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Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Sun Jan 03, 2016 11:06
by cd2
I finished the basic part of class system/api!!!!! :D
Its still a bit buggy, so let me know about bugs :)
You can choose your class using /class <class>
You can choose one of these classes (more are coming soon):
  • warrior
  • farmer
Every class has own items e.g. the warrior can use a spear and a sword, the farmer can use hoes.
You can use /myclass to see your class.

Try it out, pls

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Sun Jan 03, 2016 14:17
by cd2
I am working on a job system.
This system will be like the one in Guild Wars 2.
If you have any ideas for it, pls post them :)

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Sun Jan 03, 2016 15:48
by cd2
cd2 wrote:I added a workbench now :)
I am still working on an extended version of it (v2).
The extended version will be able to do more advanced crafts.
I forgot to post a screenshot of the crafting tables.
So I posted it now. There are also 2 boxes.

Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Mon Jan 04, 2016 11:29
by cd2
A little conversation :P
Image
Its just an example not a part of the real story :)

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Tue Jan 05, 2016 10:22
by cd2
I added new biomes (for mapgen v7)!
Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Wed Jan 06, 2016 09:29
by cd2
Take a look at the TODO list :)
I added the actual progress of the features :D

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Wed Jan 06, 2016 10:25
by cd2
I added some nice torches :
Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Wed Jan 06, 2016 19:58
by dadix
It will be nice to see more people who want to help you build this subgame.

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Thu Jan 07, 2016 09:43
by cd2
You can find ores in caves now :D

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Fri Jan 08, 2016 11:27
by cd2
I added a new xp sytem.
The HUD has a new statebar and a text element now:
Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Fri Jan 08, 2016 11:43
by cd2
I am working an a model for a pig. You will be able to tame them. If a pig is tamed by you it will help you (finding things, fighting..). Every pet will have its own skills!
Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Fri Jan 08, 2016 13:25
by Minetestforfun
Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Fri Jan 08, 2016 19:05
by cd2
Minetestforfun wrote:Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304
Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Sat Jan 09, 2016 09:47
by cd2
cd2 wrote:
Minetestforfun wrote:Hi,

Great work at this point :)

In my point of view, your model seems more like a sheep, maybe the MinetestForFun team pig model should help you ? (we can give it to you if you need it)
https://github.com/MinetestForFun/serve ... -167350304
Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!
I changed some things :
Image

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Sat Jan 09, 2016 11:27
by cd2
I added trees for mapgen v7:
Image

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sat Jan 09, 2016 14:44
by necron099
cd2, I tried your subgame and think it's pretty cool. The only problem I have is some of the items blend into the hotbar background making it a little difficult to see.

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 08:54
by cd2
necron099 wrote:cd2, I tried your subgame and think it's pretty cool. The only problem I have is some of the items blend into the hotbar background making it a little difficult to see.
Thank you!
Yea, I know, I need to change some textures :)

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 10:02
by cd2
I am working a farming mod (not from minetest_game an own one):
Image

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 12:53
by Betta
clans and factions would be nice in this game, especially on mmorpg. Everyone starts of as enemies but you can be friends or form a group or clans with anyone if chose to. Then you can have a unique team color or something.
just a little suggestion :)

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 15:48
by cd2
Betta wrote:clans and factions would be nice in this game, especially on mmorpg. Everyone starts of as enemies but you can be friends or form a group or clans with anyone if chose to. Then you can have a unique team color or something.
just a little suggestion :)
great idea :D
Added to TODO list :D

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 16:42
by cd2
I created a simple fishing mod:
Image

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Sun Jan 10, 2016 20:31
by dadix
The start is very good :)

Re: [Game] rpgtest [git][v7][rpgtest]

Posted: Mon Jan 11, 2016 17:35
by cd2
I added furnaces, to use one you need to build something like this:
F = furnace
P = pattern
L = lava
Screenshot:
Image

Its still WIP

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Tue Jan 12, 2016 15:51
by Minetestforfun
cd2 wrote:
cd2 wrote: Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!
I changed some things :
+ Spoiler
Great work, seems perfect like this :)
(so, noise and tail made with 2D texture in your model ?)

Re: [Game] rpgtest [git][very WIP][rpgtest]

Posted: Tue Jan 12, 2016 17:01
by cd2
Minetestforfun wrote:
cd2 wrote:
cd2 wrote: Thank you
1.Yea, I still need to work on my model :)
2.The Minetest for Fun model looks great!
I changed some things :
+ Spoiler
Great work, seems perfect like this :)
(so, noise and tail made with 2D texture in your model ?)
Thank you :D
I will use a 2D texture for the details.