How to prevent players from building pillars?
How to prevent players from building pillars?
What is the best way to prevent players from building tall dirt/stone columns all over the map?
Re: How to prevent players from building pillars?
Make it a rule enforcable by death :)))
Re: How to prevent players from building pillars?
Give fly and fast permissions.
- maikerumine
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Re: How to prevent players from building pillars?
Must test wrote a MOD that makes pillars fall down. Very useful.
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
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Re: How to prevent players from building pillars?
I was thinking the same thing. Too bad he doesn't check the forums much. :Pmaikerumine wrote:Must test wrote a MOD that makes pillars fall down. Very useful.
Re: How to prevent players from building pillars?
Is it possible to take a look at the source code of this mod?maikerumine wrote:Must test wrote a MOD that makes pillars fall down. Very useful.
- maikerumine
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Re: How to prevent players from building pillars?
All his codes are secret. :)drkwv wrote:Is it possible to take a look at the source code of this mod?maikerumine wrote:Must test wrote a MOD that makes pillars fall down. Very useful.
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
- Otter
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Re: How to prevent players from building pillars?
Pillars are a natural result of getting lost. If a player knows about f5 and f9 it will reduce but not eliminate his need for pillars. Being able to teleport to a few set points would help. Pillars are also one of the easiest and safest places to set up and be on when starting out. They are, without reading cheats, the easy way for a new player to keep from getting lost. We are conditioned by the game environment and the environment makes pillars of landfill with a ladder on the side the best solution.
If we had ruins based on the physics of Minetest instead of what we figure they look like on Earth, the deserts and jungles would be dotted with thin towers of rubble and soil. There are some canyons with formations called, hoodoos, goblins or fairy towers. a terrain with a lot of those would kind of negate the issue.
If the towers looked like the Fastnet Lighthouse or the Wayah Bald Observation Tower, we would have few objections. A few Fire Lookout Towers scattered around or nicely made ruins with stairs up towers would reduce some of the urge to make towers.
If we had ruins based on the physics of Minetest instead of what we figure they look like on Earth, the deserts and jungles would be dotted with thin towers of rubble and soil. There are some canyons with formations called, hoodoos, goblins or fairy towers. a terrain with a lot of those would kind of negate the issue.
If the towers looked like the Fastnet Lighthouse or the Wayah Bald Observation Tower, we would have few objections. A few Fire Lookout Towers scattered around or nicely made ruins with stairs up towers would reduce some of the urge to make towers.
- TumeniNodes
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Re: How to prevent players from building pillars?
Hunt them down and kill them... ; )
It's a well proven and effective method :P
Should only take one or two, before the rest get the point
It's a well proven and effective method :P
Should only take one or two, before the rest get the point
A Wonderful World
Re: How to prevent players from building pillars?
I don't think that could be a good option.TumeniNodes wrote:Hunt them down and kill them... ; )
It's a well proven and effective method :P
Should only take one or two, before the rest get the point
Why not to simply try to contact the author of the mod you're talking so much about, and ask him if he could help with doing a mod to prevent pillars likely his one.
Have a nice day! :D
- paramat
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Re: How to prevent players from building pillars?
Get some more considerate players.
- duane
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Re: How to prevent players from building pillars?
This. The first advice I ever got on playing survival mine* was to build a nerd-pole near my first hut, to avoid getting lost. If you give people sethome privilege it will help, but you really need more than one waypoint in a forest or jungle.Otter wrote:Pillars are a natural result of getting lost.
Believe in people and you don't need to believe anything else.
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Re: How to prevent players from building pillars?
Except that it doesn't work at all. There's usually far too few land loaded to be able to "see" your tower from afar. Also most of these undesired poles are to be found at the side of cliffs. Players pillared up and didn't clean up afterwards. There's at least one mod out there that allows to dig holes for your hands into a cliff. Maybe that'll help a bit. But in the end it boils down to having a rule that forbids these poles. A technical solution would not be good. There are legitimate reasons for pillaring up - careful players will dig those pillars up again on their way down.duane wrote: This. The first advice I ever got on playing survival mine* was to build a nerd-pole near my first hut, to avoid getting lost. If you give people sethome privilege it will help, but you really need more than one waypoint in a forest or jungle.
A list of my mods can be found here.
- Andrey01
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Re: How to prevent players from building pillars?
To prevent players building pillars the best way to protect!
Re: How to prevent players from building pillars?
I don't see any reason for protecting the whole world. By far trying to grant what is the "interact" priv after agreeing the rules, which ones prevent pillars, is the best decision.Andrey01 wrote:To prevent players building pillars the best way to protect!
Have a nice day! :D
- azekill_DIABLO
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Re: How to prevent players from building pillars?
+1
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: How to prevent players from building pillars?
Give players a way to pillar that's easy to clean up. The scaffolding mod for instance. Make ladders cheaper. (I've seen places that have 7 sticks per ladder.) It'd be easy to write a mod that adds a tool that digs a cobble block, and recurses to the block above if it's cobble, and if the surrounding blocks at that height are air. Or even a tool that changes that cobble pillar to a prettier stone block. The key to stopping abuse is not to make it impossible, but to make it more work than not to abuse, so if you can make pillar cleanup an easy job, you won't need to prevent them at all!
Re: How to prevent players from building pillars?
+1cy wrote:Give players a way to pillar that's easy to clean up. The scaffolding mod for instance. Make ladders cheaper. (I've seen places that have 7 sticks per ladder.) It'd be easy to write a mod that adds a tool that digs a cobble block, and recurses to the block above if it's cobble, and if the surrounding blocks at that height are air. Or even a tool that changes that cobble pillar to a prettier stone block. The key to stopping abuse is not to make it impossible, but to make it more work than not to abuse, so if you can make pillar cleanup an easy job, you won't need to prevent them at all!
Have a nice day! :D
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