Minetest 0.4.16 release teasing

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Re: Minetest 0.4.16 release teasing

by nrz » Sun May 21, 2017 08:16

Sergey, it depend on arch distro maintainers :) just contact them if you want a faster update
 

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Re: Minetest 0.4.16 release teasing

by ABJ » Sun May 21, 2017 09:41

nrz, you are slightly luckier! :) Rogerdub has rampaged across at least 2 threads, one written by BlockMen, with posts too long for Google Translate! :)))))
 

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Re: Minetest 0.4.16 release teasing

by Andrey01 » Sun May 21, 2017 18:28

Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?
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Re: Minetest 0.4.16 release teasing

by tjnenrtn » Sun May 21, 2017 23:36

I heard that client side mods landing in this release will allow almost anyone to hack my bank account, crash my grandma's direct TV box and delete all cat pictures from the internet. If this outrage continues me and that one other guy will spend lots of time and energy spamming these forums with our dire warnings for the safety of every Minetest user out there! I better stock up on inhalers!
 

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Re: Minetest 0.4.16 release teasing

by Wuzzy » Mon May 22, 2017 05:10

Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?


Nope. Feature freeze is in effect now, no new features will be added. But this mod does add many doors (including the metal ones, even if it is not mentioned in the 1st post):
viewtopic.php?f=9&t=15054
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Re: Minetest 0.4.16 release teasing

by Andrey01 » Mon May 22, 2017 09:51

Nrz is developer for core development on his words. Then who is making to create mspgens, blocks and items?
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Re: Minetest 0.4.16 release teasing

by ABJ » Mon May 22, 2017 10:05

paramat - mapgens.
A whole lot of other people - everything else
 

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Re: Minetest 0.4.16 release teasing

by Andrey01 » Mon May 22, 2017 13:21

Ok, then can you change menu (add the section of download mods). I remembered similar section was before.
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Re: Minetest 0.4.16 release teasing

by Linuxdirk » Mon May 22, 2017 14:13

Sergey wrote:It seems month ot two will pass since 4th June when this release appear in Manjaro repos.
So, I will have to wait for a quite long time.

Usually Arch is faster with updates than Manjaro. Takes 1-3 weeks after release.
 

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Re: Minetest 0.4.16 release teasing

by nrz » Mon May 22, 2017 15:26

Last update after feature freeze


Updated on 22 May
  • Added cancel button to password change menu
  • Add private node meta to prevent some informations to be leaked to client (example: chest contents)
  • Import pause menu with more user friendly informations and update keys dynamicly depending on your configuration
  • Limit sound volume when incorrect value was set into config
  • Fix Cursor lock problem when window is inactive
  • Particles are now sent to client regarding distance (huge performance improvement on particle servers)
  • Merge singleplayer & server tab on desktop clients
  • Really disable minimap when disabled in configuration
  • Add /clearinv chat command
  • Fix a damage bug when falling from a very high height
  • Translations updates
  • CSM: add send_chat_message API
 

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Re: Minetest 0.4.16 release teasing

by cHyper » Mon May 22, 2017 16:03

+1 i just be waiting till the release will be finished for the next milestone update....

it is no problem when it take a week or more after the next milestone to play the game with the new features and fixes.

Sorry for the bad english, but i hope that you understand my words ;-)
 

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Re: Minetest 0.4.16 release teasing

by LordStephen77 » Mon May 22, 2017 16:51

I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?

On github I checked the commit and I noticed that you have added the animated chests (which remain open and have a new sound).

What's in the changelog look like the features of the right game engine? I would be curious to conquer new content (I do not have linux so I can not use nightly builds). Thank you all.
 

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Re: Minetest 0.4.16 release teasing

by GreenDimond » Mon May 22, 2017 19:26

Anyone else notice they forgot to add tin block stair/slab?
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Re: Minetest 0.4.16 release teasing

by Andrey01 » Mon May 22, 2017 19:56

LordStephen77 wrote:I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?

Nobody talks about adding those ones.

And... why have you got 0 posts? You have posted one post here!
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Re: Minetest 0.4.16 release teasing

by LordStephen77 » Mon May 22, 2017 20:00

Andrey01 wrote:
LordStephen77 wrote:I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?

Nobody talks about adding those ones.

And... why have you got 0 posts? You have posted one post here!


Joined a few hours on the forum. Did I do something wrong??? I hope not :)
 

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Re: Minetest 0.4.16 release teasing

by Andrey01 » Mon May 22, 2017 20:06

I don`t know why so... when you write a post do you click the section POSTREPLY?
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Re: Minetest 0.4.16 release teasing

by BBmine » Tue May 23, 2017 01:32

Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?

Study up on how to write lua mods and you can make it yourself :D
 

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Re: Minetest 0.4.16 release teasing

by LordStephen77 » Tue May 23, 2017 09:08

BBmine wrote:
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?

Study up on how to write lua mods and you can make it yourself :D


Good answer :D
 

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Re: Minetest 0.4.16 release teasing

by BBmine » Tue May 23, 2017 15:18

Since the freeze happened, isn't all that needs to happen now is make sure there's no bugs? I can download the latest minetest-dev build and test it :)
 

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Re: Minetest 0.4.16 release teasing

by ABJ » Tue May 23, 2017 16:18

Pretty sure Andrey knows how to code mods
Also, reported bug. LordStephen, I don't think you need to worry. We've had some hilarity before.
 

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Re: Minetest 0.4.16 release teasing

by Andrey01 » Wed May 24, 2017 19:29

BBmine wrote:
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?

Study up on how to write lua mods and you can make it yourself :D

So not interesting... I want to see these addons are done by developers. Although if i make it by myself then what will be interest in it? I mean on default. This must do developers, that` why they exist for it.

ABJ wrote:Pretty sure Andrey knows how to code mods
Also, reported bug. LordStephen, I don't think you need to worry. We've had some hilarity before.

Well, if i would know lua then i would finish my mod Medicine long ago!
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Re: Minetest 0.4.16 release teasing

by Diamond knight » Wed May 31, 2017 23:31

Tin is finnaly in default... Finnaly away with that weird making bronze from steel ummmm poop?
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Re: Minetest 0.4.16 release teasing

by Sergey » Wed May 31, 2017 23:37

Tin is useless ore if you can not make anything worthy from it, like gold. I do not mean just stairs or slabs.
Last edited by Sergey on Thu Jun 01, 2017 00:35, edited 1 time in total.
 

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Re: Minetest 0.4.16 release teasing

by Sergey » Wed May 31, 2017 23:38

Diamond knight wrote:Tin is finnaly in default... Finnaly away with that weird making bronze from steel ummmm poop?

Are you finnish guy from Finland?
 

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