mgv6_np_apple_trees = 0.000000, 1.000000, (100.000000, 100.000000, 100.000000), 342902, 3, 0.450000
mgv6_np_humidity = 0.500000, 0.500000, (500.000000, 500.000000, 500.000000), 72384, 4, 0.660000
they are ghosts haunting you for not giving me your computer. I GOT A NEW PHONEmauvebic wrote:compiled this in a separate folder (not system wide) from git tonight.
weird light spots (no light sources):
And the map_meta.txt from a map i copied over was overwritten, i figured that its because these two lines were missing from the old map_meta.txt (from 045):
- Code: Select all
mgv6_np_apple_trees = 0.000000, 1.000000, (100.000000, 100.000000, 100.000000), 342902, 3, 0.450000
mgv6_np_humidity = 0.500000, 0.500000, (500.000000, 500.000000, 500.000000), 72384, 4, 0.660000
So anyone that wishes to hold onto their map should copy those two lines into their map_meta.txt before starting their world in the 0.46 client, otherwise a new map_meta.txt will be generated.
PilzAdam wrote:Likwid H-Craft wrote:ADAM WHY THE mg_flags not making my, map flat?
Also make sure that you have create a new map after setting it and that minetest wasnt running when you edited the file.
dove_g wrote:PilzAdam wrote:Likwid H-Craft wrote:ADAM WHY THE mg_flags not making my, map flat?
Also make sure that you have create a new map after setting it and that minetest wasnt running when you edited the file.
Anyway, I do have 0.4.6 version.
1. My question is after upgrade from 0.4.5 to 0.4.6, do I need to create new world to get diamond and lava cooling etc?
2. Can i somehow regenerate old world into new version (not to lose all buildings)?
3. In 0.4.6 using old world generated from 0.4.5 I discover that can't create mese pick?! Nothing happens.
Tnx for reply.
mgv6_np_apple_trees = 0.000000, 1.000000, (100.000000, 100.000000, 100.000000), 342902, 3, 0.450000
mgv6_np_humidity = 0.500000, 0.500000, (500.000000, 500.000000, 500.000000), 72384, 4, 0.660000
PilzAdam wrote:To use your 0.4.5 world in 0.4.6 you just have to copy the world. But there is a problem with map_meta.txt, you have to add these two lines at the end of it:
$ ./bin/minetest --verbose
22:06:59: INFO[main]: Using relative paths (RUN_IN_PLACE)
22:06:59: INFO[main]: path_share = /media/vitu/minetest-client/bin/..
22:06:59: INFO[main]: path_user = /media/vitu/minetest-client/bin/..
22:06:59: INFO[main]: minetest with SER_FMT_VER_HIGHEST=25, VER=0.4.6 BUILD_TYPE=Release RUN_IN_PLACE=1 USE_GETTEXT=0 USE_SOUND=1 STATIC_SHAREDIR=.
22:06:59: INFO[main]: logfile = debug.txt
Segmentation fault (core dumped)
PilzAdam wrote:map_meta.txt gets it content from minetest.conf when entering the world the first time.
dorian wrote:My server is French and anglais.mise regularly updated but some bugs.
ip:grochat.no-ip.org
port:30000
good visit
paramat wrote:A few weeks ago i upgraded from 0.4.4 to 0.4.6 and it has blown my mind, i love it, thank you so much! I love the new features, options, the extra speed and stability, my mods generate huge structures significantly faster. For me cubic-chunk Minetest is already far better than MC with it's claustraphobic 256m world height. 0.4.6 shows me Minetest is in good hands and is going in a good direction.
paramat wrote:Yeah i upgraded today :] thought it was a good time to give feedback on 0.4.6.
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