@totya: I did a brief look at the source code and it looks like the time_speed is not affecting growth speed directly
. However, sunlight is
@DELTA_FORCE: The correct name of this game is “Minetest Game”, not “minetest_game”. But I agree, neither name is beautiful. ;-)
Basically, I don't think the default game (minetest_game) needs improvement beyond this point
Then version 5.0.0 will be disastrous for you.
because over the years it has become a full game very surprisingly like Minecraft.
Surprisingly? Minetest started as Minecraft clone, Minetest Game can't deny the influence either. Not exactly surprising to me. ;-) Anyway, it's still pretty different from Minecraft. There are major differences in gameplay: No sprinting, no mobs, no enchanting, no experience, no magic, no dimensions, no end bosses, no hunger (food heals you instantly), no status effects, no crafting table, bigger height limit, smaller horizontal limit, no anvil, fewer blocks, fewer weapons. Only the most raw basics are the same. But hey, at least it's not proprietary and owned by Microsoft! :D
If your interested, write a reply on what should be in it or built in, like worldedit since many mod licenses allow it.
Well, talk is cheap. The problem is, too many forces are trying to push Minetest Game in too many directions, often opoosing directions and the result is the mess that we have now. I am still waiting for a clear
vision of Minetest Game to appear, but so far, I have seen none. I don't deny there are improvements over time, but most of them are really baby steps because any serious gameplay change is usually met with serious resistance and even if such a change made it through, it is only because of a long, hard and bitter fight on the battlefield that our generation knows as “GitHub”. Because of this, and various other reasons, I have given up any hope in working for Minetest Game.