Minetest 5.0 release candidate 2 (5.0.0-rc2)

Sires
Member
Posts: 190
Joined: Mon Jan 02, 2017 21:00
GitHub: Sires0
IRC: Sires
In-game: Sires Sores Siri Seris or anything ppl call me
Location: :noitacoL

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Sires » Post

I have quite a few more hidden ;)
I don't have anything important to say.

User avatar
runs
Member
Posts: 3225
Joined: Sat Oct 27, 2018 08:32

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by runs » Post

I'm using it now. All OK :-)

Sires
Member
Posts: 190
Joined: Mon Jan 02, 2017 21:00
GitHub: Sires0
IRC: Sires
In-game: Sires Sores Siri Seris or anything ppl call me
Location: :noitacoL

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Sires » Post

The server list bug stopped, I guess its now all ok



(still the zoom is pretty OP)
I don't have anything important to say.

User avatar
Casimir
Member
Posts: 1207
Joined: Fri Aug 03, 2012 16:59
GitHub: CasimirKaPazi

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Casimir » Post

Please don't forget to update the Website. It is kind of outdated and therefor does not reflect the big changes and progress made in Version 5.0.0.

Edit: removed a thing.

Honeypot
Member
Posts: 13
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Honeypot » Post

Can anyone tell me how to the use the TNT stick ?

Honeypot
Member
Posts: 13
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Honeypot » Post

Also,there is a serious bug with the creative inventory!!!
When we take an item from the creative inventory and place it in the player inventory by replacing an item placed present in the player inventory ,then chosen item is placed in that slot(as expected),but the player gets unplaced stack of the placed item with count equal to the stack count of the replaced item.

This is even true for tools.

Some screenshots:
Attachments
screenshot_20190303_165427.png
screenshot_20190303_165427.png (137.63 KiB) Viewed 1373 times
screenshot_20190303_165435.png
screenshot_20190303_165435.png (143.49 KiB) Viewed 1373 times

Enrikoo
Member
Posts: 452
Joined: Thu Nov 16, 2017 18:18
GitHub: Enrikoo
IRC: Enrico - Enricoo - Enrlco
In-game: Enrico - Enriko
Location: Germany
Contact:

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Enrikoo » Post

Honeypot wrote:Also,there is a serious bug with the creative inventory!!!
When we take an item from the creative inventory and place it in the player inventory by replacing an item placed present in the player inventory ,then chosen item is placed in that slot(as expected),but the player gets unplaced stack of the placed item with count equal to the stack count of the replaced item.

This is even true for tools.

Some screenshots:
It is a feature, which paramat removed it, since they are good enough.

Honeypot
Member
Posts: 13
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Honeypot » Post

How can it be a feature when even stacking of tools is not possible in player inventory (it even sounds ridiculous,IMHO)?

Enrikoo
Member
Posts: 452
Joined: Thu Nov 16, 2017 18:18
GitHub: Enrikoo
IRC: Enrico - Enricoo - Enrlco
In-game: Enrico - Enriko
Location: Germany
Contact:

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Enrikoo » Post

Honeypot wrote:How can it be a feature when even stacking of tools is not possible in player inventory (it even sounds ridiculous,IMHO)?
I mean the hoes. I had seen the bug too, thanks for reporting.

Honeypot
Member
Posts: 13
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Honeypot » Post

Hope the bug gets removed in the final release,cause it seemed a serious as well as silly one to me.

User avatar
jas
Member
Posts: 593
Joined: Mon Jul 24, 2017 18:15
IRC: Freenode
Location: IRC

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by jas » Post

There is no final release.

Enrikoo
Member
Posts: 452
Joined: Thu Nov 16, 2017 18:18
GitHub: Enrikoo
IRC: Enrico - Enricoo - Enrlco
In-game: Enrico - Enriko
Location: Germany
Contact:

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Enrikoo » Post

jas wrote:There is no final release.
There will be a direct release.

User avatar
Festus1965
Member
Posts: 4181
Joined: Sun Jan 03, 2016 11:58
GitHub: Festus1965
In-game: Festus1965 Thomas Thailand Explorer
Location: Thailand ChiangMai
Contact:

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Festus1965 » Post

jas wrote:There is no final release.
I am fed of release discussions ... but I think I understand his joke.

As long human exist and some one change code and is able to have electric, internet and so,
there might be another new release,

but when human is gone ... than that was the final release, haha
Human has no future (climate change)
If urgend, you find me in Roblox (as CNXThomas)

User avatar
Linuxdirk
Member
Posts: 3219
Joined: Wed Sep 17, 2014 11:21
In-game: Linuxdirk
Location: Germany
Contact:

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Linuxdirk » Post

Festus1965 wrote:but when human is gone ... than that was the final release, haha
Well, it then was the last release. If it was the final release we'll never know.

Honeypot
Member
Posts: 13
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

by Honeypot » Post

Here I am referring to stable release for 5.0.0

Locked

Who is online

Users browsing this forum: No registered users and 7 guests