Minetest 0.4.15

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sfan5
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Minetest 0.4.15

by sfan5 » Thu Dec 22, 2016 22:36

Minetest 0.4.15 is released.

Changelog: <not done yet>
Source code: https://github.com/minetest/minetest/tree/0.4.15

Download:


Note: Android builds will be added on GitHub in the following days
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Re: Minetest 0.4.15

by ExeterDad » Thu Dec 22, 2016 22:44

Woo Hooo!
wtg Developers!
¯\_(ツ)_/¯

Kibbie and I have a beautiful public server now! HOMETOWN

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Re: Minetest 0.4.15

by TumeniNodes » Thu Dec 22, 2016 22:44

: o
Well that was fast.... Thank you everyone!
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AMD A8-6410 APU with AMD Radeon R5 Graphics x 4 / 4 GB ram / Minetest 0.4.16 (stable)
 

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Re: Minetest 0.4.15

by Spaghetti Developer » Thu Dec 22, 2016 23:39

Surprise! I did not expect the exit now! fantastic! thanks for the nice gift!

The cart has two bugs:

1> Do not stop if I left click.
2> has no collisions with the player ??? I thought it was resolved?!?

I look Changelog. I'm curious to find out all the news. I noticed that this version has many more MB. Good job guys!
 

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Re: Minetest 0.4.15

by taikedz » Fri Dec 23, 2016 00:16

Woo! Congrats chaps! *applause*

:-D
 

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Re: Minetest 0.4.15

by GreenDimond » Fri Dec 23, 2016 00:36

PROBLEM:
I can't get it D:
I have Xubuntu 16.04.
The window says Minetest 0.4.15 but the game itself is not.
I used sudo apt-get upgrade minetest and yes I have the devs/stable ppa. When I installed 0.4.14 it worked...
help! :((
EDIT: SOLVED!
See: https://forum.minetest.net/viewtopic.php?f=6&t=16218
Last edited by GreenDimond on Fri Dec 23, 2016 18:34, edited 2 times in total.
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Re: Minetest 0.4.15

by cHyper » Fri Dec 23, 2016 00:42

Thank you for the new release!
A great release, keep up the good work!
 

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Re: Minetest 0.4.15

by Wuzzy » Fri Dec 23, 2016 01:29

Very, very brief and horribly incomplete summary of Minetest Game updates
  • Corals in warm and shallow ocean water
  • Keys to share access with other players to locked chests, steel doors, steel trapdoors and other locked things.
  • Carts which run on rails
  • Powered rail, brake rail
  • Bushes with bush leaves and bush stems
  • Silver sand, represents cold desert
  • Complete rework of fuel times with many new fuels added
  • Stone Block, Sandstone Block, Desert Stone Block, Obsidian Block (+ slabs and stairs)
  • Some new updates to flint and steel and igniting stuff. I guess you can light a permanent fire on coal blocks
  • Simple Fast Inventory: Provides Lua API for mods to add more tabs into inventory

See http://wiki.minetest.net/Smelting for the updated list of fuel times.

Minetest Game documentation
I am too lazy to update the other parts of the wiki to explain the new items in-depth, sorry. :P This means, I have mostly broken with my past tradition to work like crazy on the wiki after every Minetest release.

Reason: I focus my documentation work now on the Help modpack.
If you use the Help modpack together with doc_minetest_game, you will get help texts for all new items. doc_minetest_game is not complete, especially not for 0.4.15, so expect to see updates.
If you're a wiki editor, feel free to copy anything you like from these mods (license: MIT).

Edit: doc_minetest_game is now updated and should contain contain pretty much up-to-date information by now.
Last edited by Wuzzy on Wed Dec 28, 2016 00:44, edited 1 time in total.
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Re: Minetest 0.4.15

by taikedz » Fri Dec 23, 2016 03:47

GreenDimond wrote:PROBLEM:
I can't get it D:
I have Xubuntu 16.04.
The window says Minetest 0.4.15 but the game itself is not.
I used sudo apt-get upgrade minetest and yes I have the devs/stable ppa. When I installed 0.4.14 it worked...
help! :((


I'm on Ubuntu MATE 16.04, with PPAs my default install upgraded as well as minetest_game

An alternative would be simply to git clone http://github.com/minetest/minetest_game ~/.minetest/games/minetest_game ?
 

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Re: Minetest 0.4.15

by Alcyone » Fri Dec 23, 2016 08:53

Hi ! Really fantastic Christmas gift ! Thank you everyone :D Hope to read the changelog soon !

On little question : I French and as a lot of French, I use an azerty keboard, wich means basically that I don't use WASD to move but ZQSD, but the Z is supposed to be used to Zoom, is there a possibility to change the zoom's default control ?
It works and zoom in the same time I walk...I really need to change the zoom control x) it's impossible to play like this.

EDIT : I solved my own problem, the minetest.conf file had added the line keymap_zoom = KEY_KEY_Z, we can change the control there.
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Re: Minetest 0.4.15

by BirgitLachner » Fri Dec 23, 2016 11:03

@alcyone ... you can use any keys you want. Do ESC from inside a world and (in the last version) there is a button to change keys.
 

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Re: Minetest 0.4.15

by Alcyone » Fri Dec 23, 2016 12:01

BirgitLachner wrote:@alcyone ... you can use any keys you want. Do ESC from inside a world and (in the last version) there is a button to change keys.


You're right, I didn't notice first. I guess I checked before activate the zoom privilege, the button in the menu appeared after I did it and I didn't check after because for example you don't need fly privilege to choose a control.

Thank you :)
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Re: Minetest 0.4.15

by Codesound » Fri Dec 23, 2016 15:34

MANY THANKS FOR THIS NEW RELEASE, Congratulations!!!!

req: it's possible to insert the "Find Latest Update" button/voice menu?

Many THANKS AGAIN for all your work... ;-)

R
 

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Re: Minetest 0.4.15

by D00Med » Fri Dec 23, 2016 19:39

Great! (only saw this today)
Thanks to all the devs!
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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Re: Minetest 0.4.15

by MineYoshi » Fri Dec 23, 2016 23:58

Yay! Justly two day before Christmas! I'm so grateful devs! :D


Great work there! +100
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Re: Minetest 0.4.15

by Nathan.S » Sat Dec 24, 2016 01:26

Nice work everybody that did dev work on this, now when can we expect 0.4.16? ;)
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Re: Minetest 0.4.15

by addi » Sat Dec 24, 2016 10:05

Thanks to all that made this release possible!
And merry Christmas to all :)
 

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Re: Minetest 0.4.15

by SaKeL » Sat Dec 24, 2016 15:21

Thanks for a new release ...where i can find release log or change log please ?
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Re: Minetest 0.4.15

by Chibi ghost » Sat Dec 24, 2016 19:12

interesting changes some I like some I don't, minecarts but I don't like them anyway (I get motion sickness)
and others are plain meh
but as a whole it's pretty good
https://www.youtube.com/watch?v=diubaOKUzLs&t=1338s

but for a massive change when I updated I somehow managed to save my world so unless I cheat and go onto creative or generate more world a fair whack of the environment changes don't apply to me yet
Last edited by Chibi ghost on Sun Dec 25, 2016 08:58, edited 3 times in total.
 

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Re: Minetest 0.4.15

by BBmine » Sat Dec 24, 2016 19:18

I heard someone talking about it, but didn't know it happened this fast!
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