WikiNews interview with celeron55

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rubenwardy
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WikiNews interview with celeron55

by rubenwardy » Post

Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

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Zughy
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Re: WikiNews interview with celeron55

by Zughy » Post

So he exists!

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Re: WikiNews interview with celeron55

by v-rob » Post

It's very interesting to see the perspective of Minetest from C55's perspective. You hear all over the place in the forums and GitHub about Minetest being an engine, or a game, or something in between, and then there's this perspective of "It's a thing that you do stuff with. Do what you want with it". I kind of like that. It makes things a lot more lax and less like "This needs to be done to make Minetest what it truly should be." (both paraphrases, of course).

Also, this next quote explains the main reason why I still am with Minetest: "It's an outdated idea that you implement a feature to use it. Minetest can be enjoyed as much inside a text editor as it can be enjoyed by controlling the player character in the game." I keep telling myself that I'll start building stuff again in earnest after I implement this one last thing... and then I think of another thing I want. And to think that I started modding Minetest (and my first foray into programming at all) because I wanted an XNOR gate in Mesecons...
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Re: WikiNews interview with celeron55

by goats » Post

Awesome interview, great to hear the thoughts of celeron55.

cHyper-0815OL

Re: WikiNews interview with celeron55

by cHyper-0815OL » Post

nice interview...

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Re: WikiNews interview with celeron55

by eyekay » Post

What are 'current graphics'?
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Re: WikiNews interview with celeron55

by maikerumine » Post

ALL HAIL OUR MASTER!

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Thank you C55 for making this all possible, for real. :)
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Re: WikiNews interview with celeron55

by StarNinjas » Post

Oh yeah! I came across this once!
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Re: WikiNews interview with celeron55

by Athozus » Post

-- Athozus

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