[Game] Sky-Test [0.5] [beta]

Kilarin
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Re: [Game] Sky-Test [0.4] [beta]

by Kilarin » Sun Nov 09, 2014 03:08

Baggypants wrote:What mapgen are you using?

I used the wrong mapgen, indev. Which meant I got a regular ground world at y=0, but I didn't stay there for more than I few minutes. I gathered some materials and climbed up to my first floating island. :)

Note, as I describe in the journal, the first few islands I visited are using an older version of SkyLands and, while still great, are a lot thinner than the islands I found after upgrading to a newer version.
 

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Re: [Game] Sky-Test [0.4] [beta]

by Baggypants » Sun Nov 09, 2014 13:47

HeroOfTheWinds wrote:
Baggypants wrote:Is this pretty normal?

Yes, sadly that is pretty normal... I keep meaning to push an update to give triple the amount of cobble when you start out, but keep delaying. I'll go update it right now...

Also, one small tip is to go diagonally up. For some reason, islands seem a little more common when you're moving on two planes instead of one. Additionally, when all else fails, use the helicopter. And don't forget that you can dig up the bridge you've made behind you! I'm gonna be working on a submod that has an "island-radar" for easier discovery of islands, so hopefully that will also improve playability.


Well, What do you know, I read that, thought OK. I'll run another gen and do more exploring, and bam. islands within view all over the place.
 

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Re: [Game] Sky-Test [0.4] [beta]

by HeroOfTheWinds » Sun Nov 09, 2014 21:08

Great, glad to hear things are going smoothly now.

Just pushed an important (but small) commit fixing an error in farm plant generation that would crash the game. (Thanks again for the catch, Baggypants) Also, going to add a README linking both to here and to Jacob's Ladder.
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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Re: [Game] Sky-Test [0.5] [beta]

by HeroOfTheWinds » Mon Nov 10, 2014 06:42

Image

Major addition!

After dragging my feet on it for a long time, I finally changed the code so that MoreTrees actually spawns trees at island generation and at any elevation, rather than just within a small area above sea level (which is an illusion in this subgame :3 ). Some of the values could use a bit more tweaking, but as it stands the islands are already much more lush than before. Who knows what kinds of screenshots can be taken now?
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
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Kilarin
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Re: [Game] Sky-Test [0.5] [beta]

by Kilarin » Thu Jun 11, 2015 05:12

no no no!!!!
I just loaded my old skytest singleplayer game for the first time in a while and... CRASH!!!!
Code: Select all
-------------
  Separator
-------------

Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Linux 3.13.0-53-generic #89-Ubuntu SMP Wed May 20 10:34:28 UTC 2015 i686
Irrlicht log: Using renderer: OpenGL 2.1.2
Irrlicht log: GeForce 6150 LE/integrated/SSE2/3DNOW!: NVIDIA Corporation
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL version: 1.2
2015-06-11 00:04:42: ERROR[main]: ========== ERROR FROM LUA ===========
2015-06-11 00:04:42: ERROR[main]: Failed to load and run script from
2015-06-11 00:04:42: ERROR[main]: /home/d/.minetest/games/Sky-Test-game/mods/skytest_initialize/init.lua:
2015-06-11 00:04:42: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:440: attempt to call local 'func' (a nil value)
2015-06-11 00:04:42: ERROR[main]: stack traceback:
2015-06-11 00:04:42: ERROR[main]:    /usr/share/minetest/builtin/game/register.lua:440: in function 'register_on_mapgen_init'
2015-06-11 00:04:42: ERROR[main]:    ...est/games/Sky-Test-game/mods/skytest_initialize/init.lua:2: in main chunk
2015-06-11 00:04:42: ERROR[main]: ======= END OF ERROR FROM LUA ========
2015-06-11 00:04:42: ERROR[main]: Server: Failed to load and run /home/d/.minetest/games/Sky-Test-game/mods/skytest_initialize/init.lua
2015-06-11 00:04:42: ERROR[main]: ModError: ModError: Failed to load and run /home/d/.minetest/games/Sky-Test-game/mods/skytest_initialize/init.lua
2015-06-11 00:04:42: ERROR[main]: Check debug.txt for details.


my Sky-Test-game folders show a date of 2015/02/26 and within it files are dated 2014/11/10

the skylands readme is version 4.2

MUST HAVE SKYTEST!!!!!!
 

