Minetest 0.4.15

User avatar
sfan5
Moderator
 
Posts: 3712
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

Minetest 0.4.15

by sfan5 » Thu Dec 22, 2016 22:36

Minetest 0.4.15 is released.

Changelog: <not done yet>
Source code: https://github.com/minetest/minetest/tree/0.4.15

Download:


Note: Android builds will be added on GitHub in the following days
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

User avatar
ExeterDad
Member
 
Posts: 1582
Joined: Sun Jun 01, 2014 20:00
Location: New Hampshire U.S.A
In-game: ExeterDad
 

User avatar
TumeniNodes
Member
 
Posts: 2139
Joined: Fri Feb 26, 2016 19:49
Location: in the dark recesses of the mind
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes

Re: Minetest 0.4.15

by TumeniNodes » Thu Dec 22, 2016 22:44

: o
Well that was fast.... Thank you everyone!
Reckless disregard for the truth -- will not be protected by a qualified privilege.
 

User avatar
Spaghetti Developer
Member
 
Posts: 32
Joined: Sun Dec 04, 2016 14:01
Location: Rome, Italy
GitHub: SpaghettiDeveloper
In-game: Spaghetti Developer

Re: Minetest 0.4.15

by Spaghetti Developer » Thu Dec 22, 2016 23:39

Surprise! I did not expect the exit now! fantastic! thanks for the nice gift!

The cart has two bugs:

1> Do not stop if I left click.
2> has no collisions with the player ??? I thought it was resolved?!?

I look Changelog. I'm curious to find out all the news. I noticed that this version has many more MB. Good job guys!
 

User avatar
taikedz
Member
 
Posts: 626
Joined: Sun May 15, 2016 11:11
Location: Scotland, UK
GitHub: taikedz
IRC: DuCake
In-game: DuCake

Re: Minetest 0.4.15

by taikedz » Fri Dec 23, 2016 00:16

Woo! Congrats chaps! *applause*

:-D
 

User avatar
GreenDimond
Member
 
Posts: 997
Joined: Wed Oct 28, 2015 01:26
Location: Between nowhere and not-quite-somewhere.
GitHub: GreenXenith
IRC: GreenDimond
In-game: GreenDimond

Re: Minetest 0.4.15

by GreenDimond » Fri Dec 23, 2016 00:36

PROBLEM:
I can't get it D:
I have Xubuntu 16.04.
The window says Minetest 0.4.15 but the game itself is not.
I used sudo apt-get upgrade minetest and yes I have the devs/stable ppa. When I installed 0.4.14 it worked...
help! :((
EDIT: SOLVED!
See: https://forum.minetest.net/viewtopic.php?f=6&t=16218
Last edited by GreenDimond on Fri Dec 23, 2016 18:34, edited 2 times in total.
My YouTube channel. I moderate the HOMETOWN Server. My Mods: Tac Nayn - Sandplus - Waffles - Pumpkin Spice - Christmas Decor ✂️- - - - -
 

User avatar
Tom
Member
 
Posts: 50
Joined: Sat Dec 31, 2011 15:42
Location: France
IRC: Tom-s
 

User avatar
cHyper
Member
 
Posts: 636
Joined: Fri May 06, 2011 08:49
Location: Austria
IRC: cHyper
In-game: cHyper

Re: Minetest 0.4.15

by cHyper » Fri Dec 23, 2016 00:42

Thank you for the new release!
A great release, keep up the good work!
 

User avatar
Wuzzy
Member
 
Posts: 2841
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: Minetest 0.4.15

by Wuzzy » Fri Dec 23, 2016 01:29

Very, very brief and horribly incomplete summary of Minetest Game updates
  • Corals in warm and shallow ocean water
  • Keys to share access with other players to locked chests, steel doors, steel trapdoors and other locked things.
  • Carts which run on rails
  • Powered rail, brake rail
  • Bushes with bush leaves and bush stems
  • Silver sand, represents cold desert
  • Complete rework of fuel times with many new fuels added
  • Stone Block, Sandstone Block, Desert Stone Block, Obsidian Block (+ slabs and stairs)
  • Some new updates to flint and steel and igniting stuff. I guess you can light a permanent fire on coal blocks
  • Simple Fast Inventory: Provides Lua API for mods to add more tabs into inventory

See http://wiki.minetest.net/Smelting for the updated list of fuel times.

