It says, in big red letters, that you need a dev version.viv100 wrote:it does not work that it marks
inventory/api.lua 59 hud_set_hotbar_image
[Game] Overcraft Origins [overcraft_origins] – Minecraftlike
- Dan Duncombe
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Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
My Games: Nostalgia Realtest Revamped
Servers: See above games.
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- hansuke123
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ok........ I LOVE THIS GAME! and i am wearing armour but the HUD is not shown :
(i am waering leather armour)
and how does he do it
how does he like see the level of building etc.?
(i am waering leather armour)
and how does he do it
how does he like see the level of building etc.?
Last edited by shaheerziya on Sun Jan 19, 2014 14:01, edited 1 time in total.
- wtfsamcrap
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Hi, do you have Nether? You have Nether Quartz & Glowstone... No Netherrack. Will you make a Nether? + Redstone won't place, and redstone blocks don't power Pistons. The Compass looks like you're switcing items each time it moves+some textures are not Faithful.
Otherwise, Almost Perfect!
+ Could you add some better animations to Sprint(Double W)+Crouch(Shift)?
Otherwise, Almost Perfect!
+ Could you add some better animations to Sprint(Double W)+Crouch(Shift)?
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Please Note: It says A MINCRAFT INSPIRED GAME not A MINECRAFT INSPIRED GAME
Last edited by IthegeekRS on Fri Apr 04, 2014 22:11, edited 1 time in total.
There's no way to fix this via lua. I've tried to switch the itemstack, to replace the item and to use some hacky ways to change players inventory.Zombie471 wrote:The Compass looks like you're switcing items each time it moves
If it wasn't for this animation, some MC-like bows would've been possible (actually, this animation is the only thing that stops me).
- Thunder Tiger
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Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik
Can you please add a key to see yourself? Also, I want you to put a different section for mods in the inventory. Bug: The map doesn't show where I really am.Please fix it.
Mess with Thunder, Then Prepare to Die.
Here are some of my maps(not interested in mods or Texture packs)
DanTDM's Laboratory:viewtopic.php?f=12&t=10533
Here are some of my maps(not interested in mods or Texture packs)
DanTDM's Laboratory:viewtopic.php?f=12&t=10533
Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik
If you are using version 0.4.10 of minetest, the key is F7 I believe. It jumps between 3 viewing modes.
- Thunder Tiger
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Re: [Game]Overcraft Origins[overcraft_origins][Minecraft-lik
Thanks a lot!LionsDen wrote:If you are using version 0.4.10 of minetest, the key is F7 I believe. It jumps between 3 viewing modes.
Mess with Thunder, Then Prepare to Die.
Here are some of my maps(not interested in mods or Texture packs)
DanTDM's Laboratory:viewtopic.php?f=12&t=10533
Here are some of my maps(not interested in mods or Texture packs)
DanTDM's Laboratory:viewtopic.php?f=12&t=10533
Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft
Sounds great. Anybody got screenshots?
I test mines.
Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft
Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?
I test mines.
Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft
Ohhh good question. Um let me look in my code. I have forgotten cause I do not play Minetest too much any more. I have to find the exact wording of the command.SAMIAMNOT wrote:Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?
So here https://github.com/jojoa1997/overcraft_ ... #L202-L222 is the command. Pretty much in when creative is selected on the main menu then you have to do "/gamemode 1" or "/gamemode c" to enable creative mode. I tried to make it very similar to minecraft.
Code: Select all
minetest.register_chatcommand('gamemode',{
params = "1, c | 0, s",
description = 'Switch your gamemode',
privs = {gamemode = gm_priv},
func = function(name, param)
if param == "1" or param == "c" then
playerdata[name]['gamemode'] = "Creative"
save_player_data()
minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
updategamemode(name)
elseif param == "0" or param == "s" then
playerdata[name]['gamemode'] = "Survival"
save_player_data()
minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
updategamemode(name)
else
minetest.chat_send_player(name, "Error: That player does not exist!")
return false
end
end
})
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
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Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft
Love this game, only got one problem, I can't seem to get the creative mode to work, I type /grant singleplayer gamemode:s, then type gamemode:c, nothing is working for me. any help is greatly appreciated. Excellent game. Using Mintest 4.10.
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