3 Memory use optimisations for Lua mapgens

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Re: 3 Memory use optimisations for Lua mapgens

by Festus1965 » Sun Jan 27, 2019 01:25

I am very sorry,
i struggle with the OOM crash actually read the solutions but dont get sure about before and after!

like the example from here
is it before (i found) Source technic_worldgen/oregen.lua:
changed again and now this 2 lines like shown ... miss understand first, but wondering why "data" instead of "sulfur_buf"
got now better understand and changed, not tested yet.

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