Minetest Game documentation
I am too lazy to update the other parts of the wiki to explain the new items in-depth, sorry. :P This means, I have mostly broken with my past tradition to work like crazy on the wiki after every Minetest release.

Reason: I focus my documentation work now on the Help modpack.
If you use the Help modpack together with doc_minetest_game, you will get help texts for all new items. doc_minetest_game is not complete, especially not for 0.4.15, so expect to see updates.
If you're a wiki editor, feel free to copy anything you like from these mods (license: MIT).

Edit: doc_minetest_game is now updated and should contain contain pretty much up-to-date information by now.
Last edited by Wuzzy on Wed Dec 28, 2016 00:44, edited 1 time in total.
I'm creating MineClone 2, a Minecraft clone for Minetest. I made the Help modpack, adding in-game help to Minetest.
 

User avatar
taikedz
Member
 
Posts: 626
Joined: Sun May 15, 2016 11:11
Location: Scotland, UK
GitHub: taikedz
IRC: DuCake
In-game: DuCake

Re: Minetest 0.4.15

by taikedz » Fri Dec 23, 2016 03:47

GreenDimond wrote:PROBLEM:
I can't get it D:
I have Xubuntu 16.04.
The window says Minetest 0.4.15 but the game itself is not.
I used sudo apt-get upgrade minetest and yes I have the devs/stable ppa. When I installed 0.4.14 it worked...
help! :((


I'm on Ubuntu MATE 16.04, with PPAs my default install upgraded as well as minetest_game

An alternative would be simply to git clone http://github.com/minetest/minetest_game ~/.minetest/games/minetest_game ?
 

User avatar
Alcyone
Member
 
Posts: 33
Joined: Mon Dec 12, 2016 18:47
Location: France
IRC: Alcyone
In-game: Alcyone

Re: Minetest 0.4.15

by Alcyone » Fri Dec 23, 2016 08:53

Hi ! Really fantastic Christmas gift ! Thank you everyone :D Hope to read the changelog soon !

On little question : I French and as a lot of French, I use an azerty keboard, wich means basically that I don't use WASD to move but ZQSD, but the Z is supposed to be used to Zoom, is there a possibility to change the zoom's default control ?
It works and zoom in the same time I walk...I really need to change the zoom control x) it's impossible to play like this.

EDIT : I solved my own problem, the minetest.conf file had added the line keymap_zoom = KEY_KEY_Z, we can change the control there.
-- Alcyone --

Website with french articles on MT : alcyone.toile-libre.org
 

User avatar
BirgitLachner
Member
 
Posts: 294
Joined: Thu May 05, 2016 10:18
In-game: Bibs

Re: Minetest 0.4.15

by BirgitLachner » Fri Dec 23, 2016 11:03

@alcyone ... you can use any keys you want. Do ESC from inside a world and (in the last version) there is a button to change keys.
 

User avatar
Alcyone
Member
 
Posts: 33
Joined: Mon Dec 12, 2016 18:47
Location: France
IRC: Alcyone
In-game: Alcyone

Re: Minetest 0.4.15

by Alcyone » Fri Dec 23, 2016 12:01

BirgitLachner wrote:@alcyone ... you can use any keys you want. Do ESC from inside a world and (in the last version) there is a button to change keys.


You're right, I didn't notice first. I guess I checked before activate the zoom privilege, the button in the menu appeared after I did it and I didn't check after because for example you don't need fly privilege to choose a control.

