Rancon wrote:Where do you find j.grass?
[0.4.7] Farming added
- Dan Duncombe
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Jungle grass is I believe found in jungles which you need to enable in the config 'mg_flags = v_6 jungles' When broken you get cotton I think
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You can also use my jungle grass mod in plantlife, which will cause said grass to re-grow over time in areas that would generate jungles were the map new. Only the tallest size will yield seeds.
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why there isn't by default in gameMossmanikin wrote:You'll have to add this line to the text in your minetest.conf file.kobayashi wrote:and where I find mg_flags = v_6 jungles
It can be found in the main minetest folder.
Last edited by kobayashi on Tue Jul 16, 2013 20:58, edited 1 time in total.
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It just isn't, which is pretty much the spirit of Open Source Software.kobayashi wrote:why there isn't by default in gameMossmanikin wrote:You'll have to add this line to the text in your minetest.conf file.kobayashi wrote:and where I find mg_flags = v_6 jungles
It can be found in the main minetest folder.
Last edited by Jordach on Tue Jul 16, 2013 21:08, edited 1 time in total.
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If one wanted to be vaguely realistic, wheat harvested would be largely useless. You would then craft it into seeds and straw. the straw could be made into building materials, burned, whatever.... Seeds either would be replanted or crafted to flour. There should be some math behind the number of seeds needed to replant so folks can use excess to make the flour.
I love the way you have now made two different plant seeds that can be found. One imagines this could be relatively easily modded to add a whole plethora of seeds that would randomly drop from grass in different biomes. This simple step is a quantum leap for those of us who like Minetest for its possibilities as a sim.
I love the way you have now made two different plant seeds that can be found. One imagines this could be relatively easily modded to add a whole plethora of seeds that would randomly drop from grass in different biomes. This simple step is a quantum leap for those of us who like Minetest for its possibilities as a sim.
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- PilzAdam
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Have you seen the farming_plus mod yet?shaneroach wrote:I love the way you have now made two different plant seeds that can be found. One imagines this could be relatively easily modded to add a whole plethora of seeds that would randomly drop from grass in different biomes. This simple step is a quantum leap for those of us who like Minetest for its possibilities as a sim.
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Last edited by PilzAdam on Mon Jul 22, 2013 17:37, edited 1 time in total.
- hoodedice
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Have you collected grass that grows or dirt with grass? AFAIK, only growing grass gives seeds.ufa wrote:Hi,
I have collected almost a hundred grass, but no seed. I am using stock farm mod. Is there anything wrong?
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
Only grasshoodedice wrote:Have you collected grass that grows or dirt with grass? AFAIK, only growing grass gives seeds.ufa wrote:Hi,
I have collected almost a hundred grass, but no seed. I am using stock farm mod. Is there anything wrong?
22:12:12: ACTION[ServerThread]: ufa digs default:grass_5 at (253,20,218)
22:12:25: ACTION[ServerThread]: ufa digs default:grass_4 at (248,20,228)
22:12:27: ACTION[ServerThread]: ufa digs default:grass_3 at (248,21,233)
22:12:31: ACTION[ServerThread]: ufa digs default:grass_5 at (245,19,216)
22:14:19: ACTION[ServerThread]: ufa digs default:grass_5 at (188,18,140)
You write you use 'stock farm mod'. Do you mean the default farming mod?ufa wrote:Hi,
I have collected almost a hundred grass, but no seed. I am using stock farm mod. Is there anything wrong?
Then:
- Do you use a recent (less than 3 months old) minetest build?
- Do you have minetest_game installed/unzipped?
( /minetest/games/minetest_game )
or do you mean with 'stock farm mod' another farming mod (link?)
Yes and yes.Topywo wrote:You write you use 'stock farm mod'. Do you mean the default farming mod?ufa wrote:Hi,
I have collected almost a hundred grass, but no seed. I am using stock farm mod. Is there anything wrong?
Then:
- Do you use a recent (less than 3 months old) minetest build?
- Do you have minetest_game installed/unzipped?
( /minetest/games/minetest_game )
or do you mean with 'stock farm mod' another farming mod (link?)
Farm mod as come with minetest_game
- PilzAdam
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It has nothing to do with the mapgen.Topywo wrote:My best guess is that you started a new minetest game with mapgen indev instead of v6.ufa wrote: Yes and yes.
Farm mod as come with minetest_game
I tested a bit and the first one(indev) doesn't seem to drop seeds, although the farming mod is active according to the creative menu.
That's what one logically would expect.PilzAdam wrote:It has nothing to do with the mapgen.Topywo wrote:My best guess is that you started a new minetest game with mapgen indev instead of v6.ufa wrote: Yes and yes.
Farm mod as come with minetest_game
I tested a bit and the first one(indev) doesn't seem to drop seeds, although the farming mod is active according to the creative menu.
I decided to take some more test. I had two longer strokes (19 and 30) without seeds, but overall the ratio seems to be 1-5, so my presumption was wrong.
My second best guest would be check if you're not playing creative, but then you should have 1 wheat seed in your inventory.
Last things I can suggest at the moment are:
- enable creative and check if you see hoes and seeds in it, so you know farming is loaded
- exit menu and try again, exit game and try again or start a new world and try again
Edit: changed a word to better english
Last edited by Topywo on Tue Jul 30, 2013 09:23, edited 1 time in total.
In het menu, onder Settings, de 'check' weghalen bij Shaders lost dit hoogstwaarschijnlijk op.Dj308 wrote:kan iemand mij helpen ik heb namelijk windows vista en mijn beeld van mijn texture is rood
hoe kan dat help me en ik weet niet hoe ik zelf dit kan helpen help me pleas
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If that were the case, it would be best to change the output of wheat to a minimum of 2.johnDoe wrote:When harvesting wheat, it gives both wheat and wheat seed, this is unrealistic. Perhaps if you make it yeild only wheat, which then could be either crafted into flour or all planted again, it would be better.
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More realism? Make that output 15.Evergreen wrote:If that were the case, it would be best to change the output of wheat to a minimum of 2.johnDoe wrote:When harvesting wheat, it gives both wheat and wheat seed, this is unrealistic. Perhaps if you make it yeild only wheat, which then could be either crafted into flour or all planted again, it would be better.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
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