[Game] Minetest+ [minetest_plus] [0.9.1]

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BlockMen
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by BlockMen » Post

PilzAdam wrote:Lets call this Minecraft- instead of Minetest+ </troll> :-p
You mean in comparison to Minecraft--, alias MiniTest? :P

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LuxAtheris
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by LuxAtheris » Post

well your making this as close to minecraft right?
Believe you can and you’re halfway there.

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Evergreen
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by Evergreen » Post

LuxAtheris wrote:well your making this as close to minecraft right?
no
Back from the dead!

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LuxAtheris
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by LuxAtheris » Post

Evergreen wrote:
LuxAtheris wrote:well your making this as close to minecraft right?
no
ohh,well ok
im just asking
Believe you can and you’re halfway there.

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BlockMen
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by BlockMen » Post

Version 0.6 released!

Changelog:
- Rework of inventorys, add new creative inventory
- Slow down fire a bit
- Tweak digging times of some tools and less uses
- Improved textures for jungletree, -wood, torch(inventory)
- Dropped items also rotate and 3D
- Tweaked menu image a bit
- Add abms for trees, grass, etc
- Update stairs mod
- Remove hardened clay
- and a few more smaller tweaks
Spoiler
Survival Inventory:
Image
Creative Inventory:
Image
Furnace GUI:
Image
Chest:
Image
Notice: If using Minetest 0.4.7 you have to use version 0.3 of this game (does not contain all features)

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Inocudom
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by Inocudom » Post

The slowing down of fire is a positive change.

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general3214
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by general3214 » Post

May I copy the code for Creative? If so, I'll be using it for Overcraft Origins.
Last edited by general3214 on Fri Nov 08, 2013 15:14, edited 1 time in total.
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BlockMen
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by BlockMen » Post

general3214 wrote:May I copy the code for Creative? If so, I'll be using it for Overcraft Origins.
The License is WTFPL, so yeah, you can. But you may prefer the Crafting mod which has a more mc like inventory.

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general3214
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by general3214 » Post

BlockMen wrote:The License is WTFPL, so yeah, you can. But you may prefer the Crafting mod which has a more mc like inventory.
Thanks for the suggestion! I'll definitely implement it into OO.
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BlockMen
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by BlockMen » Post

Version 0.7 released.

Changelog:
- Add stu's armor mod
- Apply kaeza's player.lua rewrite
- Add parts of webdesigner97's fire_plus mod(breaking glass, punching hurts player)

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philipbenr
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by philipbenr » Post

Crafting suggestion:

Image

output: dirt with grass
Last edited by philipbenr on Tue Nov 19, 2013 00:08, edited 1 time in total.

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Inocudom
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by Inocudom » Post

Will this game have textures for the texture pack below?
viewtopic.php?id=7762

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BlockMen
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by BlockMen » Post

philipbenr wrote:Crafting suggestion:

http://i.imgur.com/KN9Pu8e.png

output: dirt with grass
Will be added next release.
Inocudom wrote:Will this game have textures for the texture pack below?
viewtopic.php?id=7762
You should request textures at the pack's creator, not here ;)

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BlockMen
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by BlockMen » Post

Version 0.8 released

Changelog:
- Allow armor only in correct slots
- Updated doors mod (added obsidian glass door)
- Complete textures overhaul
- Mese glows now
- Ice is not transparent anymore
- Got rid nyan cats
- new hand
- Restructured game; farming and wool part of default now
- Switched HUD bar positions
- Added wild wheat (drops seeds and most time wheat)
- Added snow caps (if higher than 24(+0 to 4) blocks from water level)
- Support for new waving shaders


Snow caps:
Image

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philipbenr
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by philipbenr » Post

BlockMen wrote: - Added snow caps (if higher than 24(+0 to 4) blocks from water level)
I would make it a bit higher, like say, 32 units

Edit: I haven't said this to many people, but I really enjoy the textures in this game. I have seen many other nice single textures, but this pack really flows well.