Thank you :)
-- Alcyone --

Website with french articles on MT : alcyone.toile-libre.org
 

User avatar
Codesound
Member
 
Posts: 164
Joined: Thu Jun 09, 2016 14:56

Re: Minetest 0.4.15

by Codesound » Fri Dec 23, 2016 15:34

MANY THANKS FOR THIS NEW RELEASE, Congratulations!!!!

req: it's possible to insert the "Find Latest Update" button/voice menu?

Many THANKS AGAIN for all your work... ;-)

R
 

User avatar
D00Med
Member
 
Posts: 858
Joined: Sat Feb 07, 2015 22:49
Location: Australia...somewhere
GitHub: D00Med

Re: Minetest 0.4.15

by D00Med » Fri Dec 23, 2016 19:39

Great! (only saw this today)
Thanks to all the devs!
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

User avatar
Spaghetti Developer
Member
 
Posts: 32
Joined: Sun Dec 04, 2016 14:01
Location: Rome, Italy
GitHub: SpaghettiDeveloper
In-game: Spaghetti Developer
 

KCoombes
Member
 
Posts: 331
Joined: Thu Jun 11, 2015 23:19
Location: SW Florida, USA
In-game: Knatt or Rudilyn
 

User avatar
MineYoshi
Member
 
Posts: 5298
Joined: Wed Jul 08, 2015 13:20
Location: Colombia

Re: Minetest 0.4.15

by MineYoshi » Fri Dec 23, 2016 23:58

Yay! Justly two day before Christmas! I'm so grateful devs! :D


Great work there! +100
Noahide with faith in G*d. | Nik Euskaraz ditz egiten dut. | Hablo Español.
 

User avatar
Nathan.S
Member
 
Posts: 759
Joined: Wed Sep 24, 2014 17:47
Location: Bigsby Texas
GitHub: NathanSalapat
IRC: NathanS21
In-game: NathanS21

Re: Minetest 0.4.15

by Nathan.S » Sat Dec 24, 2016 01:26

Nice work everybody that did dev work on this, now when can we expect 0.4.16? ;)
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website.
 

User avatar
addi
Member
 
Posts: 620
Joined: Thu Sep 20, 2012 03:16
Location: Black-Forest, Germany

Re: Minetest 0.4.15

by addi » Sat Dec 24, 2016 10:05

Thanks to all that made this release possible!
And merry Christmas to all :)
 

User avatar
SaKeL
Member
 
Posts: 267
Joined: Tue Apr 14, 2015 18:39
GitHub: JurajVajda
IRC: SaKeL
In-game: SaKeL

Re: Minetest 0.4.15

by SaKeL » Sat Dec 24, 2016 15:21

Thanks for a new release ...where i can find release log or change log please ?
Follow my Collection for more Minetest creations found on my server or join the Community for the latest Server updates and news.

SaKeL
 

User avatar
Chibi ghost
Member
 
Posts: 566
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: Minetest 0.4.15

by Chibi ghost » Sat Dec 24, 2016 19:12

interesting changes some I like some I don't, minecarts but I don't like them anyway (I get motion sickness)
and others are plain meh
but as a whole it's pretty good
https://www.youtube.com/watch?v=diubaOKUzLs&t=1338s

but for a massive change when I updated I somehow managed to save my world so unless I cheat and go onto creative or generate more world a fair whack of the environment changes don't apply to me yet
Last edited by Chibi ghost on Sun Dec 25, 2016 08:58, edited 3 times in total.
 

User avatar
BBmine
Member
 
Posts: 3333
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Minetest 0.4.15

by BBmine » Sat Dec 24, 2016 19:18

I heard someone talking about it, but didn't know it happened this fast!
God's not dead! -- Mods, Servers, My Youtube Channel My forum Good Music -- Never gonna give you up!!
 

User avatar
benrob0329
Member
 
Posts: 1220
Joined: Thu Aug 06, 2015 22:39
GitHub: Benrob0329
In-game: benrob03
 

User avatar
ErrorNull
Member
 
Posts: 199
Joined: Thu Mar 03, 2016 00:43
 

Next

Return to News



Who is online

Users browsing this forum: No registered users and 1 guest