Minetest 5.4.0
- debiankaios
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Re: Minetest 5.4.0
Nicu: In the backports is nothing
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2147483 is the new world border.
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- debiankaios
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Re: Minetest 5.4.0
i can only start /home/debiankaios/minetest/bin/minetest
📖 Deutsches Modding Book 👽 My Mod 🔌 TechAge Extension (WIP)
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
Re: Minetest 5.4.0
So far, neither Ubuntu or Debian have 5.4.0, and only the PPA offers 5.4.0 for Ubuntu - client only. But a server can be started from the command line like this:
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minetest --server --game game_name --config /path/to/config_file
--- For anyone interested ---
Debian still has 5.3.0 in backports, but I assume we'll get 5.4.0 at some point. This is my APT configuration file on my Raspberry Pi (running the latest Raspberry Pi OS), but it should work just the same for PCs to get updates in the future:
Create this file /etc/apt/sources.list.d/backports.list and add the following line:
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deb http://deb.debian.org/debian/ buster-backports main
Client installation:
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sudo apt update
sudo apt install minetest/buster-backports
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sudo apt update
sudo apt install minetest-server/buster-backports
- Linuxdirk
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Re: Minetest 5.4.0
Compiled it on Arch yesterday. The (as of yesterday) most recent PKGBUILD is broken, but the 5.3.0 PKGBUILD works properly, just change the version number and hashes to match 5.4.0.
- debiankaios
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Re: Minetest 5.4.0
I have now mt 5.5.0 dev and 5.3.0 and 0.4.17 on my pc
📖 Deutsches Modding Book 👽 My Mod 🔌 TechAge Extension (WIP)
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
- Andrey01
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Re: Minetest 5.4.0
Thanks for info.
Ok, thanks. Just at first I tried to install it from here: https://packages.ubuntu.com/search?keywords=minetest and the latest stable version is 5.3.0 there yet.Nicu wrote: ↑Thu Feb 25, 2021 01:15This PPA has the latest stable version for actively maintained Ubuntu releases from 16.04 up to 21.04:
https://launchpad.net/~minetestdevs/+archive/ubuntu/stable
Only minetest-server is missing at the moment - both in the PPA and the Debian backports.
- Worldblender
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Re: Minetest 5.4.0
Wow, the changes to Minetest Game have surprised me for good! I never knew that a crafting guide would land as part of it (now I don't to wonder about how to make certain recipes). The changed block sounds for sand, stones, and metals are a major improvement. All of these and the various other changes to Minetest Game make it more enjoyable.
The newly added 3D model formspec will be very helpful for some of my mods. I can have them display in a GUI, possibly for use as a preview.
The newly added 3D model formspec will be very helpful for some of my mods. I can have them display in a GUI, possibly for use as a preview.
- debiankaios
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Re: Minetest 5.4.0
OMG, really cool.Worldblender wrote: ↑Fri Feb 26, 2021 03:54Wow, the changes to Minetest Game have surprised me for good! I never knew that a crafting guide would land as part of it (now I don't to wonder about how to make certain recipes). The changed block sounds for sand, stones, and metals are a major improvement. All of these and the various other changes to Minetest Game make it more enjoyable.
The newly added 3D model formspec will be very helpful for some of my mods. I can have them display in a GUI, possibly for use as a preview.
📖 Deutsches Modding Book 👽 My Mod 🔌 TechAge Extension (WIP)
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
- Linuxdirk
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Re: Minetest 5.4.0
I remember somewhere in the deep abyss of my mind that there were discussions about a craftguide in MTG and the result was "there won't be a craftguide". Good to see that this has changed (or my mind just tricked me).Worldblender wrote: ↑Fri Feb 26, 2021 03:54Wow, the changes to Minetest Game have surprised me for good! I never knew that a crafting guide would land as part of it
And to be honest: This will be pretty much the end for 3rd-party craftguides. Those were created solely because MTG does not have one. Now that it has there is no reason to install a 3rd-party craftguide.
I'll likely stop the development of my own craftguide and start working on my custom creative inventory again.
Re: Minetest 5.4.0
Or maybe not.
Firstly, Minetest Game is far for being the center of the universe. Game creators still need craftguide to fork it in their games. craftguide is in use in the 3 most popular subgames of Minetest: Minetest Game, MCL2 and MultiCraft. craftguide has been used by millions of players around the world. Yes I repeat: millions of players thanks to MultiCraft. This is probably the most popular mod ever created if you take every game and commercial fork into account.
Secondly, upstream craftguide is still far more advanced than its MTG fork, not only by its modern UI which more convenient to use (except for old head haters) but also because it shows more recipes.
Thirdly, because not everyone likes to access the crafting guide via the inventory and prefer a book or a sign.
- Linuxdirk
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Re: Minetest 5.4.0
Game creators always came up with other solutions. I talk about the normal people who think MTG = MT. They needed a craftguide and now don’t need one anymore because MTG has one.
Because it filled a hole that is no longer there.
But is it really needed for everyday players?
It was “Minetest Game, this mod, that mod, this other mod, ah yes, a craftguide, this mod, this mod, and this mod” and now it’s “Minetest Game, this mod, that mod, this other mod, ah great, MTG already has a craftguide, this mod, this mod, and this mod”.
