ContentDB - now with package translation support

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rubenwardy
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Re: Content database for in-menu installer - add your things!

by rubenwardy » Post

sorcerykid wrote:
Tue Sep 15, 2020 23:18
Every .zip file upload I attempt results in "Task Failed" for some reason. So I can't create a release.
There's a bug in the post-release validation - the step where it validates package (ie: init.luas exist, correct type of thing) and gathers dependencies. I've manually fixed it, and created an issue for the bug
sorcerykid wrote:
Wed Sep 16, 2020 10:09
What does "Unapproved ____" mean? In my notifications two of my submissions were listed this way. But I see no explanation.
I clicked approve and then realised I shouldn't have done that - I was going to create a thread / investigate it myself, but I can probably ask here. Are beds and doors drop in replacements for the beds and doors in MTG? Like, will any worlds be broken and will mods that use the beds/doors APIs still work
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Re: Content database for in-menu installer - add your things!

by PolySaken » Post

I assume it means your packages are no longer approved
Guidebook Lib, for in-game docs | Poly Decor, some cool blocks | Vision Lib, an all-purpose library.

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Re: Content database for in-menu installer - add your things!

by sorcerykid » Post

Thanks for checking into the bug!

I'm happy to confirm that all of my mods named "Redux" are intended as seamless, drop-in replacements for the original versions. Meaning existing functionality is maintained for backwards compatibility. In some cases (like Beds Redux and Auth Redux), it may be necessary to run a command-line script to convert the data files. Instructions for using such scripts are mentioned in the ContentDB description of the package.

There is one caveat tho with Beds Redux. It requires a static_spawnpoint be set. This is due to a conflict with the Spawn mod of Minetest game. But that limitation is mentioned in the README.txt file.

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Re: Content database for in-menu installer - add your things!

by AndrOn » Post

Hello, I added my github repo with my texture pack in it to the server, and filled in the form, hit 'save' but I can't see my texture pack appearing in the database. What am I missing? The name of the tp is 'Artelhum'

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Re: Content database for in-menu installer - add your things!

by rubenwardy » Post

I can't see that, which probably means that there was an error in the form. Look for text appearing next to a field (I should probably make it red)
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Re: Content database for in-menu installer - add your things!

by AndrOn » Post

Here is a screenshot of the page once I filled the form: (when I hit 'save' nothing really seems to happen, well the page reloads but it stays the same, with the fields filled)
Image
Image
Maybe my pack is having trouble being uploaded? there are 2000+ 250*250 png images in my pack.

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Re: Content database for in-menu installer - add your things!

by rubenwardy » Post

That's now fixed
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Re: Content database for in-menu installer - add your things!

by AndrOn » Post

Wow thanks a lot for this swift reaction! I can only imagine how much work you put into this. It's truly well done! I added in my texture pack.

u18398

Re: Content database for in-menu installer - add your things!

by u18398 » Post

I found a remove button today :) thanks for adding this.

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

Updates

  • Screenshot editor with reordering - you can now change a package's thumbnail without deleting all screenshots
  • Email notifications - you can receive notifications by email, either in a daily digest or immediately. This is fully configurable, by notification type.
  • Privacy policy and email unsubscribe - there's now a privacy policy, and all emails will contain an unsubscribe link (which will completely block the email from ContentDB).
  • New profile page and settings system - this should feel cleaner.
  • Package approval states - packages now go through "Work in Progress", "Ready for Review", and "Changes
    Needed" before getting approved, allowing for easier communication between editors and content creators.
  • New log in code - this should drastically improve reliability be removing the use of an unmaintained dependency.
  • Automatic meta updating on release - dependencies are now updated automatically.
  • Unfulfilled dependency warnings - packages now can't be approved if they require mods not yet on ContentDB.
  • Users can now delete their packages.
  • ...plus a tonne of bug fixes!

Screenshots

Screenshot reordering:
Image

Email notification settings and new settings system:
Image
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Re: ContentDB - database for the mod/game/txp in-menu installer

by isaiah658 » Post

I'm trying to add my first package, but I have not been able to add any tags. No predefined tags show up so it shows an error saying you can't use custom tags. I can see in the console that something is undefined in the script causing it to fail.

u18398

Re: ContentDB - database for the mod/game/txp in-menu installer

by u18398 » Post

isaiah658 wrote:
Mon Dec 07, 2020 02:08
I'm trying to add my first package, but I have not been able to add any tags. No predefined tags show up
I can confirm. Tried to add add wildcow mod, but no tags showed up when typing, like it used to happen before.

