Minetest 0.5 is on the road

Reedych
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Re: Minetest 0.5 is on the road

by Reedych » Sun Oct 29, 2017 08:12

zing269 wrote:
Reedych wrote:Only C++11 standart. If you find gcc/clang compiler for win XP and with C++11 support, minetest will work, i think...


So far sfan5's x64 builds work for me on XP64.

Congratz! :)
 

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Re: Minetest 0.5 is on the road

by sfan5 » Sun Oct 29, 2017 11:03

zing269 wrote:
Reedych wrote:Only C++11 standart. If you find gcc/clang compiler for win XP and with C++11 support, minetest will work, i think...

So far sfan5's x64 builds work for me on XP64.


Certain builds (or even the official ones) might still work on Windows XP since there isn't really any code that requires Windows newer than XP.

However if code that no longer worse on XP is added at some point, we (the dev team) will not make an effort to ensure that Minetest still works on Windows XP. This is what "XP is no longer supported" essentially means.
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Re: Minetest 0.5 is on the road

by Inocudom » Tue Nov 07, 2017 16:21

A script needs to be supplied that can compile Minetest 0.5 dev using gcc/clang, because GZDoom uses them and that program (yes, I am referring to the development version) compiles just fine. I am probably going to have to get Eiion_ceo to do this for us.
 

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Re: Minetest 0.5 is on the road

by Reedych » Sat Dec 02, 2017 08:05

GamingAssociation39 wrote:What's gonna be in MineTest 0.5?

Read this.
 

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Re: Minetest 0.5 is on the road

by Otter » Sat Dec 02, 2017 17:01

From a lay programmers view, It is looking like 0.5 is close. The real limiters on 0.5 full release are the deal breaking changes and stability. From what I can see 0.5 is going to be a huge jump towards more stability, but bugs can always be sneaky and hide till the release is committed to.
 

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Re: Minetest 0.5 is on the road

by zargulthewizard » Sun Dec 03, 2017 00:13

Direct consequence: Windows XP is not supported anymore, and old distros like Debian 7 or RHEL/Centos 6.

Please update to Debian 9 or latest RHEL/Centos 7 if you are on those distributions, if you use Windows XP, Microsoft told you to update years ago.


Windows 10 is not an update in my opinion.

I need to forgive Microsoft (God, help me). Basically, I wish Windows XP compatibility wasn't broken (even though I don't play it on Windows XP anymore anyway).
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Re: Minetest 0.5 is on the road

by fstltna » Mon Dec 18, 2017 00:58

Reedych wrote:
GamingAssociation39 wrote:What's gonna be in MineTest 0.5?

Read this.


Thanks for the link!
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Re: Minetest 0.5 is on the road

by Linuxdirk » Mon Dec 18, 2017 06:12

zargulthewizard wrote:I wish Windows XP compatibility wasn't broken

Windows XP is 16 years old now, and since 3 years it is officially EOL.

Btw. you can still play MT on XP you just can't compile it anymore because the compiler needed has not XP support.
 

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Re: Minetest 0.5 is on the road

by Reedych » Mon Dec 18, 2017 09:15

Linuxdirk wrote:
zargulthewizard wrote:I wish Windows XP compatibility wasn't broken

Windows XP is 16 years old now, and since 3 years it is officially EOL.

Btw. you can still play MT on XP you just can't compile it anymore because the compiler needed has not XP support.

I think it's possible to compile MT on XP. I think it's not very hard to build GCC 4.9 for XP. Also, you may compile MT with Clang.

Already has MinGW 5.3.0: https://sourceforge.net/projects/mingw/ ... c-5.3.0-3/. What does it need als'?
 

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Re: Minetest 0.5 is on the road

by zargulthewizard » Tue Dec 19, 2017 16:21

Linuxdirk wrote:
zargulthewizard wrote:I wish Windows XP compatibility wasn't broken

Windows XP is 16 years old now, and since 3 years it is officially EOL.

Btw. you can still play MT on XP you just can't compile it anymore because the compiler needed has not XP support.


Old doesn't mean not as good.

Long live Windows XP!
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Re: Minetest 0.5 is on the road

by Reedych » Wed Dec 20, 2017 17:01

zargulthewizard wrote:
Linuxdirk wrote:
zargulthewizard wrote:I wish Windows XP compatibility wasn't broken

Windows XP is 16 years old now, and since 3 years it is officially EOL.

Btw. you can still play MT on XP you just can't compile it anymore because the compiler needed has not XP support.


Old doesn't mean not as good.

Long live Windows XP!

Yes. I think it's needed to support XP as long as we can. I'm Linux-er, it's not my real problem, but compassing.
 

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Re: Minetest 0.5 is on the road

by zargulthewizard » Wed Dec 20, 2017 18:06

I would just use Linux if I knew more about how to compile it and had a more powerful machine. As is, I am still a bit ticked about Microsoft dropping XP support right before I tried to upgrade my mom's machine that we had taken on a special trip to our nearest internet using relatives just for that purpose.
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Re: Minetest 0.5 is on the road

by Byakuren » Wed Dec 20, 2017 19:56

zargulthewizard wrote:I would just use Linux if I knew more about how to compile it and had a more powerful machine. As is, I am still a bit ticked about Microsoft dropping XP support right before I tried to upgrade my mom's machine that we had taken on a special trip to our nearest internet using relatives just for that purpose.

They announced in advance that they would drop support.
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Re: Minetest 0.5 is on the road

by RSLRedstonier » Wed Jan 03, 2018 18:08

Nyarg wrote:
nrz wrote:Windows XP is not supported anymore


M$ again :( draw my money.

Q:
What exactly component will obtained that make MT unworkable on XP ?
Render ? Audio subsystem ? Sockets ?

Why ???


simple windows xp is like 14 years old
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try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

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Re: Minetest 0.5 is on the road

by fstltna » Thu Jan 04, 2018 00:22

zargulthewizard wrote:I would just use Linux if I knew more about how to compile it and had a more powerful machine. As is, I am still a bit ticked about Microsoft dropping XP support right before I tried to upgrade my mom's machine that we had taken on a special trip to our nearest internet using relatives just for that purpose.

Linux is much more efficient than XP - i have a 32bit laptop with 1gb ram and ubuntu runs just fine on it...
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Re: Minetest 0.5 is on the road

by Reedych » Thu Jan 04, 2018 08:23

RSLRedstonier wrote:
Nyarg wrote:
nrz wrote:Windows XP is not supported anymore


M$ again :( draw my money.

Q:
What exactly component will obtained that make MT unworkable on XP ?
Render ? Audio subsystem ? Sockets ?

Why ???


simple windows xp is like 14 years old

Not very lot :)
 

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Re: Minetest 0.5 is on the road

by zargulthewizard » Fri Jan 05, 2018 15:49

fstltna wrote:
zargulthewizard wrote:I would just use Linux if I knew more about how to compile it and had a more powerful machine. As is, I am still a bit ticked about Microsoft dropping XP support right before I tried to upgrade my mom's machine that we had taken on a special trip to our nearest internet using relatives just for that purpose.

Linux is much more efficient than XP - i have a 32bit laptop with 1gb ram and ubuntu runs just fine on it...


That tipped me. My intellect says to get a new laptop and put Ubuntu on it. The laptop I have right now I haven't used in a long time because the graphics card and battery are dying. It ran windows XP but it couldn't handle Ubuntu. Of course I need to get God's decision on it. He has the best plans.

If I were to get Ubuntu, do you have any tips? I have installed Debian successfully before, bit I learned stuff on the way that I did not expect to be an issue. Where would I go for PC choices in your opinion?
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Re: Minetest 0.5 is on the road

by ShadMOrdre » Fri Jan 05, 2018 16:35

For older hardware, or for that matter, even newer PCs, Lubuntu provides a smaller footprint, thus freeing up more resources. I've ran Lubuntu off a thumb drive on a Dell Inspiron 1505, which is older than 10 years, and had no problems, including playing Minetest. I recently upgraded to newer refurbished desktop and laptop, both running Lubuntu 17.10, and am blown away at the performance boost. Lubuntu simply out performs win 7on every box I've tested.

I've usually just installed flat Ubuntu server, with no options selected, and put lxde-desktop on top, giving me the smallest possible footprint.
My other virtual world is an Opensimulator.
 

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Re: Minetest 0.5 is on the road

by paramat » Sun Jan 07, 2018 21:56

Enough offtopic, you can start a new thread in offtopic for this.
 

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