Minetest 5.0.0

User avatar
trev
Member
 
Posts: 45
Joined: Fri Sep 26, 2014 16:49
In-game: trev

Re: Minetest 5.0.0

by trev » Sun Mar 10, 2019 16:08

Ubuntu Xenial is now at 5.0.0
Do what you love, and you will love what you do! :)
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Sun Mar 10, 2019 16:47

Wow! Time to update my mods and games!
"How can I get my Winmodem to work?"
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Sun Mar 10, 2019 17:08

depends.txt and description.txt have been deprecated. How do I use the depends and description values in mod.conf?

Like this?:

Code: Select all
depends = mod0, mod1, mod2
description = "Hello World!"
"How can I get my Winmodem to work?"
 

TillCoyote
Member
 
Posts: 30
Joined: Sat Jan 26, 2019 08:05
Location: Kasachische Republik

Re: Minetest 5.0.0

by TillCoyote » Sun Mar 10, 2019 17:23

migdyn wrote:depends.txt and description.txt have been deprecated. How do I use the depends and description values in mod.conf?

Like this?:

Code: Select all
depends = mod0, mod1, mod2
description = "Hello World!"

Hello World is written without brackets. Yes, we need some examples.
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Sun Mar 10, 2019 18:15

Aaaah I need brackets... This would be okay then:

description = {"Hello World!"}
"How can I get my Winmodem to work?"
 

User avatar
rubenwardy
Moderator
 
Posts: 5841
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: Minetest 5.0.0

by rubenwardy » Sun Mar 10, 2019 18:24

Code: Select all
depends = mod0, mod1, mod2
description = Hello World!
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Sun Mar 10, 2019 19:17

Thanks!
And there's no characters from other languages. (in translations)
"How can I get my Winmodem to work?"
 

User avatar
Linuxdirk
Member
 
Posts: 2177
Joined: Wed Sep 17, 2014 11:21
Location: Germany
In-game: Linuxdirk

Re: Minetest 5.0.0

by Linuxdirk » Sun Mar 10, 2019 19:26

rubenwardy wrote:
Code: Select all
depends = mod0, mod1, mod2
description = Hello World!

Is there a way to get multi-line descriptions like before?
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Sun Mar 10, 2019 19:42

\n maybe?
"How can I get my Winmodem to work?"
 

User avatar
migdyn
Member
 
Posts: 285
Joined: Mon Aug 20, 2018 00:44
Location: A non-existing flat forest on flat earth
GitHub: migdyn
In-game: migdyn

Re: Minetest 5.0.0

by migdyn » Mon Mar 11, 2019 00:41

How do you add translations for games and mods?
"How can I get my Winmodem to work?"
 

User avatar
Linuxdirk
Member
 
Posts: 2177
Joined: Wed Sep 17, 2014 11:21
Location: Germany
In-game: Linuxdirk

Re: Minetest 5.0.0

by Linuxdirk » Mon Mar 11, 2019 10:04

migdyn wrote:How do you add translations for games and mods?

See reply to your other post about this.
 

User avatar
PETE
Member
 
Posts: 71
Joined: Thu Sep 21, 2017 05:21
Location: IDK Ctf server
GitHub: PETE
In-game: PETE-Randomizer

Re: Minetest 5.0.0

by PETE » Mon Mar 11, 2019 12:11

sfan5 wrote:Minetest 5.0.0 has been released!

Please note: According to our versioning scheme, 5.0.0 is a breaking release and not compatible to the 0.4 series.
This applies to clients and servers, other content such as mods, texture packs and worlds is unaffected and backwards-compatible as usual.

Changelog: https://dev.minetest.net/Changelog#0.4.16_.E2.86.92_5.0.0
Source code: https://github.com/minetest/minetest/tree/5.0.0

Highlights:

  • Online content repository (instantly download games, mods, modpacks, texture packs from the menu)
  • New mapgen: Carpathian
  • Android: Better controls, joystick
  • Mods and games can be translated
  • Modding: More node drawtypes: disconnected nodeboxes (connected blocks), plantlike_rooted (
    underwater plants)
  • Modding: Custom player collision boxes, new map generator features
  • ... And much more!

