Android developer needed

Reedych
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Re: Android developer needed

by Reedych » Sun Nov 12, 2017 16:04

toby109tt wrote:
because the official one has bad controls and has many other issues.


performance is the big issue!
I have render distance of 4 chunks and the game still lags like crazy
I use a Google Nexus 7 2013 edition and a Samsung Galaxy tablet and both are struggling to even get 10 frames.

You can disable all shaders, all particles.
Hmm, you gived me an idea!
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Inocudom
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Re: Android developer needed

by Inocudom » Mon Nov 13, 2017 02:59

Reedych wrote:
toby109tt wrote:
because the official one has bad controls and has many other issues.


performance is the big issue!
I have render distance of 4 chunks and the game still lags like crazy
I use a Google Nexus 7 2013 edition and a Samsung Galaxy tablet and both are struggling to even get 10 frames.

You can disable all shaders, all particles.
Hmm, you gived me an idea!

Minetest looks pretty ugly with those off.

Aren't the enhancements of Minetest 0.5 Dev supposed to carry over to the Android version as well? Even then, you still need a developer to maintain and improve it. Maybe proller would be a good choice? He no longer has Freeminer to work on, and that was ported to Android before its development was ceased.

At this point, the Nintendo Switch would seem very tempting, but that would likely be dancing with the devil right there.
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paramat
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Re: Android developer needed

by paramat » Mon Nov 13, 2017 19:08

> performance is the big issue!

Low performance is inevitable due to the low power of the device, not a fault of the code. The code is mostly identical to the desktop code but with adjusted settings.
 

Brian Gaucher
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Re: Android developer needed

by Brian Gaucher » Tue Mar 05, 2019 23:29

Is there still a significant need for help with the Android port.
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Re: Android developer needed

by sofar » Tue Mar 05, 2019 23:41

Brian Gaucher wrote:Is there still a significant need for help with the Android port.


Always.
 

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Re: Android developer needed

by Brian Gaucher » Tue Mar 05, 2019 23:45

Is Android Studio required to compile Minetest android?
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Re: Android developer needed

by rubenwardy » Wed Mar 06, 2019 07:25

No, you can't even compile minetest using android studio. You use a makefile instead
 

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Re: Android developer needed

by Brian Gaucher » Sat Mar 16, 2019 01:41

Perfect I have experience with Android Studio (AS). But my internet is metered, and AS uses a lot of internet to update. Plus I don't think I have java installed.

I guess I can start by compiling it. Then messing around with it. Could you point me to some document that explains the android port, and compiling (I've compiled the desktop version)
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Re: Android developer needed

by srifqi » Wed Mar 20, 2019 15:22

You can read Android on Minetest Developer Wiki to get general idea.
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