no output in the furnace menu.
Aero88 wrote:I like ur game pretty much. The exp-system is nice. I have a lot of ideas for games like this one.
Aero88 wrote:The autocrafter is the easiest way, but it would look much better it u had more Blocks like the furnace with individual functions. A sawmill for example.
Aero88 wrote:The most developers for subgames create one new block after an other, but the way to produce these Blocks are everytime the same. Put a combination of items into ur own inventory and click on the product. Thats pretty lame. The way to get new things should be a little more dificult Or further more attractiv. In the dass of producing things like stone bricks or products made from tree logs it would ease the work as well. It would spare a lot of clicks to the player. Like i said. The autocrafter is extremly unattractive.... But thats my opinion. Maybe u do think in another way. It would put more depth in ur game. ;)
Aero88 wrote:How can Blocks confuse the players, when the names of the Blocks are informative enough like sawmill or forge and furnace? I have seen Blocks in subgames wich were really confusing. The names of those werent informativ enough. I think that the game minetest itself lacks in informations. I havent seen a tool tip for any of the tools. Placable tools like ur furnace or the pattern need something like that. Your game ist the only one. It is just an example. As a total new player it can be really confusing. U see the blocks in the craftguide and dont know, what they are good for.
Aero88 wrote:By the way. You could go fishing in your game. But how do u cook the fish? I did not found any recipes in the craft guide. The only ones are the recipes for drinks. ;)
issa wrote:that's exelent project keep going please :)
FreeLikeGNU wrote:I love the unique buildings gen and aesthetic. First time playing I placed a wood block (received from tutorial quest) on the ground be accident and was then unable to make the workbench. Maybe giving the player a weak axe would work better?
Wuzzy wrote:- The central_message mod is not really meant to be used for tutorial purposes. It's not really wrong. But if you use it for this, then you should at least make it possible to access the help texts in a different way again (hint: look at the Help modpack: viewtopic.php?f=9&t=15912). Because if the player is a slow reader or just did not pay attention, the message is gone forever. Central_message was only meant as a simple notification system to notify the player about events. It is poorly suited to make a tutorial. Hint: Take a look at [tutor]: viewtopic.php?t=14409
Wuzzy wrote:- I like the [quests] mod better than the quest system of this subgame. It has a nicer HUD and sounds
Wuzzy wrote:- The crafting guide allows you to go to empty pages, which is confusing
Wuzzy wrote:- The crafting guide fails to support group-based recipes correctly. Why not using or forking a crafting guide mod which has been tried and tested? I like [craftguide]
Wuzzy wrote:- It's weird that you have to open the crafting guide to see your quest list
Wuzzy wrote:- If you lose your crafting guide, you're fucked (a crafting guide should be accessible at all times; maybe add a button into the inventory menu)
Wuzzy wrote:- I can't see my level
Wuzzy wrote:- I can't see how many “points” I can still assign to skills (Chat commands don't count. Make it part of the formspecs or the HUD)
Wuzzy wrote:- Some weapons (like old battle axe) have huge tooltips with a huge whitespace
Wuzzy wrote:- The workbenches in watchtowers can't be used as workbenches until you take them and replace them again
Wuzzy wrote:- Copper pickaxe digs stone with diamond and stone with silver faster than the diamond pickaxe does
Wuzzy wrote:- Stone with silver and stone with zinc seem to be useless
Wuzzy wrote:- The stone step sound is hurting my ears (I sometimes play with headphones)
Wuzzy wrote:- How to make blueprints which I can actually use (e.g. to make weapons and armor)? So far I only got empty blueprints
Wuzzy wrote:- What is the point of having an ability book? Leftclicking only destroys it for some reason.
Wuzzy wrote:- What are flowers for?
Wuzzy wrote:- How many biomes are there?
Wuzzy wrote:- How exactly does the furnace work? I understand how to operate it, but I don't understand the exact rules for the fuel burning, it seems to work differently than in Minetest Game.
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