Download:



Will, there ever be an official Mac version? As I am only using the neoplastic build.
Whats the trick? I wish I knew
 

Punk
Member
 
Posts: 158
Joined: Sun Dec 25, 2016 06:52

Re: Minetest 5.0.0

by Punk » Mon Mar 11, 2019 17:29

Will games, mods and textures be update automatically now?
 

Punk
Member
 
Posts: 158
Joined: Sun Dec 25, 2016 06:52

Re: Minetest 5.0.0

by Punk » Mon Mar 11, 2019 17:31

trev wrote:Ubuntu Xenial is now at 5.0.0


Only by PPA, Snap or Flatpak.

https://packages.ubuntu.com/search?keyw ... ection=all
 

TillCoyote
Member
 
Posts: 30
Joined: Sat Jan 26, 2019 08:05
Location: Kasachische Republik

Re: Minetest 5.0.0

by TillCoyote » Tue Mar 12, 2019 04:49

Punk wrote:Will games, mods and textures be update automatically now?

Nope.
 

Honeypot
Member
 
Posts: 12
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0.0

by Honeypot » Tue Mar 12, 2019 08:06

The bug that I reported in release candidate-2 is still not fixed and it was not present in 0.4.17(though I don't know about 0.4.16).
 

User avatar
Wuzzy
Member
 
Posts: 3610
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: Minetest 5.0.0

by Wuzzy » Tue Mar 12, 2019 12:13

The bug was not reported on the Minetest issue tracker, therefore it does not exist.
My creations. I gladly accept bitcoins: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
 

Honeypot
Member
 
Posts: 12
Joined: Sat Mar 02, 2019 10:58
In-game: Crackpot

Re: Minetest 5.0.0

by Honeypot » Tue Mar 12, 2019 12:27

Sorry I didn't know,I am new to the community.
From next time I will see to it,so for this time can any of the older members see to it (it is related to the Minetest game not the engine).
 

User avatar
Festus1965
Member
 
Posts: 880
Joined: Sun Jan 03, 2016 11:58
Location: Thailand - Chiang Mai (+5-6h to MEZ)
In-game: Thomas Explorer

Re: Minetest 5.0.0

by Festus1965 » Tue Mar 12, 2019 12:32

Honeypot wrote:Sorry I didn't know,I am new to the community.
From next time I will see to it,so for this time can any of the older members see to it (it is related to the Minetest game not the engine).


Just make an account at git, I also learned and start now slow ... not bad, and not so difficult. Also you get informed if something requested
Good Luck - i stuck with technic newer versions on 5.1.0-dev ... and just did a issue
Server: still up, see some gamer - but there is a new 1st important thread "climate change" for me. Something I know since 1992 - had seen the melting glacier in Switzerland.
 

User avatar
rubenwardy
Moderator
 
Posts: 5841
Joined: Tue Jun 12, 2012 18:11
Location: United Kingdom
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: Minetest 5.0.0

by rubenwardy » Tue Mar 12, 2019 16:03

Wuzzy wrote:The bug was not reported on the Minetest issue tracker, therefore it does not exist.
It's a duplicate of an existing bug that was deemed not a blocker
 

User avatar
Festus1965
Member
 
Posts: 880
Joined: Sun Jan 03, 2016 11:58
Location: Thailand - Chiang Mai (+5-6h to MEZ)
In-game: Thomas Explorer

Re: Minetest 5.0.0 or better then Minetest 5.0.1

by Festus1965 » Tue Mar 12, 2019 20:00

so seams waiting for better 5.0.1 ? for those still on 0.4.17.1 or similar
Server: still up, see some gamer - but there is a new 1st important thread "climate change" for me. Something I know since 1992 - had seen the melting glacier in Switzerland.
 

Previous

Return to News



Who is online

Users browsing this forum: No registered users and 2 guests