Post your screenshots!

Army_bloodcore
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Re: Post your screenshots!

by Army_bloodcore » Sun Nov 17, 2019 15:23

Walker wrote:Screenshots from my Servers

Good screenshots with some creative ideas.
 

Red_King_Cyclops
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Re: Post your screenshots!

by Red_King_Cyclops » Mon Nov 18, 2019 12:20

CalebJ wrote:That moment when you realize what biome you are in and where you placed that torch...
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What biome is that? A slime biome?
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Re: Post your screenshots!

by IcyDiamond » Wed Nov 20, 2019 16:38

Oddly shiny cave, huh?
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SB66
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Re: Post your screenshots!

by SB66 » Wed Nov 20, 2019 18:36

interpretation of a mesopotamian ziggurat......



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Krock
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Re: Post your screenshots!

by Krock » Wed Nov 20, 2019 19:33


Is this still mgv7, or similar? It reminds me of a literal mapgen where I tried to generate maps based sound waves (wav files).

IcyDiamond wrote:Oddly shiny cave, huh?
https://i.lunasqu.ee/Screenshot_19-11-20-15:11:16.png


Looks even better when lit entirely. Found tons of copper, iron and some weird crystals.
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Re: Post your screenshots!

by Skamiz Kazzarch » Wed Nov 20, 2019 20:16

Custom lua mapgen. Perlin noise squished along one axis. If value > 0 set everythin 30 nodes higher.
Loosly inspired by these Yardangs:
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Krock
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Re: Post your screenshots!

by Krock » Wed Nov 20, 2019 20:54

Literal Mapgen using "Year of the cat" as noise input:

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Re: Post your screenshots!

by Red_King_Cyclops » Wed Nov 20, 2019 23:23

SB66 wrote:interpretation of a mesopotamian ziggurat......



Image

Well built. Did they use to have blue temples at the top?
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Re: Post your screenshots!

by PolySaken » Thu Nov 21, 2019 03:09

A fully functional decimal graphics card built using mesecons.
It has two ten-bit inputs for the x and y coords, and a 1-bit input to erase all.
It outputs in 1:1 but it is possible to make an adapter.
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Re: Post your screenshots!

by twoelk » Thu Nov 21, 2019 10:37

Red_King_Cyclops wrote:
SB66 wrote:interpretation of a mesopotamian ziggurat......



Image

Well built. Did they use to have blue temples at the top?


at least the babylonians liked blue glazed tiles and bricks a lot. red and white temples are mentioned in other places of mesepotamia.i think i remember a black temple as well but most would have been brownyellowish or whitewashed with some coloured decorative elements. then again most temples were in use for hundreds of years and may have displayed a large collection of water stains, repair efforts and smaller updates. a very important decorative element for the ancient sumerians and babylonians was the play with shadows wich seems to display well in this screenshot.

@sb66
had been musing on doing this myself whenever I came across the reconstruction suggestions.
nicely done.
 

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Re: Post your screenshots!

by voxelproof » Thu Nov 21, 2019 18:40

Krock wrote:Literal Mapgen using "Year of the cat" as noise input:



Interesting and inspiring.

Valleys with default parameters:

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Re: Post your screenshots!

by voxelproof » Fri Nov 22, 2019 08:40

No more gloomy jungles when RPG16 tp is enabled. I recommend this tp for the satysfying, refined aesthetic experience. Its hues harmonize well with the distance haze, which is especially nice when looking at terrain from afar.

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"Norse Saga" World

by voxelproof » Fri Nov 22, 2019 09:54

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Re: Post your screenshots!

by Army_bloodcore » Sun Nov 24, 2019 11:45

I have a big questions to the terrain posters.
Is the minetest world generator allow me to create a world with jungle islands ONLY?
I am too lazy to set some experiments, and of course, I have no time to do it, but I will try to do this by myself.
Island must be 20~50 nodes large, big island must be 100 blocks at big size.
Ocean size is also - 20~50 nodes between islands, and it must be deep.
I think, it will be very good world for various creative architecture ideas.
 

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Re: Post your screenshots!

by OrangeSoda » Sun Nov 24, 2019 12:01

The Lighthouse of Alexandria (one of the seven wonders of the ancient world) on Craig's server.

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The design was based on this:

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voxelproof
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Re: Post your screenshots!

by voxelproof » Sun Nov 24, 2019 16:53

Army_bloodcore wrote:I have a big questions to the terrain posters.
Is the minetest world generator allow me to create a world with jungle islands ONLY?
I am too lazy to set some experiments, and of course, I have no time to do it, but I will try to do this by myself.
Island must be 20~50 nodes large, big island must be 100 blocks at big size.
Ocean size is also - 20~50 nodes between islands, and it must be deep.
I think, it will be very good world for various creative architecture ideas.


Some time ago I made a few quite satisfying tweakings of Gael's Valleys mapgen which feature huge oceans which sometimes stretch for more than 10000 nodes, and have quite a few nice tropical islands, however I'm afraid it's not what you're looking for since finding them would require a lot of patience :)

oss:

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@OrangeSoda - this building is very impressive, you may also place eternal fire on top of the tower and take a few shots during nighttime.
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Re: Post your screenshots!

by ShadMOrdre » Mon Nov 25, 2019 23:50

Could not resist.

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I smell somethin' cookin'....
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Re: Post your screenshots!

by voxelproof » Tue Nov 26, 2019 11:26

ShadMOrdre wrote:Could not resist.
[/img]

I smell somethin' cookin'....


Yeah, me too, like a Voronoi diagram or something ;)

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firefox
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Re: Post your screenshots!

by firefox » Tue Nov 26, 2019 21:53

the 2nd Heaven Gate has been discovered today on Xanadu

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Re: Post your screenshots!

by paramat » Sat Nov 30, 2019 19:56

Army_bloodcore wrote:Is the minetest world generator allow me to create a world with jungle islands ONLY?

Best ask in this thread https://forum.minetest.net/viewtopic.php?f=47&t=15272
And yes it can be done, but the alteration of mapgen and noise parameters is not easy, we can help with that.
 

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Re: Post your screenshots!

by jas » Mon Dec 02, 2019 15:51

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Re: Post your screenshots!

by voxelproof » Thu Dec 05, 2019 17:51

Fishing with much too powerful equipment inevitably ends in respawn.

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Re: Post your screenshots!

by Extex » Thu Dec 05, 2019 18:23

voxelproof wrote:Fishing with much too powerful equipment inevitably ends in respawn.

Image


What!?!
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