Post your screenshots!

User avatar
Wuzzy
Member
 
Posts: 1970
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy
 

User avatar
cHyper
Member
 
Posts: 569
Joined: Fri May 06, 2011 08:49
Location: Austria
IRC: cHyper
In-game: cHyper

Re: Post your screenshots!

by cHyper » Mon Jan 09, 2017 17:39

Image

Image

mgv7 screenshots!
Attachments
minetest 2017-01-09 18-30-52-15.jpg
(183.38 KiB) Not downloaded yet
minetest 2017-01-09 18-29-20-50.jpg
(287.39 KiB) Not downloaded yet
 

User avatar
azekill_DIABLO
Member
 
Posts: 3112
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Post your screenshots!

by azekill_DIABLO » Mon Jan 09, 2017 17:49

Thomas-S wrote:The new Sphinx by Michael_S on my server:
Image

sweet!

[quote=Wuzzy]https://i.imgur.com/tT5qfQs.png[/quote]
I made the little player texture, it's from voxbox! happy to see that someone probably forked it ;)
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

“I have not failed. I’ve just found 10,000 ways that won’t work.” Thomas A. Edison

My Mods and Stuff | Voxellar | VoxBox | M.I.L.A Monster engine
 

paramat
Developer
 
Posts: 2612
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat
 

User avatar
TumeniNodes
Member
 
Posts: 1007
Joined: Fri Feb 26, 2016 19:49
Location: USA (United Sates of Annoying People)
GitHub: TumeniNodes

Re: Post your screenshots!

by TumeniNodes » Mon Jan 09, 2017 22:30

paramat wrote:Image


Hey, that looks... kinda bright?

BTW, is it normal to get 3 nyancats in one map? I did...
I blew them all up :D
Flick?... Flick who?
 

ABJ
Member
 
Posts: 2075
Joined: Sun Jan 18, 2015 13:02
Location: In Earth orbit, with a perigee of 1048 km and an apogee of 1337 km and an inclination of 69 degrees.
GitHub: ABJ-MV
In-game: ABJ
 

User avatar
GreenDimond
Member
 
Posts: 354
Joined: Wed Oct 28, 2015 01:26
Location: The Divided States of America
GitHub: GreenXenith
IRC: GreenDimond
In-game: GreenDimond

Re: Post your screenshots!

by GreenDimond » Wed Jan 11, 2017 21:59

Wuzzy wrote:Coming soon!
Image
Image
Image
Image
Image
Image
Image



:O Woah!!!!!!!!!!!!! That a texture pack or subgame? (I am assuming the latter).
I am Green. I tend to binge-post. Holy crap! You found another part of my signature!
Diz mah mods! :D
Sand Plus - Tac Nayn - Waffles - Coming Soon: Caverealms Plus
 

User avatar
GreenDimond
Member
 
Posts: 354
Joined: Wed Oct 28, 2015 01:26
Location: The Divided States of America
GitHub: GreenXenith
IRC: GreenDimond
In-game: GreenDimond

Re: Post your screenshots!

by GreenDimond » Thu Jan 12, 2017 05:12

Why was v7 made default if its so darn hectic? Half the worlds it makes don't even generate biomes correctly :P
I am Green. I tend to binge-post. Holy crap! You found another part of my signature!
Diz mah mods! :D
Sand Plus - Tac Nayn - Waffles - Coming Soon: Caverealms Plus
 

paramat
Developer
 
Posts: 2612
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat

Re: Post your screenshots!

by paramat » Fri Jan 13, 2017 00:02

?
If there are mapgen bugs please report them in the bugs subforum or on Github.
 

ShadMOrdre
Member
 
Posts: 47
Joined: Mon Dec 29, 2014 08:07
Location: USA
In-game: shadmordre

Re: Post your screenshots!

by ShadMOrdre » Fri Jan 13, 2017 01:50

building_elements mod

Image

Image

Image
Attachments
screenshot_20170112_160626.png
(231.14 KiB) Not downloaded yet
screenshot_20170112_155020.png
(297.05 KiB) Not downloaded yet
screenshot_20170110_181027.png
(600.3 KiB) Not downloaded yet
My other virtual world is an Opensimulator.
 

Minetest Sam
Member
 
Posts: 83
Joined: Sat Nov 14, 2015 09:26

Re: Post your screenshots!

by Minetest Sam » Fri Jan 13, 2017 05:19

Smart waterfall
Inspired from MC
And this cant be made in survival as it require command blocks and worldedit because the water and lava updating is slow
Attachments
screenshot_20170113_104335.png
The mechanics of how it works
(520.84 KiB) Not downloaded yet
screenshot_20170113_104250.png
At night, the waterfall is going to change in lavafall (If thats even a word)
(235.92 KiB) Not downloaded yet
screenshot_20170113_104230.png
Until there is sunlight it is going to remain like a waterfall
(293.09 KiB) Not downloaded yet
 

User avatar
kaadmy
Member
 
Posts: 621
Joined: Thu Aug 27, 2015 23:07
GitHub: kaadmy
IRC: KaadmY
In-game: KaadmY kaadmy NeD

Re: Post your screenshots!

by kaadmy » Fri Jan 13, 2017 17:14

Interesting :)
Never paint white stripes on roads near Zebra crossings.
 