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Re: [Game] Sky-Test [0.5] [beta]

by HeroOfTheWinds » Sun Jun 14, 2015 19:56

Eep, I just get back, and things fall apart immediately, lol. I'll get this fixed as soon as I can, as well as check out that CaveRealms bug.

I think the function for creating the starting island broke when Minetest got updated... I had been quietly working on SkyTest during winter break and trying to add new stuff, but I guess I forgot to patch the generate function.

(Just to update, I'm planning on adding Mana and an RPG skill system to SkyTest... Including the flight modpack.)
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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Re: [Game] Sky-Test [0.5] [beta]

by HeroOfTheWinds » Mon Jun 15, 2015 02:43

Same day fix!

I think I fixed the error, it doesn't crash, but it doesn't change the mapgen either the way it should. Hopefully it's the same on your end. Also, I applied the fix for missing textures.

Hopefully I can get some more goodies available within the coming weeks.
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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Re: [Game] Sky-Test [0.5] [beta]

by Diamond knight » Sat Jun 27, 2015 15:19

this subgame never works for me, error every time, even when i update the subgame
Join The United Empire of Ferrum, a new virtual society gaming clan that uses real world military and financial tactics to achieve victory. We are currently looking for new politicians for the clan. [url]theunitedempireofferrum.weebly.com[/url]
 

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Re: [Game] Sky-Test [0.5] [beta]

by Kilarin » Sun Jun 28, 2015 19:52

Game is working just fine for me now. Thank you!

