[0.4.14] Spring release, announcing feature freeze

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Diamond knight
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Re: [0.4.14] Spring release, announcing feature freeze

by Diamond knight » Post

might just use bluestacks then

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Re: [0.4.14] Spring release, announcing feature freeze

by rubenwardy » Post

Diamond knight wrote:there are no 0.4.14 releases on there
...that's because 0.4.14 has not been released yet.
You want to try 0.4.13-dev, the development version which will become 0.4.14 soon (after more changes)
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Re: [0.4.14] Spring release, announcing feature freeze

by paramat » Post

We are not in freeze yet due to work on a few remaining PRs, see my summary in logs http://irc.minetest.ru/minetest-dev/201 ... #i_4592872
Freeze is reset to end of Ozzy shift Tuesday night, that's during the day Wednesday Euro time.

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Re: [0.4.14] Spring release, announcing feature freeze

by Diamond knight » Post

is there a zip file for the dev version, all those are ffv's and don't do well for compatability

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Re: [0.4.14] Spring release, announcing feature freeze

by BBmine » Post

benrob0329 wrote:For Ubuntu (I also have ported it to Fedora 23)
viewtopic.php?f=42&t=3837

For Windows:
viewtopic.php?p=210798#p210798
This works for me.

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Re: [0.4.14] Spring release, announcing feature freeze

by paramat » Post

Freeze starts now.
Release on 11th apparently, hmmmm chose the date.

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Re: [0.4.14] Spring release, announcing feature freeze

by TumeniNodes » Post

paramat wrote:Freeze starts now.
Release on 11th apparently, hmmmm chose the date.
Yeehaaa! Very eager for the new release.
You all must be relieved (and anxious) to be so close to it now
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Re: [0.4.14] Spring release, announcing feature freeze

by Wuzzy » Post

I think this is a good moment to point translators to this:

https://hosted.weblate.org/projects/minetest/minetest/

If you know a foreign language and want to help Minetest, please create a account on Weblate (linked above) and start translating.

As of today, the following languages are already at 100% (edit: not anymore):
  • Chinese (Taiwan)
  • German
  • Italian
That's not much, there is still a lot to do. Please help if you can! Thanks! :-)

Edit: Detailed info on translation here: http://dev.minetest.net/Translation
Last edited by Wuzzy on Fri May 06, 2016 19:08, edited 1 time in total.

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Re: [0.4.14] Spring release, announcing feature freeze

by ErrorNull » Post

oh yea baby

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Re: [0.4.14] Spring release, announcing feature freeze

by StepDevelop » Post

Minetest 0.4.14 is a major release !!! I use the 0.4.13 dev, you have entered a huge amount of improvements! congratulations guys ... Minetest 0.4.14 vanilla is "almost" a complete game! to complete the vanilla is still missing:

- Adding farming characteristics

- Place the block connections (stairs with 90 degree angle, walls, slab + fence gate?!? Epic !!!)

- Survivor mode (Blockman improved its mod "creatures" renamed "mce" great job!)

- Mapgen v5, v6 v7 is incredibly ... the best !!! the v5 and v6 will be converted in the future? you will change the name, to achieve different game modes? example: survivor (v7), adventure (v6), other ways to mapgen v5 :)

Minetest vanilla has made exponential improvements! keep it up! I'm a big fan of your project!

I am Italian, I am 38 years old, and since 1984 I am passionate to the world of video games and computer graphics (my first drawing software is stao "deluxe paint" on Commodore Amiga;)

Thank you all -__ ^
Last edited by StepDevelop on Thu May 05, 2016 21:13, edited 1 time in total.

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Re: [0.4.14] Spring release, announcing feature freeze

by kaeza » Post

Wuzzy wrote:I think this is a good moment to point translators to this: [...]
It seems the whole project is locked.

Can someone take a look?

EDIT: Just noticed this:
paramat wrote:Freeze starts now.
Release on 11th apparently, hmmmm chose the date.
May I ask for unlocking? Just noticed spanish texts are not even near completion.
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Re: [0.4.14] Spring release, announcing feature freeze

by Wuzzy » Post

Weblate is open again.
I just noticed “feature freeze” does not imply “string freeze”. A couple of strings have been changed recently. Many translations are stilly very lacking behind and the strings are still in flux? That's probably not good.
For me, I'm actually okay with changing strings even now, as long it does not catch me off-guard (let's say, 5 minutes before release). But I am not sure about other translators.
But please try to keep major string changes out unless there is a good reason.

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Re: [0.4.14] Spring release, announcing feature freeze

by garywhite » Post

I just read the translate post. Too bad Italian is done, I know some of it. But, I can always use a translator to translate Spanish or something..

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Re: [0.4.14] Spring release, announcing feature freeze

by sofar » Post

est31 made a small mistake and accidentally locked all translations a few days back. He's updated all the po/pot files and everyone should be translating now. Do not wait! Happy translating!

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Re: [0.4.14] Spring release, announcing feature freeze

by McBean56545 » Post

I was wondering if you could possibly give an estimated release date so that I am not so anxious and so that I'm not constantly checking the website. That would be awesome!

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Re: [0.4.14] Spring release, announcing feature freeze

by rubenwardy » Post

The 11th is estimated.
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Re: [0.4.14] Spring release, announcing feature freeze

by paramat » Post

Release is very close, please help by testing recent changes, most recent first.

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Re: [0.4.14] Spring release, announcing feature freeze

by StepDevelop » Post

paramat wrote:Release is very close, please help by testing recent changes, most recent first.

I'm excited :) the new 0.4.14 is too beautiful! sin that in the dev yet it was not been corrected the nodes for the iron bars, glass pane, and the stairs that form the corners at 90 degrees :(

The new inventory is fantastic! pity that to activate the search of the blocks, I press the "?" button, the search does not work in real time! or by pressing return.

Great job guys! I tested the latest 0.4.13 dev, I have not encountered crashes, and problems of any kind (stability), tomorrow looks the stable 0.4.14 ^ ___ ^

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Re: [0.4.14] Spring release, announcing feature freeze

by benrob0329 » Post

Yeah, I don't really understand why the xpanes conversion couldn't get merged, building styles and matierials change over time, and it makes far more sense to start off with a pane, that a plus.

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Re: [0.4.14] Spring release, announcing feature freeze

by AiTechEye » Post

TNT will move you through walls when it blows up

u34

Re: [0.4.14] Spring release, announcing feature freeze

by u34 » Post

When it's done, it's done.

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Re: [0.4.14] Spring release, announcing feature freeze

by benrob0329 » Post

Only if your close enough to die from the blast, though.

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Re: [0.4.14] Spring release, announcing feature freeze

by StepDevelop » Post

in my small hack, I plugged connected glass ... I never understood why not enter the connected glass, obsidian, glass and bread, in the vanilla. Arrange the xpanes, and Minetest finally allow you to build more complex structures! in MoreBlocks the stairs with a 90-degree block are there, but the rest do not care.

In future releases, you will add:

- The items (hoe, sword, pickaxe, shovel), are too small! you can magnify the items? the look and feel better;) without overloading the game engine.

- Inventory, real-time search, without pressing the button "?"

- Snow stair?

- Ice Stair?

- Mossy Cobblestone Stair?

- Mossy Slab

- Coloured glass?

- Crafting Table?

- The mapgen v5 and v6 be updated, to create new game modes?!? The v7 is more advanced than the others, I the v5 and v6 do not use it anymore. I think it is a good idea.

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Re: [0.4.14] Spring release, announcing feature freeze

by AiTechEye » Post

TNT will move you through walls when it blows up
Only if your close enough to die from the blast, though.
not really

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Re: [0.4.14] Spring release, announcing feature freeze

by xeranas » Post

StepDevelop wrote: - Snow stair?

- Ice Stair?

- Mossy Cobblestone Stair?

- Mossy Slab

- Coloured glass?
Those would be just decor blocks which does nothing useful nor they introduce new mechanics which would make game more interesting to play. Not useless but there are plenty things higher priority IMO.
Last edited by xeranas on Tue May 10, 2016 16:55, edited 1 time in total.

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