User avatar
TumeniNodes
Member
 
Posts: 1007
Joined: Fri Feb 26, 2016 19:49
Location: USA (United Sates of Annoying People)
GitHub: TumeniNodes

Re: Post your screenshots!

by TumeniNodes » Fri Jan 13, 2017 22:13

ShadMOrdre wrote:building_elements mod

Image


that tree style is very interesting, and pretty cool.... Have you made an .mts for it?
Flick?... Flick who?
 

ShadMOrdre
Member
 
Posts: 47
Joined: Mon Dec 29, 2014 08:07
Location: USA
In-game: shadmordre

Re: Post your screenshots!

by ShadMOrdre » Sat Jan 14, 2017 00:00

TumeniNodes wrote:that tree style is very interesting, and pretty cool.... Have you made an .mts for it?


Thanks for the encouragement!


I have not made an .mts. The tree was hand made using the tree shapes in my building_elements mod. The specific tree shapes will connect to group:tree and group:leaves. This keeps the leaves from falling, makes the branches connect to the leaves, and allows much more realistic branches and limbs.

Shad MOrdre
My other virtual world is an Opensimulator.
 

cheapie
Member
 
Posts: 291
Joined: Mon May 14, 2012 00:59
GitHub: cheapie
IRC: cheapie
In-game: cheapie
 

User avatar
Alcyone
Member
 
Posts: 32
Joined: Mon Dec 12, 2016 18:47
Location: France
IRC: Alcyone
In-game: Alcyone

Re: Post your screenshots!

by Alcyone » Sat Jan 14, 2017 20:17

Image

Nearby my spawning point in a v7 test world, quite impressive :)
-- Alcyone --

Website with french articles on MT : alcyone.toile-libre.org
 

User avatar
TumeniNodes
Member
 
Posts: 1007
Joined: Fri Feb 26, 2016 19:49
Location: USA (United Sates of Annoying People)
GitHub: TumeniNodes

Re: Post your screenshots!

by TumeniNodes » Sat Jan 14, 2017 20:20

cheapie wrote:More traffic lights!
Image


I love all the detail in the control box graphics.... so cool!
Flick?... Flick who?
 

User avatar
cd2
Member
 
Posts: 551
Joined: Mon Jun 01, 2015 06:30
Location: Linux :P
GitHub: cdqwertz
IRC: freenode - cd2 InchraNet - cd
In-game: cd cd2
 

User avatar
azekill_DIABLO
Member
 
Posts: 3112
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Post your screenshots!

by azekill_DIABLO » Sun Jan 15, 2017 15:43

damn sweet! somewhat make me think to zelda idk why.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

“I have not failed. I’ve just found 10,000 ways that won’t work.” Thomas A. Edison

My Mods and Stuff | Voxellar | VoxBox | M.I.L.A Monster engine
 

User avatar
Chibi ghost
Member
 
Posts: 133
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: Post your screenshots!

by Chibi ghost » Sun Jan 15, 2017 17:20

similar colour pallet but very cute for a first tree house
 

User avatar
D00Med
Member
 
Posts: 645
Joined: Sat Feb 07, 2015 22:49
Location: Australia...somewhere
GitHub: D00Med

Re: Post your screenshots!

by D00Med » Sun Jan 15, 2017 20:27

somewhat make me think to zelda idk why.

Image
My subgame has tree-houses now ;)
Last edited by D00Med on Mon Jan 16, 2017 03:27, edited 1 time in total.
 

paramat
Developer
 
Posts: 2612
Joined: Sun Oct 28, 2012 00:05
Location: UK
GitHub: paramat
 

cheapie
Member
 
Posts: 291
Joined: Mon May 14, 2012 00:59
GitHub: cheapie
IRC: cheapie
In-game: cheapie

Re: Post your screenshots!

by cheapie » Mon Jan 16, 2017 09:08

Traffic lights...
Image

...with an "electromechanical" controller.
Image

Uses a delayer loop to provide a 4-phase clock causing pistons to push nodes in a circle, and a row of node detectors "reads" the pattern at the current step (25 total) and sends it to the lights. Stepping on one of the pressure plates starts it, and then it continues running until it reaches a gap in the channel closest to the camera, at which point it stops.
 

User avatar
srifqi
Member
 
Posts: 504
Joined: Sat Jun 28, 2014 04:31
Location: Indonesia
GitHub: srifqi
IRC: srifqi
In-game: srifqi

Re: Post your screenshots!

by srifqi » Mon Jan 16, 2017 11:03

Playing with amgmt mod in Minetest.
Image
I'm from Indonesia! Saya dari Indonesia!
Terjemahkan Minetest!
Mods by me. Modifikasi oleh saya.

Pronounce my nick as in: es-rifqi (IPA: /es rifˈki/)
 

Sergey
Member
 
Posts: 152
Joined: Wed Jan 11, 2017 13:28
Location: Russia

Re: Post your screenshots!

by Sergey » Tue Jan 17, 2017 15:54

I found Nayn cat with ten block rainbow tail deep underground.

They say people play for several months or even years before founding it. But I play Minetest since 6th January 2017, for 11 days.

LUCK!

Image

I wish I could make unbreakable pickaxe from it :-)
 

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests