another release of a singleplayer city builder.
However, at the beginning of the month, I spotted the 2021 Game Jam and considering that
Minetest was a project that kickstarted my software development journey and is already
a highly capable engine with multiplayer support... well let's just say without further
ardue, I would like to announce:
Builda City, a multiplayer City Building game for the Minetest engine.
The premise is simple, The Powers That Be have invested in a global energy infrastucture
but they need cities to sell their power to.. So it's your job to build a city and
distribute power so that you can make a living with your company-provided powercraft.
Quickstart:
- Find a road to build from, you can only build next to existing roads.
- Build a City
- Supply power to the city.
- Profit!
and to see more information about your cities.
Minetest Version: 5.4+
Download: https://github.com/Splizard/buildacity/ ... v0.3.2.zip
Github: https://github.com/splizard/buildacity
Website: https://builda.city
License: Qlovatech Community Trademark License v1.0
This is a new license that I believe is beneficial for shared-source games
you can do what you like with the project as long as you share changes and
respect the community titles/trademarks. Please refrain from discussing your
thoughts on the license here (this topic is about the game) and start a
discussion on the Github page. Thanks!
Asset Licenses: CC0 & CC BY-SA
Mods: naturalslopeslib
Checkout the Github page to find out more about the future direction of the project.
The mod has also been released on the Minetest ContentDB so you should be able
to install it from within Minetest 5.4+
https://content.minetest.net/packages/S ... uildacity/