I got the following tidbits in debug, none of which impacted my ability to play:
Code: Select all
14:09:30: WARNING: Undeclared global variable "minp" accessed at ...d/.minetest/games/Sky-Test-game/mods/plants_lib/init.lua:284
14:09:30: WARNING: Undeclared global variable "maxp" accessed at ...d/.minetest/games/Sky-Test-game/mods/plants_lib/init.lua:284
14:09:30: WARNING: Undeclared global variable "blockseed" accessed at ...d/.minetest/games/Sky-Test-game/mods/plants_lib/init.lua:284
14:09:30: WARNING: Undeclared global variable "intllib" accessed at ...d/.minetest/games/Sky-Test-game/mods/moreblocks/init.lua:11
14:09:30: WARNING: Undeclared global variable "intllib" accessed at ...ames/Sky-Test-game/mods/moreblocks/stairsplus/stairs.lua:2
14:09:30: WARNING: Undeclared global variable "intllib" accessed at ...games/Sky-Test-game/mods/moreblocks/stairsplus/slabs.lua:2
14:09:30: WARNING: Undeclared global variable "intllib" accessed at ...ames/Sky-Test-game/mods/moreblocks/stairsplus/panels.lua:2
14:09:30: WARNING: Undeclared global variable "intllib" accessed at ...Sky-Test-game/mods/moreblocks/stairsplus/microblocks.lua:2
14:09:31: WARNING: Undeclared global variable "technic" accessed at ...-Test-game/mods/technic-master/technic_worldgen/init.lua:3
14:09:31: WARNING: Undeclared global variable "intllib" accessed at ...-Test-game/mods/technic-master/technic_worldgen/init.lua:5
14:09:31: WARNING: Undeclared global variable "intllib" accessed at ...ames/Sky-Test-game/mods/technic-master/concrete/init.lua:9
14:09:31: WARNING: Undeclared global variable "intllib" accessed at ...es/Sky-Test-game/mods/technic-master/extranodes/init.lua:5
14:09:31: WARNING: Undeclared global variable "convert_base" accessed at ...test/games/Sky-Test-game/mods/mesecons/mesecons/util.lua:104
[OK] Mesecons
14:09:31: WARNING: Undeclared global variable "default_stone_sounds" accessed at ...ld/.minetest/games/Sky-Test-game/mods/skylands/nodes.lua:315
14:09:31: WARNING: Undeclared global variable "default_stone_sounds" accessed at ...ld/.minetest/games/Sky-Test-game/mods/skylands/nodes.lua:322
14:09:31: WARNING: Undeclared global variable "default_stone_sounds" accessed at ...ld/.minetest/games/Sky-Test-game/mods/skylands/nodes.lua:329
[Moretrees] Loaded (2013-02-11)
14:09:31: WARNING: Undeclared global variable "node_breaker_on" accessed at .../.minetest/games/Sky-Test-game/mods/pipeworks/legacy.lua:29
14:09:31: WARNING: Undeclared global variable "node_breaker_off" accessed at .../.minetest/games/Sky-Test-game/mods/pipeworks/legacy.lua:29
Pipeworks loaded!
14:09:31: WARNING: Undeclared global variable "intllib" accessed at ...est-game/mods/technic-master/technic_chests/register.lua:4
14:09:31: WARNING: Undeclared global variable "intllib" accessed at ...games/Sky-Test-game/mods/technic-master/technic/init.lua:19
14:09:31: WARNING: Undeclared global variable "unified_inventory" accessed at ...ods/technic-master/technic/machines/register/recipes.lua:8
14:09:31: WARNING: Undeclared global variable "intllib" accessed at .../games/Sky-Test-game/mods/technic-master/wrench/init.lua:21
14:09:31: WARNING: Undeclared global variable "handle_timer" accessed at ...-Test-game/mods/mesecons/mesecons_luacontroller/init.lua:480
2015-06-28 14:09:32: ERROR[main]: NodeResolver: failed to resolve node name 'mapgen_river_water_source'.
14:09:32: WARNING: Undeclared global variable "unified_inventory" accessed at ...ods/technic-master/technic/machines/register/recipes.lua:48
2015-06-28 14:09:47: ERROR[main]: generateImage(): Could not load image "door_wood_b.png" while building texture
2015-06-28 14:09:47: ERROR[main]: generateImage(): Creating a dummy image for "door_wood_b.png"
2015-06-28 14:09:47: ERROR[main]: generateImage(): Could not load image "door_wood_b.png" while building texture
2015-06-28 14:09:47: ERROR[main]: generateImage(): Creating a dummy image for "door_wood_b.png"
2015-06-28 14:09:47: ERROR[main]: generateImage(): Could not load image "door_wood_a.png" while building texture
2015-06-28 14:09:47: ERROR[main]: generateImage(): Creating a dummy image for "door_wood_a.png"
2015-06-28 14:09:47: ERROR[main]: generateImage(): Could not load image "door_wood_a.png" while building texture
2015-06-28 14:09:47: ERROR[main]: generateImage(): Creating a dummy image for "door_wood_a.png"
2015-06-28 14:09:48: ERROR[main]: generateImage(): Could not load image "skylands_rich_soil.png" while building texture
2015-06-28 14:09:48: ERROR[main]: generateImage(): Creating a dummy image for "skylands_rich_soil.png"
2015-06-28 14:14:15: ERROR[main]: generateImage(): Could not load image "ui_form_bg.png" while building texture
2015-06-28 14:14:15: ERROR[main]: generateImage(): Creating a dummy image for "ui_form_bg.png"
2015-06-28 14:14:15: ERROR[main]: generateImage(): Could not load image "ui_main_inventory.png" while building texture
2015-06-28 14:14:15: ERROR[main]: generateImage(): Creating a dummy image for "ui_main_inventory.png"
 

garpu
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Re: [Game] Sky-Test [0.5] [beta]

by garpu » Thu Jul 23, 2015 00:59

Having problems. I'm trying to start a new world, it's in games, renamed to sky-test, then when I load it, it either crashes when it's loading textures, or when it does load, it's a normal world.