I know you’re mad but this is the reality.
- debiankaios
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Re: Minetest 5.4.0
The old german translations was better! Please translate back
📖 Deutsches Modding Book 👽 My Mod 🔌 TechAge Extension (WIP)
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
- rubenwardy
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Re: Minetest 5.4.0
You can translate Minetest here: https://hosted.weblate.org/projects/minetest/minetest/debiankaios wrote: ↑Sat Feb 27, 2021 08:04The old german translations was better! Please translate back
Re: Minetest 5.4.0
Thank you !!
I'm so happy : Automatic updates ! Waw !
But I don't see MAC app (for creating home server). Is there a link or planning or trick to complilate this one ?
When I make a BREW command, it remains to 5.3.0. version (I'm on MACOS 11.13.6.)
Thank you again !
I'm so happy : Automatic updates ! Waw !
But I don't see MAC app (for creating home server). Is there a link or planning or trick to complilate this one ?
When I make a BREW command, it remains to 5.3.0. version (I'm on MACOS 11.13.6.)
Thank you again !
- rubenwardy
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Re: Minetest 5.4.0
Homebrew should be updated now. I've never used it, is there way to get it to update/sync the package information?DiSliKra wrote: ↑Sat Feb 27, 2021 17:14Thank you !!
I'm so happy : Automatic updates ! Waw !
But I don't see MAC app (for creating home server). Is there a link or planning or trick to complilate this one ?
When I make a BREW command, it remains to 5.3.0. version (I'm on MACOS 11.13.6.)
Thank you again !
Re: Minetest 5.4.0
Yes, It works (Minetest 5.4.0_1) ! Thank you !Homebrew should be updated now. I've never used it, is there way to get it to update/sync the package information?
This is the command :
Code: Select all
brew upgrade minetest
- StarNinjas
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Re: Minetest 5.4.0
Thanks devs!
Don't go to bed tonight, without knowing what would happen if you died. https://thegospelfilm.org/
- Wuzzy
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Re: Minetest 5.4.0
WTF?The old german translations was better! Please translate back
How is the new translation worse????
Re: Minetest 5.4.0
A clickable link on documentation would be helpful. lua_api.txt is nice, but a migration guide would be nice as well somewhere, anywhere. That's because reading this commit I wonder:Fix: Use "clip", "blend" or "opaque" (see documentation)
- Is there a default value for use_texture_alpha if it's not specified? If not, why not?
- If there's a default, why do we see both "clip" and "opaque" added in minetest_game (commit) for stuff that didn't have alpha previously?
- Is it correct to assume that anything that had a certain value for "alpha" is now supposed to be set to "blend"?
- debiankaios
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Re: Minetest 5.4.0
What should be mean "Mods Auswählen", there was "Konfigurieren" besser. But not only this! "Hauptmenü" was better then "Zum Hauptmenü"
📖 Deutsches Modding Book 👽 My Mod 🔌 TechAge Extension (WIP)
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
2147483 is the new world border.
⛏ Proxima Survival(WIP) ⚔️ Minigames A.E.S(WIP)
🌐 My Website
- Wuzzy
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Re: Minetest 5.4.0
So, none of these translations is actually wrong. It all just boils down to style …
It became “Mods auswählen” because the English string became “Select Mods”. And technically, this describes the functionality anyway.
As for the “Hauptmenü” … That's just stilistic choice. But OK, I dropped the “Zum“.
Is that all?
It became “Mods auswählen” because the English string became “Select Mods”. And technically, this describes the functionality anyway.
As for the “Hauptmenü” … That's just stilistic choice. But OK, I dropped the “Zum“.
Is that all?
Re: Minetest 5.4.0
// opinion
"Mods Auswählen" is explicit. New players have no idea what to configure and they might ignore it. But "Select Mods" (in English) is an action that players easily understand. So the new translation is an improvement.
"Hauptmenü" is arguably better because it's reasonably clear and short. "Zum Hauptmenü" is more complete but its advantage is that it implies an action. And generally, in UI/UX design it's better to have buttons implying action when possible. But in this specific case, I think both are fine. :P
"Mods Auswählen" is explicit. New players have no idea what to configure and they might ignore it. But "Select Mods" (in English) is an action that players easily understand. So the new translation is an improvement.
"Hauptmenü" is arguably better because it's reasonably clear and short. "Zum Hauptmenü" is more complete but its advantage is that it implies an action. And generally, in UI/UX design it's better to have buttons implying action when possible. But in this specific case, I think both are fine. :P
- MisterE
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Re: Minetest 5.4.0
I have a slight problem with MT 5.4 I used to be able to select text in formspecs, press Ctrl-C, and it would copy to the clipboard. This was *extremely* useful for developing and general use.
With 5.4, selected text no longer can copy to the clipboard.
With 5.4, selected text no longer can copy to the clipboard.
- r1bnc
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Re: Minetest 5.4.0
On the Linux version of Minetest Copy-Paste doesnt work even before 5.4.0...
cdb_4afce6e9210a
twitch.tv/r1bnc
twitch.tv/r1bnc
- Linuxdirk
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Re: Minetest 5.4.0
It worked from and to formspec text areas on Arch Linux with Openbox as window manager. I actively used that functionality for programming a microcontroller from the technic mod.
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