Mito551 wrote:tell me about how you update... because it seems you're doing it the way that causes these troubles. (particularily, image ones). you have to remove previous version completely, then install/unpack the new, fresh one.
How do I update it? Well I go to github, look through the changes, and download the whole repository, most of which contains the EXACT same files I'm already using. Then I extract the folder, remove "master" from the folder name, and I copy the entire folder back to my minetest/games directory. I then verify that I want it to
overwrite the current files, thus replacing every same-named file with the most up-to-date copy.
To the best of my knowledge my method:
- Replaces any file that exists in both copies with the "new" version (even if it's actually reverting changes I may have made)
- Adds in any file that the master version had that mine did not
- Does not remove files I had that the repository did not.
The only difference is that there are (or at least might be) files that you deleted that I didn't. Since I do actually look at what has been changed, I would actually notice if a mod had been removed. If only part of a mod is being removed, that would be done by editing certain files (overwriting my old copy). None of the mods appear to be modpacks, so I don't even have to worry about that.
I'm in the habit of doing this instead of deleting and reinstalling for two reasons. First, it's actually simpler for me. It eliminates an unnecessary step (manually deleting the files, then additionally clearing them from the trash so two steps actually). Sure, it adds the step of looking through the changes, but I actually would do that anyway. Then it also allows me to make persistant changes more easily if I decide to - I can choose not to copy certain images I've changed (on a case by case basis, or by not copying image foldesrs), and I can compare and merge code to get updates/important changes while also keeping any changes I may make. This is actually something I intend to do in the future, even if only for some minor optimization (remove redundancy that's not necessary for me but might be needed to allow people to easily remove mods they don't want).
To be fair, I had renamed the image on my computer beforehand. I didn't look all the way through the repository or install a fresh copy with the latest version to test to see if it had been fixed a different way (as it had). I appologize for that, and I'll be sure to take that extra step in the future. In fact I'm already renaming the copy I use (via the game.conf file) so I can keep a clean/updated copy for such tests.
But now that being said, /mods/3d_armor/inventory_plus_outfit.png appears to be unnecessary but still exists in the repository
Even a clean copy has the issue with moreores_tools_mithrilsword.png
It's called in mods/more_armor/init.lua line 6. The file mentions overriding another version - does this sword even exist anymore? Or more accurately, is it craftable/legitimately obtainable?