Here's my log: http://pastebin.com/HLtXTeyL
 

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Re: [Game] Sky-Test [0.5] [beta]

by HeroOfTheWinds » Mon Aug 03, 2015 00:53

garpu wrote:Having problems. I'm trying to start a new world, it's in games, renamed to sky-test, then when I load it, it either crashes when it's loading textures, or when it does load, it's a normal world.

Here's my log: http://pastebin.com/HLtXTeyL


Not sure why it would crash while loading textures, but I can help with the other problem.

For some reason, changes in recent versions of Minetest seemingly removed the ability for subgames to force certain mapgens at load. Hence, to get the advertised world, you much change the mapgen to "singlenode" when creating the world. That will fix that problem. Hope it helps, and enjoy!

EDIT: Amaz posted a pull request on GitHub that solves the mapgen initialization problem, now it works as expected. Thanks Amaz!
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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Re: [Game] Sky-Test [0.5] [beta]

by Blehmeh98 » Tue Sep 29, 2015 22:49

I encounter errors with the mods and I cannot play! I am using minetest 0.4.9 on linux. I got an error with More Blocks mod that seems to have to do with the loading of other lua files, because I commented them out and those errors stopped . . . . only to encounter errors with master_technic on the world generation file. Why should I have to debug whatever I download??? This looked real cool! Can I please just delete all the mods except for the ones essential to gameplay? Which ones can I delete?
hi.
 

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Re: [Game] Sky-Test [0.5] [beta]

by Esteban » Wed Sep 30, 2015 00:00

Blehmeh98 wrote:I encounter errors with the mods and I cannot play! I am using minetest 0.4.9 on linux. I got an error with More Blocks mod that seems to have to do with the loading of other lua files, because I commented them out and those errors stopped . . . . only to encounter errors with master_technic on the world generation file. Why should I have to debug whatever I download??? This looked real cool! Can I please just delete all the mods except for the ones essential to gameplay? Which ones can I delete?


Some of those errors may be caused by using an outdated version of the game.
The current one is (0.4.13), check: http://www.minetest.net/downloads/
Could you check if the problems persist in the current version?
If so, add a copy of the errors you are getting (screenshots / logs). That should help developers to find and identify what may be causing the errors.
 

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Re: [Game] Sky-Test [0.5] [beta]

by tanvan » Wed Nov 25, 2015 05:36

How long should it take to load into a new game? Right now on my gaming rig it's taking several minutes to load textures (5-10 minutes), long enough that the game window appears to hang on Item textures, the progress bar does slowly fill up from there and eventually the game runs, but is very sluggish. I can't tell if it's a bug or some odd setting on my end.

I'm running Windows 10 64bit, with a 3.4GHz Xeon, 8GB of RAM and an Nvidia GTX970. I'm running sky-test from a cloned git repository and minetest is a fresh install of 0.4.13 with no adjustments. It doesn't make a difference if it's installed to my SSD or HDD.

This game seems neat, but at the moment unplayable.

Also, I'm getting the same dummy texture messages as Kilarin, at least one I think is a naming issue. There is a skylands rich dirt texture in the skylands mod directory, but no a rich soil texture. I'm guessing the name got changed at some point.

EDIT:
When I finally get into a game I'm getting 8 FPS. I was able to play for about 5 minutes before I got a Lua Out of Memory error. (I'm not sure how it can be out of memory, when the memory usage on my entire machine didn't even hit 4 out of 8GB, but there you go.)

EDIT 2:
If it helps, I copied the mods in the skytest mods folder to my main mods folder, created a new minetest-game and enabled all the mods and I can play almost instantly at 60 FPS. I start on a the crater lake sky Island, but with no starting items.

EDIT 3:
commenting out the line:
preload_item_visuals = 1
from the sky-test/minetest.conf file fixed all my loading problems and everything runs at 60FPS.
 

