[Game] rpgtest [git][rpgtest]

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cd2
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Sun Jan 03, 2016 11:06

I finished the basic part of class system/api!!!!! :D
Its still a bit buggy, so let me know about bugs :)
You can choose your class using /class <class>
You can choose one of these classes (more are coming soon):
  • warrior
  • farmer
Every class has own items e.g. the warrior can use a spear and a sword, the farmer can use hoes.
You can use /myclass to see your class.

Try it out, pls
Last edited by cd2 on Sun Jan 03, 2016 16:09, edited 3 times in total.
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Sun Jan 03, 2016 14:17

I am working on a job system.
This system will be like the one in Guild Wars 2.
If you have any ideas for it, pls post them :)
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Sun Jan 03, 2016 15:48

cd2 wrote:I added a workbench now :)
I am still working on an extended version of it (v2).
The extended version will be able to do more advanced crafts.

I forgot to post a screenshot of the crafting tables.
So I posted it now. There are also 2 boxes.

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Mon Jan 04, 2016 11:29

A little conversation :P
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Its just an example not a part of the real story :)
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Tue Jan 05, 2016 10:22

I added new biomes (for mapgen v7)!
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Wed Jan 06, 2016 09:29

Take a look at the TODO list :)
I added the actual progress of the features :D
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Wed Jan 06, 2016 10:25

I added some nice torches :
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by dadix » Wed Jan 06, 2016 19:58

It will be nice to see more people who want to help you build this subgame.
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Fri Jan 08, 2016 11:27

I added a new xp sytem.
The HUD has a new statebar and a text element now:
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Fri Jan 08, 2016 11:43

I am working an a model for a pig. You will be able to tame them. If a pig is tamed by you it will help you (finding things, fighting..). Every pet will have its own skills!
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by Minetestforfun » Fri Jan 08, 2016 13:25

Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Fri Jan 08, 2016 19:05

Minetestforfun wrote:Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304

Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Sat Jan 09, 2016 09:47

cd2 wrote:
Minetestforfun wrote:Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304

Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!

I changed some things :
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Sat Jan 09, 2016 11:27

I added trees for mapgen v7:
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Re: [Game] rpgtest [git][v7][rpgtest]

by necron099 » Sat Jan 09, 2016 14:44

cd2, I tried your subgame and think it's pretty cool. The only problem I have is some of the items blend into the hotbar background making it a little difficult to see.
 

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Re: [Game] rpgtest [git][v7][rpgtest]

by cd2 » Sun Jan 10, 2016 08:54

necron099 wrote:cd2, I tried your subgame and think it's pretty cool. The only problem I have is some of the items blend into the hotbar background making it a little difficult to see.

Thank you!
Yea, I know, I need to change some textures :)
 

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Re: [Game] rpgtest [git][v7][rpgtest]

by cd2 » Sun Jan 10, 2016 10:02

I am working a farming mod (not from minetest_game an own one):
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Re: [Game] rpgtest [git][v7][rpgtest]

by Betta » Sun Jan 10, 2016 12:53

clans and factions would be nice in this game, especially on mmorpg. Everyone starts of as enemies but you can be friends or form a group or clans with anyone if chose to. Then you can have a unique team color or something.
just a little suggestion :)
 

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Re: [Game] rpgtest [git][v7][rpgtest]

by cd2 » Sun Jan 10, 2016 15:48

Betta wrote:clans and factions would be nice in this game, especially on mmorpg. Everyone starts of as enemies but you can be friends or form a group or clans with anyone if chose to. Then you can have a unique team color or something.
just a little suggestion :)

great idea :D
Added to TODO list :D
 

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Re: [Game] rpgtest [git][v7][rpgtest]

by cd2 » Sun Jan 10, 2016 16:42

I created a simple fishing mod:
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Re: [Game] rpgtest [git][v7][rpgtest]

by cd2 » Mon Jan 11, 2016 17:35

I added furnaces, to use one you need to build something like this:
F = furnace
P = pattern
L = lava
Screenshot:
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Its still WIP
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Re: [Game] rpgtest [git][very WIP][rpgtest]

by Minetestforfun » Tue Jan 12, 2016 15:51

cd2 wrote:
cd2 wrote:Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!

I changed some things :
+ Spoiler


Great work, seems perfect like this :)
(so, noise and tail made with 2D texture in your model ?)
 

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Re: [Game] rpgtest [git][very WIP][rpgtest]

by cd2 » Tue Jan 12, 2016 17:01

Minetestforfun wrote:
cd2 wrote:
cd2 wrote:Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!

I changed some things :
+ Spoiler


Great work, seems perfect like this :)
(so, noise and tail made with 2D texture in your model ?)

Thank you :D
I will use a 2D texture for the details.
 

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