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Re: Minetest 0.4.16 release teasing

Posted: Sun May 21, 2017 08:16
by nrz
Sergey, it depend on arch distro maintainers :) just contact them if you want a faster update

Re: Minetest 0.4.16 release teasing

Posted: Sun May 21, 2017 09:41
by ABJ
nrz, you are slightly luckier! :) Rogerdub has rampaged across at least 2 threads, one written by BlockMen, with posts too long for Google Translate! :)))))

Re: Minetest 0.4.16 release teasing

Posted: Sun May 21, 2017 18:28
by Andrey01
Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?

Re: Minetest 0.4.16 release teasing

Posted: Sun May 21, 2017 23:36
by tjnenrtn
I heard that client side mods landing in this release will allow almost anyone to hack my bank account, crash my grandma's direct TV box and delete all cat pictures from the internet. If this outrage continues me and that one other guy will spend lots of time and energy spamming these forums with our dire warnings for the safety of every Minetest user out there! I better stock up on inhalers!

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 05:10
by Wuzzy
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?
Nope. Feature freeze is in effect now, no new features will be added. But this mod does add many doors (including the metal ones, even if it is not mentioned in the 1st post):
viewtopic.php?f=9&t=15054

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 08:27
by ABJ
tjnertn is a good troll. Kudos for pissing me off.

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 09:51
by Andrey01
Nrz is developer for core development on his words. Then who is making to create mspgens, blocks and items?

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 10:05
by ABJ
paramat - mapgens.
A whole lot of other people - everything else

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 13:21
by Andrey01
Ok, then can you change menu (add the section of download mods). I remembered similar section was before.

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 14:13
by Linuxdirk
Sergey wrote:It seems month ot two will pass since 4th June when this release appear in Manjaro repos.
So, I will have to wait for a quite long time.
Usually Arch is faster with updates than Manjaro. Takes 1-3 weeks after release.

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 15:26
by nrz
Last update after feature freeze


Updated on 22 May
  • Added cancel button to password change menu
  • Add private node meta to prevent some informations to be leaked to client (example: chest contents)
  • Import pause menu with more user friendly informations and update keys dynamicly depending on your configuration
  • Limit sound volume when incorrect value was set into config
  • Fix Cursor lock problem when window is inactive
  • Particles are now sent to client regarding distance (huge performance improvement on particle servers)
  • Merge singleplayer & server tab on desktop clients
  • Really disable minimap when disabled in configuration
  • Add /clearinv chat command
  • Fix a damage bug when falling from a very high height
  • Translations updates
  • CSM: add send_chat_message API

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 16:03
by u34
+1 i just be waiting till the release will be finished for the next milestone update....

it is no problem when it take a week or more after the next milestone to play the game with the new features and fixes.

Sorry for the bad english, but i hope that you understand my words ;-)

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 16:51
by LordStephen77
I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?

On github I checked the commit and I noticed that you have added the animated chests (which remain open and have a new sound).

What's in the changelog look like the features of the right game engine? I would be curious to conquer new content (I do not have linux so I can not use nightly builds). Thank you all.

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 19:26
by GreenXenith
Anyone else notice they forgot to add tin block stair/slab?

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 19:56
by Andrey01
LordStephen77 wrote:I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?
Nobody talks about adding those ones.

And... why have you got 0 posts? You have posted one post here!

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 20:00
by LordStephen77
Andrey01 wrote:
LordStephen77 wrote:I've read all the Wuzzy changelogs. In version 0.4.16 will there be new blocks? objects? New content in Minetest_Game?
Nobody talks about adding those ones.

And... why have you got 0 posts? You have posted one post here!
Joined a few hours on the forum. Did I do something wrong??? I hope not :)

Re: Minetest 0.4.16 release teasing

Posted: Mon May 22, 2017 20:06
by Andrey01
I don`t know why so... when you write a post do you click the section POSTREPLY?

Re: Minetest 0.4.16 release teasing

Posted: Tue May 23, 2017 01:32
by BBmine
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?
Study up on how to write lua mods and you can make it yourself :D

Re: Minetest 0.4.16 release teasing

Posted: Tue May 23, 2017 09:08
by LordStephen77
BBmine wrote:
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?
Study up on how to write lua mods and you can make it yourself :D
Good answer :D

Re: Minetest 0.4.16 release teasing

Posted: Tue May 23, 2017 15:18
by BBmine
Since the freeze happened, isn't all that needs to happen now is make sure there's no bugs? I can download the latest minetest-dev build and test it :)

Re: Minetest 0.4.16 release teasing

Posted: Tue May 23, 2017 16:18
by ABJ
Pretty sure Andrey knows how to code mods
Also, reported bug. LordStephen, I don't think you need to worry. We've had some hilarity before.

Re: Minetest 0.4.16 release teasing

Posted: Wed May 24, 2017 19:29
by Andrey01
BBmine wrote:
Andrey01 wrote:Can you add some doors: gold, mese, obsidian, diamond, bronze... And also such trapdoors?
Study up on how to write lua mods and you can make it yourself :D
So not interesting... I want to see these addons are done by developers. Although if i make it by myself then what will be interest in it? I mean on default. This must do developers, that` why they exist for it.
ABJ wrote:Pretty sure Andrey knows how to code mods
Also, reported bug. LordStephen, I don't think you need to worry. We've had some hilarity before.
Well, if i would know lua then i would finish my mod Medicine long ago!

Re: Minetest 0.4.16 release teasing

Posted: Wed May 31, 2017 23:31
by Diamond knight
Tin is finnaly in default... Finnaly away with that weird making bronze from steel ummmm poop?

Re: Minetest 0.4.16 release teasing

Posted: Wed May 31, 2017 23:37
by Sergey
Tin is useless ore if you can not make anything worthy from it, like gold. I do not mean just stairs or slabs.

Re: Minetest 0.4.16 release teasing

Posted: Wed May 31, 2017 23:38
by Sergey
Diamond knight wrote:Tin is finnaly in default... Finnaly away with that weird making bronze from steel ummmm poop?
Are you finnish guy from Finland?