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Re: [Game] Sky-Test [0.5] [beta]

by seller » Sun Aug 06, 2017 20:03

um
Last edited by seller on Sun Aug 06, 2017 20:12, edited 1 time in total.
[size=]I love mods[/size]
 

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Re: [Game] Sky-Test [0.5] [beta]

by seller » Sun Aug 06, 2017 20:05

more tools more players sometimes
[size=]I love mods[/size]
 

dareczek
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Re: [Game] Sky-Test [0.5] [beta]

by dareczek » Fri Dec 01, 2017 16:59

I can not start the game. Here I paste the log from debug.txt
Code: Select all

-------------
  Separator
-------------

2017-12-01 17:50:02: WARNING[Main]: BanManager: creating E:\Instalacje\M-test\minetest-0.4.16-win32-msvc\bin\..\worlds\nn\ipban.txt
2017-12-01 17:50:02: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "minp" accessed at ...in32-msvc\bin\..\games\sky-test\mods\plants_lib\init.lua:284
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "maxp" accessed at ...in32-msvc\bin\..\games\sky-test\mods\plants_lib\init.lua:284
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "blockseed" accessed at ...in32-msvc\bin\..\games\sky-test\mods\plants_lib\init.lua:284
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:02: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "intllib" accessed at ...in32-msvc\bin\..\games\sky-test\mods\moreblocks\init.lua:11
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "intllib" accessed at ...\..\games\sky-test\mods\moreblocks/stairsplus/stairs.lua:2
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "intllib" accessed at ...n\..\games\sky-test\mods\moreblocks/stairsplus/slabs.lua:2
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "intllib" accessed at ...\..\games\sky-test\mods\moreblocks/stairsplus/panels.lua:2
2017-12-01 17:50:02: WARNING[Main]: Undeclared global variable "intllib" accessed at ...ames\sky-test\mods\moreblocks/stairsplus/microblocks.lua:2
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_stone -> moreblocks:slab_stone
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_cobble -> moreblocks:slab_cobble
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_brick -> moreblocks:slab_brick
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_sandstone -> moreblocks:slab_sandstone
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_wood -> moreblocks:slab_wood
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_junglewood -> moreblocks:slab_junglewood
2017-12-01 17:50:02: WARNING[Main]: Not registering alias, item with same name is already defined: stairs:slab_stonebrick -> moreblocks:slab_stonebrick
2017-12-01 17:50:02: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: moreblocks:trap_super_glow_glass
2017-12-01 17:50:03: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: moreblocks:super_glow_glass
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: stone -> default:stone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: stone_with_coal -> default:stone_with_coal
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: stone_with_iron -> default:stone_with_iron
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: dirt_with_grass -> default:dirt_with_grass
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: dirt_with_grass_footsteps -> default:dirt_with_grass_footsteps
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: dirt -> default:dirt
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: sand -> default:sand
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: gravel -> default:gravel
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: sandstone -> default:sandstone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: clay -> default:clay
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: brick -> default:brick
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: tree -> default:tree
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: jungletree -> default:jungletree
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: junglegrass -> default:junglegrass
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: leaves -> default:leaves
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: cactus -> default:cactus
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: papyrus -> default:papyrus
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: bookshelf -> default:bookshelf
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: glass -> default:glass
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: wooden_fence -> default:fence_wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: rail -> default:rail
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: ladder -> default:ladder
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: wood -> default:wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: mese -> default:mese
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: cloud -> default:cloud
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: water_flowing -> default:water_flowing
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: water_source -> default:water_source
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: lava_flowing -> default:lava_flowing
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: lava_source -> default:lava_source
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: torch -> default:torch
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: sign_wall -> default:sign_wall
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: furnace -> default:furnace
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: chest -> default:chest
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: locked_chest -> default:chest_locked