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

isaiah658 wrote:
Mon Dec 07, 2020 02:08
I'm trying to add my first package, but I have not been able to add any tags. No predefined tags show up so it shows an error saying you can't use custom tags. I can see in the console that something is undefined in the script causing it to fail.
Thanks for the report. This has now been fixed - it was due to updating a dependency and missing its uses
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Re: ContentDB - database for the mod/game/txp in-menu installer

by joe7575 » Post

What shall I do with these remains?
- Sign Bot and Minecart are already in the ContentDB
- all others are outdated and could be deleted, but there is not Discard or Delete button
mods.png
mods.png (88.9 KiB) Viewed 10073 times
Sent from my Commodore 64. Some of my Mods: Tech Age, TechPack, Hyperloop, Tower Crane, Lumberjack, vm16, Minecart, Signs Bot.

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Re: ContentDB - database for the mod/game/txp in-menu installer

by u18398 » Post

joe7575 wrote:
Mon Dec 07, 2020 16:30
What shall I do with these remains?
- Sign Bot and Minecart are already in the ContentDB
- all others are outdated and could be deleted, but there is not Discard or Delete button

mods.png
When you open your mod in ContentDB the delete button is right of the written "Details".
Picture of a trash can.

[edit]
lol wrong answer. I should have looked at your picture first :D

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

joe7575 wrote:
Mon Dec 07, 2020 16:30
What shall I do with these remains?
- Sign Bot and Minecart are already in the ContentDB
- all others are outdated and could be deleted, but there is not Discard or Delete button

mods.png
They are already discarded, but there was a bug with the CSS that forgot about - I've fixed it now

As for sign bot and minecart, make sure ContentDB has the correct forum topics set for that package. It's possible it's a remanent of last year's forum data loss, which confused ContentDB
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Re: ContentDB - database for the mod/game/txp in-menu installer

by joe7575 » Post

Thanks rubenwardy,

I adapted the forum numbers for both mods and the forum links to the mods work as expected.
But both mods are still on the "Unadded topics" page.
Sent from my Commodore 64. Some of my Mods: Tech Age, TechPack, Hyperloop, Tower Crane, Lumberjack, vm16, Minecart, Signs Bot.

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

Yeah, that's due to the forum data loss last year confusing ContentDB. The topics lead to the wrong things. I'd ignore it for now, I'll fix that at some point
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u18398

Re: ContentDB - database for the mod/game/txp in-menu installer

by u18398 » Post

I find 2 badges for each of my mods in ContentDB.

something like this:

Code: Select all

[![ContentDB](https://content.minetest.net/packages/Gundul/water_life/shields/title/)](https://content.minetest.net/packages/Gundul/water_life/)
But what can I do with them ? Is it possible to show them in the signature here in the forum ?
Or only for websites with html code ?

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

They're for markdown readme files, to be displayed in GitHub and gitlab etc
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Re: ContentDB - database for the mod/game/txp in-menu installer

by u18398 » Post

rubenwardy wrote:
Sat Dec 12, 2020 13:07
They're for markdown readme files, to be displayed in GitHub and gitlab etc
Thanks I will give it a try now.
[Edit] cool, works.

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Re: ContentDB - database for the mod/game/txp in-menu installer

by LRV » Post

When are mods usually approved?
This is a cool signature. :)

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Re: ContentDB - database for the mod/game/txp in-menu installer

by rubenwardy » Post

LRV wrote:
Sat Jan 09, 2021 14:08
When are mods usually approved?
Usually within a few days to a week, it depends on which editors (=reviewers) are around. You can create a thread on ContentDB to pester them to review
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Re: ContentDB - database for the mod/game/txp in-menu installer

by LRV » Post

I found a bug. If you download my mod mcg_lockworkshop from content DB it will says 1.1_stable is latest release, but instead it download you 1.0_stable, even if not clicked on the download button but release title.
This is a cool signature. :)

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Re: ContentDB - database for the mod/game/txp in-menu installer

by Linuxdirk » Post

rubenwardy wrote:
Sun Dec 06, 2020 15:27
packages now can't be approved if they require mods not yet on ContentDB.
So, releasing own content now entirely depends on the willingness of other people to release their content on the CDB?

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