Minetest 0.4.7 released!

aron1263
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by aron1263 » Post

the minetest.conf file is not complete?
address = 5.231.44.38
anisotropic_filter = 0
bilinear_filter = 0
creative_mode = 1
enable_3d_clouds = 1
enable_damage = 0
enable_particles = 1
enable_shaders = 2
liquid_finite = 0
mip_map = 0
name = Aron1263
new_style_leaves = 1
opaque_water = 0
port = 30001
preload_item_visuals = 1
selected_mainmenu_game = minetest
selected_mainmenu_tab = 0
selected_serverlist = 1
selected_world_path = C:\Users\HP\Desktop\Aron\minetest-0.4.7\bin\..\worlds\Test
server_announce = 0
server_dedicated = false
smooth_lighting = 1
trilinear_filter = 0
fast_move = false
free_move = true

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PilzAdam
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by PilzAdam » Post

aron1263 wrote:the minetest.conf file is not complete?
address = 5.231.44.38
anisotropic_filter = 0
bilinear_filter = 0
creative_mode = 1
enable_3d_clouds = 1
enable_damage = 0
enable_particles = 1
enable_shaders = 2
liquid_finite = 0
mip_map = 0
name = Aron1263
new_style_leaves = 1
opaque_water = 0
port = 30001
preload_item_visuals = 1
selected_mainmenu_game = minetest
selected_mainmenu_tab = 0
selected_serverlist = 1
selected_world_path = C:\Users\HP\Desktop\Aron\minetest-0.4.7\bin\..\worlds\Test
server_announce = 0
server_dedicated = false
smooth_lighting = 1
trilinear_filter = 0
fast_move = false
free_move = true
Not all settings are written by default to minetest.conf. Copy them from minetest.conf.example if you need them (dont forget to remove the # at the beginning of the line).

aron1263
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by aron1263 » Post

Thanks it works now.

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DaN
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by DaN » Post

ssieb wrote:
LionsDen wrote:I was having some crashing problems on my Windows XP machine. I updated my graphics driver and haven't had a single crash since. I do still occasionally experience slow downs in my framerate (Yes, I did download the version that supposedly fixes this and it's better but still I can drop into the teens from the 50's and 60's) but if I stand still for a few moments, the framerate creeps back up. I use a Nvidia card and updated drivers seem to have eliminated the crashes for me.
The framerate comes back up because minetest has dynamic view distance adjustment based on the framerate. So if the framerate is too slow, it will gradually reduce the view distance until it's back up to the desired rate.
Thanks for the info.
DaN H.

RouisIbrahim1
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by RouisIbrahim1 » Post

Greate game and free! i love it!

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oOChainLynxOo
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by oOChainLynxOo » Post

I've had a problem with overpopulation of deserts in the last couple of builds and the lack of flat(ter) land to build something other than a 6x4 1-room house.

Not anything huge, but just a minuscule note.
Have a good day or good night or whatever time you're reading this.

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PilzAdam
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by PilzAdam » Post

oOChainLynxOo wrote:I've had a problem with overpopulation of deserts in the last couple of builds and the lack of flat(ter) land to build something other than a 6x4 1-room house.

Not anything huge, but just a minuscule note.
Increase "mgv6_freq_desert" in minetest.conf a bit to make deserts more rare.

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oOChainLynxOo
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by oOChainLynxOo » Post

PilzAdam wrote:
oOChainLynxOo wrote:I've had a problem with overpopulation of deserts in the last couple of builds and the lack of flat(ter) land to build something other than a 6x4 1-room house.

Not anything huge, but just a minuscule note.
Increase "mgv6_freq_desert" in minetest.conf a bit to make deserts more rare.
It worked! Thank you!
Have a good day or good night or whatever time you're reading this.

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Blairtheminetestplayer
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by Blairtheminetestplayer » Post

Cool! Can't Wait to Try This Out. But do Servers Get updated Too?
Sorry about my incompetence!
Just bear with me for a second...

Jordach
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by Jordach » Post

Blairtheminetestplayer wrote:Cool! Can't Wait to Try This Out. But do Servers Get updated Too?
Servers usually update to the latest without problems, however, some don't because of mods that lose support or are just simply outdated.

saikoe
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by saikoe » Post

webdesigner97 wrote:Sounds great! I'll try it out :)
I tried it out it was fun

saikoe
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by saikoe » Post

oOChainLynxOo wrote:
PilzAdam wrote:
oOChainLynxOo wrote:I've had a problem with overpopulation of deserts in the last couple of builds and the lack of flat(ter) land to build something other than a 6x4 1-room house.

Not anything huge, but just a minuscule note.
Increase "mgv6_freq_desert" in minetest.conf a bit to make deserts more rare.
It worked! Thank you!
Oo the real lunx yay

Purrune
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by Purrune » Post

realy good version but in the title it says"infanant block" . it seems like it, but it actually ends at about 31000 blocks.

Purrune
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by Purrune » Post

does this add snow biomes? ive been serching in creative 'flying with noclip and fastmove" I know they added snow and ice in creative!

sfan5
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by sfan5 » Post

Purrune wrote:does this add snow biomes?
No
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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TenPlus1
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by TenPlus1 » Post

Purrune wrote:does this add snow biomes? ive been serching in creative 'flying with noclip and fastmove" I know they added snow and ice in creative!
Here ya go, Snow Biome mod: viewtopic.php?id=2290

Purrune
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by Purrune » Post

Thanks!

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BlauerEisRegen
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by BlauerEisRegen » Post

TenPlus1 wrote:
Purrune wrote:does this add snow biomes? ive been serching in creative 'flying with noclip and fastmove" I know they added snow and ice in creative!
Here ya go, Snow Biome mod: viewtopic.php?id=2290
And what about the future?

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paramat
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by paramat » Post

Snow biomes will appear in Minetest mapgen V7 when it is completed.

leetelate
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by leetelate » Post

>>occasionally experience slow downs in my framerate

yeah that's the mapgen being called for the next 80x80x80 nodes - been there - also will slow down if you get the static error at deactivateFarObjects a lot of times in a row
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

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