The only problem I see is the grass. It really has bugged me for the longest time.
Very, very useful links about textures
Last edited by philipbenr on Tue Jan 07, 2014 00:48, edited 1 time in total.

sirber
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by sirber » Post

bug report: makes minetest 0.4.9 crash on ubuntu 14.04. normal game doesn't.

[edit]

crash seems random.. :S
Last edited by sirber on Sat Jan 11, 2014 16:10, edited 1 time in total.

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philipbenr
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by philipbenr » Post

sirber wrote:bug report: makes minetest 0.4.9 crash on ubuntu 14.04. normal game doesn't.

[edit]

crash seems random.. :S
It crashes when the scripts says I dig a torch.

Font size: 8 17
19:14:09: ACTION[ServerThread]: digs default:torch_wand at (72,-39,-32)


-------------
Separator
-------------

It just says Minetest stops working. I never even dug a torch wand in the first place.

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lightonflux
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by lightonflux » Post

Crashes with memory access error (Speicherzugriffsfehler). Both with 0.4.9 and with the git version of Minetest.

Takes a few seconds running to get that error – every time.

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BlockMen
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by BlockMen » Post

philipbenr wrote:
sirber wrote:bug report: makes minetest 0.4.9 crash on ubuntu 14.04. normal game doesn't.

[edit]

crash seems random.. :S
It crashes when the scripts says I dig a torch.

Font size: 8 17
19:14:09: ACTION[ServerThread]: digs default:torch_wand at (72,-39,-32)


-------------
Separator
-------------

It just says Minetest stops working. I never even dug a torch wand in the first place.
Maybe there was the block (the torch was attached to) not loaded yet or removed. Should be fixable...

lightonflux wrote:Crashes with memory access error (Speicherzugriffsfehler). Both with 0.4.9 and with the git version of Minetest.

Takes a few seconds running to get that error – every time.
Sounds like you don't have enough free memory space. I noticed myself that problem with VoxelManipulator and not having enough free space, but not in MT+ and not always reproduceable.

So I don't have any solution to prevent crash except removing the snow caps (https://github.com/BlockMen/minetest_pl ... #L381,L391)

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nfsprodriver
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by nfsprodriver » Post

Hello!
Could you please make it compatible with the default torches and the unified inventory mod?
Thanks in advice!

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nfsprodriver
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by nfsprodriver » Post


CheerfulCherub
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by CheerfulCherub » Post

I still can't get my farming or farming_plus to work, now beds won't work, this is my debugx
08:26:16: ERROR[main]: mod "beds" has unsatisfied dependencies: "wool"
08:26:16: ERROR[main]: mod "farming_plus" has unsatisfied dependencies: "farming"
08:26:16: ERROR[main]: mod "lrfurn" has unsatisfied dependencies: "wool"
08:26:16: ERROR[main]: mod "wool" has unsatisfied dependencies: "wool"

These are my mods
Beds
Kerova
Firestone
Moreblocks
Moreore
Nether
Signs
Farming_plus
Farming
Wool
Charcoal
nether

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hansuke123
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by hansuke123 » Post

BlockMen pls list a nether , animation player , villages , zombies , creepers , spiders , cave spiders , enderman , snowgollem and irongollem on the new version

CheerfulCherub
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by CheerfulCherub » Post

hansuke123 wrote:BlockMen pls list a nether , animation player , villages , zombies , creepers , spiders , cave spiders , enderman , snowgollem and irongollem on the new version
Where is this list of these things that are suppose to be in the game, I check out everything I could not see where they mention of these are in the game, but if they are that would be great.

CheerfulCherub
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by CheerfulCherub » Post

CheerfulCherub wrote:
hansuke123 wrote:BlockMen pls list a nether , animation player , villages , zombies , creepers , spiders , cave spiders , enderman , snowgollem and irongollem on the new version
Where is this list of these things that are suppose to be in the game, I check out everything I could not see where they mention of these are in the game. How do you get the animation character to work, or do you need to be on a sever. but if they are that would be great.

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