Last minute mod security testing

paramat
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Last minute mod security testing

by paramat » Tue Dec 20, 2016 07:06

Release is hopefully tomorrow.

https://github.com/minetest/minetest/pull/4849 Has been merged,
which addresses the issue https://github.com/minetest/minetest/issues/4692
Any testing that checks this fixes the problems would be much appreciated.
 

paramat
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Amaz
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Re: Last minute mod security testing

by Amaz » Tue Dec 20, 2016 16:35

I can confirm that the issues which I was having with security have now been fixed.
Thanks for that!
 

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GreenDimond
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Re: Last minute mod security testing

by GreenDimond » Wed Dec 21, 2016 16:38

paramat wrote:Release is hopefully tomorrow.


So much for that :P
I am Green. I tend to binge-post. "All of this over a 16x16 representation of a cartoon cat ?!?! what has this world come to..." -TenPlus1, 2017.
Diz mah mods! :D
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Re: Last minute mod security testing

by taikedz » Wed Dec 21, 2016 17:19

GreenDimond wrote:
paramat wrote:Release is hopefully tomorrow.


So much for that :P


"Tomorrow" by which timezone standards...? :-P

But yeah, I wasn't expecting it to be ready on cue. Bigger, better funded teams have bowed to Reality; MT devs are still mere mortals.... I think?
 

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Re: Last minute mod security testing

by GreenDimond » Wed Dec 21, 2016 18:59

taikedz wrote:
GreenDimond wrote:
paramat wrote:Release is hopefully tomorrow.


So much for that :P


"Tomorrow" by which timezone standards...? :-P

But yeah, I wasn't expecting it to be ready on cue. Bigger, better funded teams have bowed to Reality; MT devs are still mere mortals.... I think?

Yeah it will probably be released sometime this weekend (*cough* *cough* Christmas) or next week.
I am Green. I tend to binge-post. "All of this over a 16x16 representation of a cartoon cat ?!?! what has this world come to..." -TenPlus1, 2017.
Diz mah mods! :D
Sand Plus - Tac Nayn - Waffles - Coming Soon: Caverealms Plus
 

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Re: Last minute mod security testing

by Spaghetti Developer » Thu Dec 22, 2016 15:17

paramat wrote:Release is hopefully tomorrow.

https://github.com/minetest/minetest/pull/4849 Has been merged,
which addresses the issue https://github.com/minetest/minetest/issues/4692
Any testing that checks this fixes the problems would be much appreciated.


Tomorrow comes the 0.4.15 ??? usually take a month of freezing features and bug fixing! It is a nice Christmas surprise ^___^ I did not expect such a gift for year-end, and usually do not receive anything for Christmas, so thank you very much with all my heart boys <3
 

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Re: Last minute mod security testing

by GreenDimond » Thu Dec 22, 2016 19:52

Spaghetti Developer wrote:
paramat wrote:Release is hopefully tomorrow.

https://github.com/minetest/minetest/pull/4849 Has been merged,
which addresses the issue https://github.com/minetest/minetest/issues/4692
Any testing that checks this fixes the problems would be much appreciated.


Tomorrow comes the 0.4.15 ??? usually take a month of freezing features and bug fixing! It is a nice Christmas surprise ^___^ I did not expect such a gift for year-end, and usually do not receive anything for Christmas, so thank you very much with all my heart boys <3


There already has been a feature freeze, it just wasn't announced on the forum.
I am Green. I tend to binge-post. "All of this over a 16x16 representation of a cartoon cat ?!?! what has this world come to..." -TenPlus1, 2017.
Diz mah mods! :D
Sand Plus - Tac Nayn - Waffles - Coming Soon: Caverealms Plus
 

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Re: Last minute mod security testing

by Spaghetti Developer » Thu Dec 22, 2016 20:41

As usual. Even the next changelog will be 1/3 of the added features. But it's great news, so at Christmas I have fun with the new release to see all the improvements :D
 


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