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: cobble -> default:cobble
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: mossycobble -> default:mossycobble
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: steelblock -> default:steelblock
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: nyancat -> default:nyancat
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: nyancat_rainbow -> default:nyancat_rainbow
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: sapling -> default:sapling
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: apple -> default:apple
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: WPick -> default:pick_wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: STPick -> default:pick_stone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: SteelPick -> default:pick_steel
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: MesePick -> default:pick_mese
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: WShovel -> default:shovel_wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: STShovel -> default:shovel_stone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: SteelShovel -> default:shovel_steel
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: WAxe -> default:axe_wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: STAxe -> default:axe_stone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: SteelAxe -> default:axe_steel
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: WSword -> default:sword_wood
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: STSword -> default:sword_stone
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: SteelSword -> default:sword_steel
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: Stick -> default:stick
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: paper -> default:paper
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: book -> default:book
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: lump_of_coal -> default:coal_lump
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: lump_of_iron -> default:iron_lump
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: lump_of_clay -> default:clay_lump
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: steel_ingot -> default:steel_ingot
2017-12-01 17:50:03: WARNING[Main]: Not registering alias, item with same name is already defined: clay_brick -> default:clay_brick
2017-12-01 17:50:03: WARNING[Main]: Undeclared global variable "technic" accessed at ...s\sky-test\mods\technic-master\technic_worldgen\init.lua:3
2017-12-01 17:50:03: WARNING[Main]: Undeclared global variable "intllib" accessed at ...s\sky-test\mods\technic-master\technic_worldgen\init.lua:5
2017-12-01 17:50:03: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-12-01 17:50:03: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:03: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:03: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:03: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:03: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:03: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:03: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2017-12-01 17:50:03: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:03: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:03: WARNING[Main]: Field "noise_threshhold": Deprecated: new name is "noise_threshold".
2017-12-01 17:50:03: WARNING[Main]: Field "height_min": Deprecated: new name is "y_min".
2017-12-01 17:50:03: WARNING[Main]: Field "height_max": Deprecated: new name is "y_max".
2017-12-01 17:50:03: WARNING[Main]: Undeclared global variable "intllib" accessed at ...\..\games\sky-test\mods\technic-master\concrete\init.lua:9
2017-12-01 17:50:03: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-12-01 17:50:03: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-12-01 17:50:03: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2017-12-01 17:50:03: WARNING[Main]: Undeclared global variable "intllib" accessed at ....\games\sky-test\mods\technic-master\extranodes\init.lua:5
2017-12-01 17:50:03: ERROR[Main]: ModError: Failed to load and run script from E:\Instalacje\M-test\minetest-0.4.16-win32-msvc\bin\..\games\sky-test\mods\technic-master\extranodes\init.lua:
2017-12-01 17:50:03: ERROR[Main]: ...etest-0.4.16-win32-msvc\bin\..\builtin\game\register.lua:130: attempt to compare number with string
2017-12-01 17:50:03: ERROR[Main]: stack traceback:
2017-12-01 17:50:03: ERROR[Main]:    ...etest-0.4.16-win32-msvc\bin\..\builtin\game\register.lua:130: in function 'register_item'
2017-12-01 17:50:03: ERROR[Main]:    ...etest-0.4.16-win32-msvc\bin\..\builtin\game\register.lua:206: in function 'really_register_node'
2017-12-01 17:50:03: ERROR[Main]:    ...\sky-test\mods\technic-master\technic_worldgen/nodes.lua:137: in function 'really_register_node'
2017-12-01 17:50:03: ERROR[Main]:    ...sky-test\mods\technic-master\technic_worldgen/crafts.lua:148: in function 'register_node'
2017-12-01 17:50:03: ERROR[Main]:    ...\..\games\sky-test\mods\moreblocks/stairsplus/stairs.lua:120: in function 'register_stair'
2017-12-01 17:50:03: ERROR[Main]:    ...in\..\games\sky-test\mods\moreblocks/stairsplus/init.lua:19: in function 'register_all'
2017-12-01 17:50:03: ERROR[Main]:    ...in\..\games\sky-test\mods\moreblocks/stairsplus/init.lua:28: in function 'register_stair_slab_panel_micro'
2017-12-01 17:50:03: ERROR[Main]:    ....\games\sky-test\mods\technic-master\extranodes\init.lua:11: in main chunk
2017-12-01 17:50:03: ERROR[Main]: Sprawdź plik debug.txt by uzyskać więcej informacji.
 

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