Page 4 of 4

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Sep 15, 2014 20:39
by SAMIAMNOT
jojoa1997 wrote:
SAMIAMNOT wrote:Anyone know where to find ingredients? We don't know how to craft anything on 2x2. Except Wooden Planks. Also why is there an absence of a real Creative Mode?
Ohhh good question. Um let me look in my code. I have forgotten cause I do not play Minetest too much any more. I have to find the exact wording of the command.
So here https://github.com/jojoa1997/overcraft_ ... #L202-L222 is the command. Pretty much in when creative is selected on the main menu then you have to do "/gamemode 1" or "/gamemode c" to enable creative mode. I tried to make it very similar to minecraft.

Code: Select all

minetest.register_chatcommand('gamemode',{
	params = "1, c | 0, s",
	description = 'Switch your gamemode',
	privs = {gamemode = gm_priv},
	func = function(name, param)
		if param == "1" or param == "c" then
			playerdata[name]['gamemode'] = "Creative"
			save_player_data()
			minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
			updategamemode(name)
		elseif param == "0" or param == "s" then
			playerdata[name]['gamemode'] = "Survival"
			save_player_data()
			minetest.chat_send_player(name, 'Your gamemode is now: '..playerdata[name]['gamemode'])
			updategamemode(name)
		else
			minetest.chat_send_player(name, "Error: That player does not exist!")
			return false
		end
	end
})
That doesnt work. Theres also a search button that doesnt work.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Tue Sep 16, 2014 10:01
by jojoa1997
ok type what I put in " " but not the actualy " "
"/grant singleplayer gamemode"
"/gamemode s" survival
"/gamemode c" creative
The 1 is also c and 0 is also s

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Wed Sep 17, 2014 07:58
by CheerfulCherub
Thank-you for your help, it worked and now I am playing this again, and Thank-you for making this game, it's awesome game.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Wed Sep 17, 2014 19:10
by SAMIAMNOT
Thanks! Like the bigger menu.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Sep 18, 2014 11:55
by jojoa1997
I am actually considering continuing with this sub_game but it will take a while because I have to update all the mods that I used.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Sep 18, 2014 12:31
by SAMIAMNOT
How do you go back to the full inventory? I can only have like 8 things.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Sep 18, 2014 17:44
by jojoa1997
SAMIAMNOT wrote:How do you go back to the full inventory? I can only have like 8 things.
Try using the buttons. I don't remember the exact layout but I think it says survival.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Fri Sep 19, 2014 01:43
by SAMIAMNOT
Okay but then do I have to type in that creative ©®@p?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Sep 29, 2014 12:25
by jojoa1997
Great news. I finally started updating. I have updated the 3d_armor mod and made the inventories better. See the got for updates and downloads.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Sep 29, 2014 12:47
by SAMIAMNOT
Good thanks.
Just one question. Why do less mods work in Overcraft than in Minetest?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Sep 29, 2014 14:23
by jojoa1997
SAMIAMNOT wrote:Good thanks.
Just one question. Why do less mods work in Overcraft than in Minetest?
That is because 1) I coded it ;-) and 2) it is mostly customized and most of the code was edited.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Oct 27, 2014 10:55
by Joz
Hey, do you plan to integrate a nether mod? And zombies and creepers? Peaceful Mobs would be very nice.
And I want also to propagate my railway-corridors mod: viewtopic.php?f=11&t=10225 ;)

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Mon Oct 27, 2014 11:22
by jojoa1997
Joz wrote:Hey, do you plan to integrate a nether mod? And zombies and creepers? Peaceful Mobs would be very nice.
And I want also to propagate my railway-corridors mod: viewtopic.php?f=11&t=10225 ;)
I actually just saw your mod and am thinking about adding it when I start working on this again. School is not giving me very much time to do anything. Also I am waiting till later to add mobs because they cause lag and I have not seena good nether mod yet. If you have suggestions for those I would be grateful.

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Jun 04, 2015 23:11
by SAMIAMNOT
I love this game.
Since you are trying to make this look like Minecraft can you please add Crafting by BlockMen? http://forum.minetest.net/viewtopic.php?f=11&t=5641

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Fri Jul 03, 2015 11:20
by 4aiman
Jojoa1997, do you plan to continue to develop OO any time soon?

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Tue Sep 29, 2015 14:35
by AgentNagel42
Hey I could retexture my beacons mod to make it MCish for this if you want

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Aug 10, 2017 11:04
by seller
me gona check zis out

Re: [Game] Overcraft Origins [overcraft_origins] – Minecraft

Posted: Thu Aug 24, 2017 06:02
by fstltna
Where is the link to download the latest version?
-- Never mind, I pulled it from the GIT repo. However I have a new issue:

Code: Select all

2017-08-24 06:24:32: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'factions' in callback environment_Step(): Mod security: Blocked attempted write to /root/minetest/bin/../games/overcraft_origins/mods/factions/factions.txt
I get this when I try and log into the server and the server crashes...